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https://github.com/Lime3DS/Lime3DS
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made qt window title consistent
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parent
80a040ac77
commit
66a98ea686
2 changed files with 5 additions and 1 deletions
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@ -93,6 +93,10 @@ GMainWindow::GMainWindow()
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connect(GetHotkey("Main Window", "Load File", this), SIGNAL(activated()), this, SLOT(OnMenuLoadFile()));
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connect(GetHotkey("Main Window", "Load File", this), SIGNAL(activated()), this, SLOT(OnMenuLoadFile()));
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connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this, SLOT(OnStartGame()));
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connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this, SLOT(OnStartGame()));
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setWindowTitle(render_window->GetWindowTitle().c_str());
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show();
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LogManager::Init();
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LogManager::Init();
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System::Init(render_window);
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System::Init(render_window);
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}
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}
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@ -67,7 +67,7 @@ public:
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protected:
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protected:
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EmuWindow() : m_client_area_width(640), m_client_area_height(480) {
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EmuWindow() : m_client_area_width(640), m_client_area_height(480) {
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char window_title[255];
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char window_title[255];
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sprintf(window_title, "citra-%s", Common::g_scm_desc);
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sprintf(window_title, "Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
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m_window_title = window_title;
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m_window_title = window_title;
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}
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}
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virtual ~EmuWindow() {}
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virtual ~EmuWindow() {}
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