mirror of
https://github.com/Lime3DS/Lime3DS
synced 2024-12-25 00:23:04 -06:00
Rename ObjectPool to HandleTable
This commit is contained in:
parent
28e64806cd
commit
73fba22c01
12 changed files with 54 additions and 54 deletions
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@ -62,7 +62,7 @@ ResultCode ArbitrateAddress(Handle handle, ArbitrationType type, u32 address, s3
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/// Create an address arbiter
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AddressArbiter* CreateAddressArbiter(Handle& handle, const std::string& name) {
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AddressArbiter* address_arbiter = new AddressArbiter;
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handle = Kernel::g_object_pool.Create(address_arbiter);
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handle = Kernel::g_handle_table.Create(address_arbiter);
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address_arbiter->name = name;
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return address_arbiter;
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}
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@ -53,7 +53,7 @@ public:
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* @return Result of operation, 0 on success, otherwise error code
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*/
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ResultCode SetPermanentLock(Handle handle, const bool permanent_locked) {
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Event* evt = g_object_pool.Get<Event>(handle);
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Event* evt = g_handle_table.Get<Event>(handle);
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if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel);
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evt->permanent_locked = permanent_locked;
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@ -67,7 +67,7 @@ ResultCode SetPermanentLock(Handle handle, const bool permanent_locked) {
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* @return Result of operation, 0 on success, otherwise error code
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*/
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ResultCode SetEventLocked(const Handle handle, const bool locked) {
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Event* evt = g_object_pool.Get<Event>(handle);
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Event* evt = g_handle_table.Get<Event>(handle);
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if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel);
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if (!evt->permanent_locked) {
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@ -82,7 +82,7 @@ ResultCode SetEventLocked(const Handle handle, const bool locked) {
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* @return Result of operation, 0 on success, otherwise error code
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*/
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ResultCode SignalEvent(const Handle handle) {
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Event* evt = g_object_pool.Get<Event>(handle);
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Event* evt = g_handle_table.Get<Event>(handle);
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if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel);
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// Resume threads waiting for event to signal
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@ -110,7 +110,7 @@ ResultCode SignalEvent(const Handle handle) {
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* @return Result of operation, 0 on success, otherwise error code
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*/
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ResultCode ClearEvent(Handle handle) {
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Event* evt = g_object_pool.Get<Event>(handle);
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Event* evt = g_handle_table.Get<Event>(handle);
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if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel);
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if (!evt->permanent_locked) {
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@ -129,7 +129,7 @@ ResultCode ClearEvent(Handle handle) {
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Event* CreateEvent(Handle& handle, const ResetType reset_type, const std::string& name) {
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Event* evt = new Event;
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handle = Kernel::g_object_pool.Create(evt);
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handle = Kernel::g_handle_table.Create(evt);
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evt->locked = true;
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evt->permanent_locked = false;
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@ -13,14 +13,14 @@
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namespace Kernel {
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Handle g_main_thread = 0;
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ObjectPool g_object_pool;
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HandleTable g_handle_table;
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u64 g_program_id = 0;
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ObjectPool::ObjectPool() {
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HandleTable::HandleTable() {
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next_id = INITIAL_NEXT_ID;
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}
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Handle ObjectPool::Create(Object* obj, int range_bottom, int range_top) {
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Handle HandleTable::Create(Object* obj, int range_bottom, int range_top) {
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if (range_top > MAX_COUNT) {
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range_top = MAX_COUNT;
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}
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@ -39,7 +39,7 @@ Handle ObjectPool::Create(Object* obj, int range_bottom, int range_top) {
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return 0;
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}
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bool ObjectPool::IsValid(Handle handle) const {
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bool HandleTable::IsValid(Handle handle) const {
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int index = handle - HANDLE_OFFSET;
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if (index < 0)
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return false;
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@ -49,7 +49,7 @@ bool ObjectPool::IsValid(Handle handle) const {
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return occupied[index];
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}
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void ObjectPool::Clear() {
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void HandleTable::Clear() {
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for (int i = 0; i < MAX_COUNT; i++) {
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//brutally clear everything, no validation
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if (occupied[i])
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@ -60,13 +60,13 @@ void ObjectPool::Clear() {
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next_id = INITIAL_NEXT_ID;
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}
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Object* &ObjectPool::operator [](Handle handle)
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Object* &HandleTable::operator [](Handle handle)
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{
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_dbg_assert_msg_(Kernel, IsValid(handle), "GRABBING UNALLOCED KERNEL OBJ");
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return pool[handle - HANDLE_OFFSET];
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}
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void ObjectPool::List() {
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void HandleTable::List() {
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for (int i = 0; i < MAX_COUNT; i++) {
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if (occupied[i]) {
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if (pool[i]) {
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@ -77,11 +77,11 @@ void ObjectPool::List() {
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}
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}
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int ObjectPool::GetCount() const {
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int HandleTable::GetCount() const {
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return std::count(occupied.begin(), occupied.end(), true);
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}
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Object* ObjectPool::CreateByIDType(int type) {
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Object* HandleTable::CreateByIDType(int type) {
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LOG_ERROR(Kernel, "Unimplemented: %d.", type);
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return nullptr;
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}
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@ -95,7 +95,7 @@ void Init() {
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void Shutdown() {
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Kernel::ThreadingShutdown();
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g_object_pool.Clear(); // Free all kernel objects
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g_handle_table.Clear(); // Free all kernel objects
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}
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/**
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@ -41,10 +41,10 @@ enum {
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DEFAULT_STACK_SIZE = 0x4000,
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};
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class ObjectPool;
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class HandleTable;
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class Object : NonCopyable {
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friend class ObjectPool;
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friend class HandleTable;
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u32 handle;
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public:
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virtual ~Object() {}
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@ -63,10 +63,10 @@ public:
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}
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};
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class ObjectPool : NonCopyable {
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class HandleTable : NonCopyable {
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public:
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ObjectPool();
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~ObjectPool() {}
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HandleTable();
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~HandleTable() {}
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// Allocates a handle within the range and inserts the object into the map.
