mirror of
https://github.com/Lime3DS/Lime3DS
synced 2024-12-27 09:32:30 -06:00
Network: Enable to send WifiPackets
This commit is contained in:
parent
ebff5ba514
commit
641346c15c
3 changed files with 82 additions and 1 deletions
|
@ -98,6 +98,12 @@ public:
|
||||||
* The first 3 bytes are the NintendoOUI 0x00, 0x1F, 0x32
|
* The first 3 bytes are the NintendoOUI 0x00, 0x1F, 0x32
|
||||||
*/
|
*/
|
||||||
MacAddress GenerateMacAddress();
|
MacAddress GenerateMacAddress();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Broadcasts this packet to all members except the sender.
|
||||||
|
* @param event The ENet event containing the data
|
||||||
|
*/
|
||||||
|
void HandleWifiPacket(const ENetEvent* event);
|
||||||
};
|
};
|
||||||
|
|
||||||
// RoomImpl
|
// RoomImpl
|
||||||
|
@ -111,7 +117,10 @@ void Room::RoomImpl::ServerLoop() {
|
||||||
case IdJoinRequest:
|
case IdJoinRequest:
|
||||||
HandleJoinRequest(&event);
|
HandleJoinRequest(&event);
|
||||||
break;
|
break;
|
||||||
// TODO(B3N30): Handle the other message types
|
// TODO(B3N30): Handle the other message types
|
||||||
|
case IdWifiPacket:
|
||||||
|
HandleWifiPacket(&event);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
enet_packet_destroy(event.packet);
|
enet_packet_destroy(event.packet);
|
||||||
break;
|
break;
|
||||||
|
@ -247,6 +256,14 @@ MacAddress Room::RoomImpl::GenerateMacAddress() {
|
||||||
return result_mac;
|
return result_mac;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Room::RoomImpl::HandleWifiPacket(const ENetEvent* event) {
|
||||||
|
for (auto it = members.begin(); it != members.end(); ++it) {
|
||||||
|
if (it->peer != event->peer)
|
||||||
|
enet_peer_send(it->peer, 0, event->packet);
|
||||||
|
}
|
||||||
|
enet_host_flush(server);
|
||||||
|
}
|
||||||
|
|
||||||
// Room
|
// Room
|
||||||
Room::Room() : room_impl{std::make_unique<RoomImpl>()} {}
|
Room::Room() : room_impl{std::make_unique<RoomImpl>()} {}
|
||||||
|
|
||||||
|
|
|
@ -62,6 +62,12 @@ public:
|
||||||
* @param event The ENet event that was received.
|
* @param event The ENet event that was received.
|
||||||
*/
|
*/
|
||||||
void HandleRoomInformationPacket(const ENetEvent* event);
|
void HandleRoomInformationPacket(const ENetEvent* event);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Extracts a WifiPacket from a received ENet packet.
|
||||||
|
* @param event The ENet event that was received.
|
||||||
|
*/
|
||||||
|
void HandleWifiPackets(const ENetEvent* event);
|
||||||
};
|
};
|
||||||
|
|
||||||
// RoomMemberImpl
|
// RoomMemberImpl
|
||||||
|
@ -174,6 +180,34 @@ void RoomMember::RoomMemberImpl::HandleJoinPacket(const ENetEvent* event) {
|
||||||
// TODO(B3N30): Invoke callbacks
|
// TODO(B3N30): Invoke callbacks
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void RoomMember::RoomMemberImpl::HandleWifiPackets(const ENetEvent* event) {
|
||||||
|
WifiPacket wifi_packet{};
|
||||||
|
Packet packet;
|
||||||
|
packet.Append(event->packet->data, event->packet->dataLength);
|
||||||
|
|
||||||
|
// Ignore the first byte, which is the message id.
