mirror of
https://github.com/Lime3DS/Lime3DS
synced 2024-12-23 15:42:39 -06:00
updated common paths
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parent
62d873da3e
commit
6847033b27
4 changed files with 13 additions and 16 deletions
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@ -23,6 +23,7 @@
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*/
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#include "common.h"
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#include "file_util.h"
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//#if EMU_PLATFORM == PLATFORM_LINUX
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//#include <unistd.h>
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@ -40,18 +41,9 @@ int __cdecl main(int argc, char **argv) {
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printf("akiru starting...\n");
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//char program_dir[MAX_PATH];
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//_getcwd(program_dir, MAX_PATH-1);
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//size_t cwd_len = strlen(program_dir);
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//program_dir[cwd_len] = '/';
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//program_dir[cwd_len+1] = '\0';
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std::string program_dir = File::GetCurrentDir();
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//common::ConfigManager config_manager;
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//config_manager.set_program_dir(program_dir, MAX_PATH);
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//config_manager.ReloadConfig(NULL);
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//core::SetConfigManager(&config_manager);
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EmuWindow_GLFW* emu_window = new EmuWindow_GLFW;
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//EmuWindow_GLFW* emu_window = new EmuWindow_GLFW;
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//if (E_OK != core::Init(emu_window)) {
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// LOG_ERROR(TMASTER, "core initialization failed, exiting...");
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@ -89,7 +81,7 @@ int __cdecl main(int argc, char **argv) {
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while (1) {
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}
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delete emu_window;
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//delete emu_window;
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return 0;
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}
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@ -47,6 +47,7 @@ private:
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#include "common_types.h"
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#include "msg_handler.h"
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#include "common_funcs.h"
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#include "common_paths.h"
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#ifdef __APPLE__
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// The Darwin ABI requires that stack frames be aligned to 16-byte boundaries.
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@ -12,17 +12,19 @@
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#define DIR_SEP "/"
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#define DIR_SEP_CHR '/'
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#define MAX_PATH 255
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// The user data dir
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#define ROOT_DIR "."
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#ifdef _WIN32
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#define USERDATA_DIR "user"
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#define DOLPHIN_DATA_DIR "akiru"
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#define EMU_DATA_DIR "emu"
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#else
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#define USERDATA_DIR "user"
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#ifdef USER_DIR
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#define DOLPHIN_DATA_DIR USER_DIR
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#define EMU_DATA_DIR USER_DIR
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#else
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#define DOLPHIN_DATA_DIR ".akiru"
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#define EMU_DATA_DIR ".akiru"
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#endif
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#endif
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@ -61,7 +63,7 @@
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// Filenames
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// Files in the directory returned by GetUserPath(D_CONFIG_IDX)
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#define AKIRU_CONFIG "akiru.ini"
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#define EMU_CONFIG "emu.ini"
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#define DEBUGGER_CONFIG "debugger.ini"
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#define LOGGER_CONFIG "logger.ini"
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@ -23,6 +23,7 @@
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*/
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#include "core.h"
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#include "mem_map.h"
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namespace Core {
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@ -40,6 +41,7 @@ void Stop() {
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/// Initialize the core
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int Init(EmuWindow* emu_window) {
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Memory::Init();
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return 0;
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}
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