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Handle Create(Object* obj, int range_bottom=INITIAL_NEXT_ID, int range_top=0x7FFFFFFF);
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@ -160,7 +160,7 @@ private:
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int next_id;
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};
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extern ObjectPool g_object_pool;
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extern HandleTable g_handle_table;
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extern Handle g_main_thread;
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/// The ID code of the currently running game
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@ -87,7 +87,7 @@ void ReleaseThreadMutexes(Handle thread) {
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// Release every mutex that the thread holds, and resume execution on the waiting threads
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for (MutexMap::iterator iter = locked.first; iter != locked.second; ++iter) {
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Mutex* mutex = g_object_pool.GetFast<Mutex>(iter->second);
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Mutex* mutex = g_handle_table.GetFast<Mutex>(iter->second);
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ResumeWaitingThread(mutex);
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}
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@ -115,7 +115,7 @@ bool ReleaseMutex(Mutex* mutex) {
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* @param handle Handle to mutex to release
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*/
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ResultCode ReleaseMutex(Handle handle) {
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Mutex* mutex = Kernel::g_object_pool.Get<Mutex>(handle);
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Mutex* mutex = Kernel::g_handle_table.Get<Mutex>(handle);
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if (mutex == nullptr) return InvalidHandle(ErrorModule::Kernel);
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if (!ReleaseMutex(mutex)) {
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@ -136,7 +136,7 @@ ResultCode ReleaseMutex(Handle handle) {
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*/
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Mutex* CreateMutex(Handle& handle, bool initial_locked, const std::string& name) {
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Mutex* mutex = new Mutex;
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handle = Kernel::g_object_pool.Create(mutex);
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handle = Kernel::g_handle_table.Create(mutex);
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mutex->locked = mutex->initial_locked = initial_locked;
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mutex->name = name;
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@ -57,7 +57,7 @@ ResultCode CreateSemaphore(Handle* handle, s32 initial_count,
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ErrorSummary::WrongArgument, ErrorLevel::Permanent);
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Semaphore* semaphore = new Semaphore;
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*handle = g_object_pool.Create(semaphore);
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*handle = g_handle_table.Create(semaphore);
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// When the semaphore is created, some slots are reserved for other threads,
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// and the rest is reserved for the caller thread
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@ -69,7 +69,7 @@ ResultCode CreateSemaphore(Handle* handle, s32 initial_count,
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}
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ResultCode ReleaseSemaphore(s32* count, Handle handle, s32 release_count) {
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Semaphore* semaphore = g_object_pool.Get<Semaphore>(handle);
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Semaphore* semaphore = g_handle_table.Get<Semaphore>(handle);
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if (semaphore == nullptr)
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return InvalidHandle(ErrorModule::Kernel);
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@ -32,7 +32,7 @@ public:
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*/
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SharedMemory* CreateSharedMemory(Handle& handle, const std::string& name) {
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SharedMemory* shared_memory = new SharedMemory;
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handle = Kernel::g_object_pool.Create(shared_memory);
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handle = Kernel::g_handle_table.Create(shared_memory);
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shared_memory->name = name;
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return shared_memory;
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}
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@ -60,7 +60,7 @@ ResultCode MapSharedMemory(u32 handle, u32 address, MemoryPermission permissions
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return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::Kernel,
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ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
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}
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SharedMemory* shared_memory = Kernel::g_object_pool.Get<SharedMemory>(handle);
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SharedMemory* shared_memory = Kernel::g_handle_table.Get<SharedMemory>(handle);
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if (shared_memory == nullptr) return InvalidHandle(ErrorModule::Kernel);
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shared_memory->base_address = address;
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@ -71,7 +71,7 @@ ResultCode MapSharedMemory(u32 handle, u32 address, MemoryPermission permissions
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}
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ResultVal<u8*> GetSharedMemoryPointer(Handle handle, u32 offset) {
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SharedMemory* shared_memory = Kernel::g_object_pool.Get<SharedMemory>(handle);
