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https://github.com/Lime3DS/Lime3DS
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video_core serialization
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parent
ee2cae2093
commit
6f00976ab5
9 changed files with 142 additions and 21 deletions
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@ -1,11 +1,14 @@
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#include "boost/archive/binary_iarchive.hpp"
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#include "boost/archive/binary_oarchive.hpp"
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#define SERIALIZE_IMPL(A) template void A::serialize<boost::archive::binary_iarchive>( \
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boost::archive::binary_iarchive & ar, \
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using iarchive = boost::archive::binary_iarchive;
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using oarchive = boost::archive::binary_oarchive;
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#define SERIALIZE_IMPL(A) template void A::serialize<iarchive>( \
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iarchive & ar, \
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const unsigned int file_version \
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); \
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template void A::serialize<boost::archive::binary_oarchive>( \
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boost::archive::binary_oarchive & ar, \
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template void A::serialize<oarchive>( \
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oarchive & ar, \
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const unsigned int file_version \
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);
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@ -397,22 +397,28 @@ void System::Reset() {
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template<class Archive>
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void System::serialize(Archive & ar, const unsigned int file_version)
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{
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ar & memory;
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ar & GPU::g_regs;
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ar & LCD::g_regs;
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ar & dsp_core->GetDspMemory();
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ar & memory;
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}
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void System::Save(std::ostream &stream) const
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{
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boost::archive::binary_oarchive oa{stream};
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oa & *this;
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{
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oarchive oa{stream};
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oa & *this;
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}
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VideoCore::Save(stream);
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}
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void System::Load(std::istream &stream)
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{
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boost::archive::binary_iarchive ia{stream};
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ia & *this;
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{
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iarchive ia{stream};
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ia & *this;
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}
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VideoCore::Load(stream);
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}
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} // namespace Core
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@ -472,14 +472,7 @@ inline void Write(u32 addr, const T data) {
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if (config.trigger & 1) {
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MICROPROFILE_SCOPE(GPU_CmdlistProcessing);
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u32* buffer = (u32*)g_memory->GetPhysicalPointer(config.GetPhysicalAddress());
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if (Pica::g_debug_context && Pica::g_debug_context->recorder) {
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Pica::g_debug_context->recorder->MemoryAccessed((u8*)buffer, config.size,
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config.GetPhysicalAddress());
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}
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Pica::CommandProcessor::ProcessCommandList(buffer, config.size);
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Pica::CommandProcessor::ProcessCommandList(config.GetPhysicalAddress(), config.size);
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g_regs.command_processor_config.trigger = 0;
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}
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@ -94,7 +94,7 @@ endif()
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create_target_directory_groups(video_core)
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target_link_libraries(video_core PUBLIC common core)
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target_link_libraries(video_core PRIVATE glad nihstro-headers)
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target_link_libraries(video_core PRIVATE glad nihstro-headers boost_libs)
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if (ARCHITECTURE_x86_64)
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target_link_libraries(video_core PUBLIC xbyak)
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@ -640,8 +640,17 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
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reinterpret_cast<void*>(&id));
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}
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void ProcessCommandList(const u32* list, u32 size) {
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g_state.cmd_list.head_ptr = g_state.cmd_list.current_ptr = list;
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void ProcessCommandList(PAddr list, u32 size) {
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u32* buffer = (u32*)VideoCore::g_memory->GetPhysicalPointer(list);
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if (Pica::g_debug_context && Pica::g_debug_context->recorder) {
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Pica::g_debug_context->recorder->MemoryAccessed((u8*)buffer, size,
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list);
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}
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g_state.cmd_list.addr = list;
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g_state.cmd_list.head_ptr = g_state.cmd_list.current_ptr = buffer;
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g_state.cmd_list.length = size / sizeof(u32);
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while (g_state.cmd_list.current_ptr < g_state.cmd_list.head_ptr + g_state.cmd_list.length) {
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@ -32,6 +32,6 @@ static_assert(std::is_standard_layout<CommandHeader>::value == true,
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"CommandHeader does not use standard layout");
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static_assert(sizeof(CommandHeader) == sizeof(u32), "CommandHeader has incorrect size!");
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void ProcessCommandList(const u32* list, u32 size);
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void ProcessCommandList(PAddr list, u32 size);
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} // namespace Pica::CommandProcessor
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@ -5,6 +5,7 @@
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#pragma once
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#include <array>
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#include "boost/serialization/split_member.hpp"
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "common/vector_math.h"
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@ -13,6 +14,18 @@
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#include "video_core/regs.h"
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#include "video_core/shader/shader.h"
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// NB, by defining this we can't use the built-in std::array serializer in this file
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namespace boost::serialization {
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template<class Archive, typename Value, size_t Size>
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void serialize(Archive & ar, std::array<Value, Size> &array, const unsigned int version)
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{
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static_assert(sizeof(Value) == sizeof(u32));
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ar & *static_cast<u32 (*)[Size]>(static_cast<void *>(array.data()));
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}
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}
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namespace Pica {
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/// Struct used to describe current Pica state
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@ -79,6 +92,18 @@ struct State {
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std::array<ValueEntry, 128> alpha_map_table;
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std::array<ColorEntry, 256> color_table;
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std::array<ColorDifferenceEntry, 256> color_diff_table;
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private:
