mirror of
https://github.com/Lime3DS/Lime3DS
synced 2024-12-25 16:42:39 -06:00
Fix default qt_theme
- Fixed error when compiling caused by the Lime image change and renaming. - Updated compatibility list UI to reflect changes from Citra to Lime
This commit is contained in:
parent
e57bcc1675
commit
6601120c01
3 changed files with 96 additions and 3 deletions
2
dist/qt_themes/default/default.qrc
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dist/qt_themes/default/default.qrc
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@ -13,7 +13,7 @@
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<file alias="48x48/no_avatar.png">icons/48x48/no_avatar.png</file>
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<file alias="48x48/no_avatar.png">icons/48x48/no_avatar.png</file>
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<file alias="48x48/plus.png">icons/48x48/plus.png</file>
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<file alias="48x48/plus.png">icons/48x48/plus.png</file>
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<file alias="48x48/sd_card.png">icons/48x48/sd_card.png</file>
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<file alias="48x48/sd_card.png">icons/48x48/sd_card.png</file>
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<file alias="256x256/citra.png">icons/256x256/citra.png</file>
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<file alias="256x256/citra.png">icons/256x256/lime.png</file>
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<file alias="256x256/plus_folder.png">icons/256x256/plus_folder.png</file>
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<file alias="256x256/plus_folder.png">icons/256x256/plus_folder.png</file>
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</qresource>
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</qresource>
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<qresource prefix="default">
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<qresource prefix="default">
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93
externals/libusb/config.h
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externals/libusb/config.h
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@ -0,0 +1,93 @@
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/* Default visibility */
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#if defined(__GNUC__) || defined(__clang__)
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#define DEFAULT_VISIBILITY __attribute__((visibility("default")))
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#elif defined(_MSC_VER)
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#define DEFAULT_VISIBILITY __declspec(dllexport)
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#endif
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/* Start with debug message logging enabled */
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#undef ENABLE_DEBUG_LOGGING
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/* Message logging */
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#undef ENABLE_LOGGING
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/* Define to 1 if you have the <asm/types.h> header file. */
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#define HAVE_ASM_TYPES_H 1
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/* Define to 1 if you have the `gettimeofday' function. */
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#define HAVE_GETTIMEOFDAY 1
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/* Define to 1 if you have the `udev' library (-ludev). */
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/* #undef HAVE_LIBUDEV */
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/* Define to 1 if you have the <linux/filter.h> header file. */
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#define HAVE_LINUX_FILTER_H 1
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/* Define to 1 if you have the <linux/netlink.h> header file. */
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#define HAVE_LINUX_NETLINK_H 1
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/* Define to 1 if you have eventfd support. */
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#define HAVE_EVENTFD 1
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/* Define to 1 if you have timerfd support. */
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#define HAVE_TIMERFD 1
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/* Define to 1 if you have the <signal.h> header file. */
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#define HAVE_SIGNAL_H 1
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/* Define to 1 if you have the <strings.h> header file. */
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#define HAVE_STRINGS_H 1
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/* Define to 1 if the system has the type `struct timespec'. */
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#define HAVE_STRUCT_TIMESPEC 1
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/* syslog() function available */
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#define HAVE_SYSLOG_FUNC 1
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/* Define to 1 if you have the <syslog.h> header file. */
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#define HAVE_SYSLOG_H 1
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/* Define to 1 if you have the <sys/socket.h> header file. */
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#define HAVE_SYS_SOCKET_H 1
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/* Define to 1 if you have the <sys/time.h> header file. */
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#define HAVE_SYS_TIME_H 1
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/* Define to 1 if you have the <sys/types.h> header file. */
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#define HAVE_SYS_TYPES_H 1
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/* Define to 1 if you have the 'clock_gettime' function. */
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#define HAVE_CLOCK_GETTIME 1
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/* Darwin backend */
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/* #undef OS_DARWIN */
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/* Linux backend */
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#define OS_LINUX 1
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/* NetBSD backend */
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/* #undef OS_NETBSD */
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/* OpenBSD backend */
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/* #undef OS_OPENBSD */
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/* Windows backend */
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/* #undef OS_WINDOWS */
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/* Use POSIX Platform */
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#define PLATFORM_POSIX
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/* Use Windows Platform */
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/* #undef PLATFORM_WINDOWS */
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/* Enable output to system log */
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#define USE_SYSTEM_LOGGING_FACILITY 1
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/* Use udev for device enumeration/hotplug */
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/* #undef USE_UDEV */
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/* Use GNU extensions */
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#define _GNU_SOURCE
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/* Oldest Windows version supported */
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#define WINVER 0x0501
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@ -33,7 +33,7 @@
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<item>
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<item>
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<widget class="QLabel" name="lbl_Spiel">
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<widget class="QLabel" name="lbl_Spiel">
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<property name="text">
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<property name="text">
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<string><html><head/><body><p><span style=" font-size:10pt;">Should you choose to submit a test case to the </span><a href="https://citra-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">Citra Compatibility List</span></a><span style=" font-size:10pt;">, The following information will be collected and displayed on the site:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hardware Information (CPU / GPU / Operating System)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Which version of Citra you are running</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">The connected Citra account</li></ul></body></html></string>
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<string><html><head/><body><p><span style=" font-size:10pt;">Should you choose to submit a test case to the </span><a href="https://citra-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">Lime Compatibility List</span></a><span style=" font-size:10pt;">, The following information will be collected and displayed on the site:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hardware Information (CPU / GPU / Operating System)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Which version of Lime you are running</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">The connected Lime account</li></ul></body></html></string>
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</property>
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</property>
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<property name="wordWrap">
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<property name="wordWrap">
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<bool>true</bool>
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<bool>true</bool>
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@ -179,7 +179,7 @@
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</font>
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</font>
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</property>
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</property>
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<property name="text">
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<property name="text">
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<string><html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of Citra?</p></body></html></string>
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<string><html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of Lime?</p></body></html></string>
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</property>
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</property>
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<property name="wordWrap">
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<property name="wordWrap">
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<bool>true</bool>
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<bool>true</bool>
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