|
||||||
|
packet.IgnoreBytes(sizeof(MessageID));
|
||||||
|
|
||||||
|
// Parse the WifiPacket from the BitStream
|
||||||
|
uint8_t frame_type;
|
||||||
|
packet >> frame_type;
|
||||||
|
WifiPacket::PacketType type = static_cast<WifiPacket::PacketType>(frame_type);
|
||||||
|
|
||||||
|
wifi_packet.type = type;
|
||||||
|
packet >> wifi_packet.channel;
|
||||||
|
packet >> wifi_packet.transmitter_address;
|
||||||
|
packet >> wifi_packet.destination_address;
|
||||||
|
|
||||||
|
uint32_t data_length;
|
||||||
|
packet >> data_length;
|
||||||
|
|
||||||
|
std::vector<uint8_t> data(data_length);
|
||||||
|
packet >> data;
|
||||||
|
|
||||||
|
wifi_packet.data = std::move(data);
|
||||||
|
// TODO(B3N30): Invoke callbacks
|
||||||
|
}
|
||||||
|
|
||||||
// RoomMember
|
// RoomMember
|
||||||
RoomMember::RoomMember() : room_member_impl{std::make_unique<RoomMemberImpl>()} {
|
RoomMember::RoomMember() : room_member_impl{std::make_unique<RoomMemberImpl>()} {
|
||||||
room_member_impl->client = enet_host_create(nullptr, 1, NumChannels, 0, 0);
|
room_member_impl->client = enet_host_create(nullptr, 1, NumChannels, 0, 0);
|
||||||
|
@ -227,6 +261,18 @@ bool RoomMember::IsConnected() const {
|
||||||
return room_member_impl->IsConnected();
|
return room_member_impl->IsConnected();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void RoomMember::SendWifiPacket(const WifiPacket& wifi_packet) {
|
||||||
|
Packet packet;
|
||||||
|
packet << static_cast<MessageID>(IdWifiPacket);
|
||||||
|
packet << static_cast<uint8_t>(wifi_packet.type);
|
||||||
|
packet << wifi_packet.channel;
|
||||||
|
packet << wifi_packet.transmitter_address;
|
||||||
|
packet << wifi_packet.destination_address;
|
||||||
|
packet << static_cast<uint32_t>(wifi_packet.data.size());
|
||||||
|
packet << wifi_packet.data;
|
||||||
|
room_member_impl->Send(packet);
|
||||||
|
}
|
||||||
|
|
||||||
void RoomMember::Leave() {
|
void RoomMember::Leave() {
|
||||||
ASSERT_MSG(room_member_impl->receive_thread != nullptr, "Must be in a room to leave it.");
|
ASSERT_MSG(room_member_impl->receive_thread != nullptr, "Must be in a room to leave it.");
|
||||||
{
|
{
|
||||||
|
|
|
@ -12,6 +12,18 @@
|
||||||
|
|
||||||
namespace Network {
|
namespace Network {
|
||||||
|
|
||||||
|
/// Information about the received WiFi packets.
|
||||||
|
/// Acts as our own 802.11 header.
|
||||||
|
struct WifiPacket {
|
||||||
|
enum class PacketType { Beacon, Data, Management };
|
||||||
|
PacketType type; ///< The type of 802.11 frame, Beacon / Data.
|
||||||
|
std::vector<uint8_t> data; ///< Raw 802.11 frame data, starting at the management frame header
|
||||||
|
/// for management frames.
|
||||||
|
MacAddress transmitter_address; ///< Mac address of the transmitter.
|
||||||
|
MacAddress destination_address; ///< Mac address of the receiver.
|
||||||
|
uint8_t channel; ///< WiFi channel where this frame was transmitted.
|
||||||
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This is what a client [person joining a server] would use.
|
* This is what a client [person joining a server] would use.
|
||||||
* It also has to be used if you host a game yourself (You'd create both, a Room and a
|
* It also has to be used if you host a game yourself (You'd create both, a Room and a
|
||||||
|
@ -69,6 +81,12 @@ public:
|
||||||
void Join(const std::string& nickname, const char* server_addr = "127.0.0.1",
|
void Join(const std::string& nickname, const char* server_addr = "127.0.0.1",
|
||||||
const u16 serverPort = DefaultRoomPort, const u16 clientPort = 0);
|
const u16 serverPort = DefaultRoomPort, const u16 clientPort = 0);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sends a WiFi packet to the room.
|
||||||
|
* @param packet The WiFi packet to send.
|
||||||
|
*/
|
||||||
|
void SendWifiPacket(const WifiPacket& packet);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Leaves the current room.
|
* Leaves the current room.
|
||||||
*/
|
*/
|
||||||
|
|
Loading…
Reference in a new issue