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friend class boost::serialization::access;
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template<class Archive>
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void serialize(Archive & ar, const unsigned int file_version)
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{
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ar & noise_table;
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ar & color_map_table;
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ar & alpha_map_table;
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ar & color_table;
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ar & color_diff_table;
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}
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} proctex;
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struct Lighting {
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@ -101,6 +126,12 @@ struct State {
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float diff = static_cast<float>(difference) / 2047.f;
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return neg_difference ? -diff : diff;
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}
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template<class Archive>
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void serialize(Archive & ar, const unsigned int file_version)
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{
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ar & raw;
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}
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};
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std::array<std::array<LutEntry, 256>, 24> luts;
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@ -126,8 +157,11 @@ struct State {
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std::array<LutEntry, 128> lut;
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} fog;
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#undef SERIALIZE_RAW
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/// Current Pica command list
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struct {
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PAddr addr; // This exists only for serialization
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const u32* head_ptr;
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const u32* current_ptr;
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u32 length;
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@ -141,6 +175,17 @@ struct State {
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u32 current_attribute = 0;
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// Indicates the immediate mode just started and the geometry pipeline needs to reconfigure
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bool reset_geometry_pipeline = true;
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private:
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friend class boost::serialization::access;
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template<class Archive>
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void serialize(Archive & ar, const unsigned int file_version)
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{
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// ar & input_vertex;
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ar & current_attribute;
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ar & reset_geometry_pipeline;
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}
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} immediate;
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// the geometry shader needs to be kept in the global state because some shaders relie on
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@ -161,6 +206,51 @@ struct State {
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int default_attr_counter = 0;
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u32 default_attr_write_buffer[3]{};
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private:
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friend class boost::serialization::access;
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template<class Archive>
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void serialize(Archive & ar, const unsigned int file_version)
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{
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ar & regs.reg_array;
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// ar & vs;
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// ar & gs;
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// ar & input_default_attributes;
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ar & proctex;
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for (auto i = 0; i < lighting.luts.size(); i++) {
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ar & lighting.luts[i];
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}
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ar & fog.lut;
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ar & cmd_list.addr;
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ar & cmd_list.length;
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ar & immediate;
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// ar & gs_unit;
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// ar & geometry_pipeline;
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// ar & primitive_assembler;
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ar & vs_float_regs_counter;
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ar & vs_uniform_write_buffer;
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ar & gs_float_regs_counter;
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ar & gs_uniform_write_buffer;
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ar & default_attr_counter;
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ar & default_attr_write_buffer;
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boost::serialization::split_member(ar, *this, file_version);
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}
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template<class Archive>
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void save(Archive & ar, const unsigned int file_version) const
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{
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ar << static_cast<u32>(cmd_list.current_ptr - cmd_list.head_ptr);
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}
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template<class Archive>
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void load(Archive & ar, const unsigned int file_version)
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{
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u32 offset{};
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ar >> offset;
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cmd_list.head_ptr = (u32*)VideoCore::g_memory->GetPhysicalPointer(cmd_list.addr);
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cmd_list.current_ptr = cmd_list.head_ptr + offset;
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}
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};
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extern State g_state; ///< Current Pica state
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@ -3,9 +3,11 @@
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// Refer to the license.txt file included.
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#include <memory>
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#include "common/archives.h"
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#include "common/logging/log.h"
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#include "core/settings.h"
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#include "video_core/pica.h"
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#include "video_core/pica_state.h"
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#include "video_core/renderer_base.h"
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#include "video_core/renderer_opengl/gl_vars.h"
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#include "video_core/renderer_opengl/renderer_opengl.h"
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}
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}
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void Save(std::ostream &stream)
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{
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oarchive oa{stream};
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oa & Pica::g_state;
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}
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void Load(std::istream &stream)
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{
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iarchive ia{stream};
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ia & Pica::g_state;
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// TODO: Flush/reset things
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}
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} // namespace VideoCore
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@ -4,6 +4,7 @@
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#pragma once
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#include <iostream>
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#include <atomic>
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#include <memory>
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#include "core/frontend/emu_window.h"
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u16 GetResolutionScaleFactor();
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void Save(std::ostream &stream);
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void Load(std::istream &stream);
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} // namespace VideoCore
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