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SharedMemory* shared_memory = Kernel::g_handle_table.Get<SharedMemory>(handle);
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if (shared_memory == nullptr) return InvalidHandle(ErrorModule::Kernel);
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if (0 != shared_memory->base_address)
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@ -164,7 +164,7 @@ static bool CheckWaitType(const Thread* thread, WaitType type, Handle wait_handl
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/// Stops the current thread
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ResultCode StopThread(Handle handle, const char* reason) {
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Thread* thread = g_object_pool.Get<Thread>(handle);
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Thread* thread = g_handle_table.Get<Thread>(handle);
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if (thread == nullptr) return InvalidHandle(ErrorModule::Kernel);
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// Release all the mutexes that this thread holds
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@ -173,7 +173,7 @@ ResultCode StopThread(Handle handle, const char* reason) {
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ChangeReadyState(thread, false);
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thread->status = THREADSTATUS_DORMANT;
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for (Handle waiting_handle : thread->waiting_threads) {
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Thread* waiting_thread = g_object_pool.Get<Thread>(waiting_handle);
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Thread* waiting_thread = g_handle_table.Get<Thread>(waiting_handle);
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if (CheckWaitType(waiting_thread, WAITTYPE_THREADEND, handle))
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ResumeThreadFromWait(waiting_handle);
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@ -210,7 +210,7 @@ Handle ArbitrateHighestPriorityThread(u32 arbiter, u32 address) {
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// Iterate through threads, find highest priority thread that is waiting to be arbitrated...
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for (Handle handle : thread_queue) {
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Thread* thread = g_object_pool.Get<Thread>(handle);
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Thread* thread = g_handle_table.Get<Thread>(handle);
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if (!CheckWaitType(thread, WAITTYPE_ARB, arbiter, address))
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continue;
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@ -235,7 +235,7 @@ void ArbitrateAllThreads(u32 arbiter, u32 address) {
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// Iterate through threads, find highest priority thread that is waiting to be arbitrated...
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for (Handle handle : thread_queue) {
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Thread* thread = g_object_pool.Get<Thread>(handle);
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Thread* thread = g_handle_table.Get<Thread>(handle);
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if (CheckWaitType(thread, WAITTYPE_ARB, arbiter, address))
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ResumeThreadFromWait(handle);
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@ -288,7 +288,7 @@ Thread* NextThread() {
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if (next == 0) {
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return nullptr;
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}
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return Kernel::g_object_pool.Get<Thread>(next);
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return Kernel::g_handle_table.Get<Thread>(next);
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}
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void WaitCurrentThread(WaitType wait_type, Handle wait_handle) {
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@ -305,7 +305,7 @@ void WaitCurrentThread(WaitType wait_type, Handle wait_handle, VAddr wait_addres
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/// Resumes a thread from waiting by marking it as "ready"
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void ResumeThreadFromWait(Handle handle) {
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Thread* thread = Kernel::g_object_pool.Get<Thread>(handle);
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Thread* thread = Kernel::g_handle_table.Get<Thread>(handle);
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if (thread) {
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thread->status &= ~THREADSTATUS_WAIT;
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thread->wait_handle = 0;
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@ -341,7 +341,7 @@ Thread* CreateThread(Handle& handle, const char* name, u32 entry_point, s32 prio
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Thread* thread = new Thread;
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handle = Kernel::g_object_pool.Create(thread);
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handle = Kernel::g_handle_table.Create(thread);
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thread_queue.push_back(handle);
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thread_ready_queue.prepare(priority);
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@ -398,7 +398,7 @@ Handle CreateThread(const char* name, u32 entry_point, s32 priority, u32 arg, s3
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/// Get the priority of the thread specified by handle
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ResultVal<u32> GetThreadPriority(const Handle handle) {
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Thread* thread = g_object_pool.Get<Thread>(handle);
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Thread* thread = g_handle_table.Get<Thread>(handle);
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if (thread == nullptr) return InvalidHandle(ErrorModule::Kernel);
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return MakeResult<u32>(thread->current_priority);
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@ -410,7 +410,7 @@ ResultCode SetThreadPriority(Handle handle, s32 priority) {
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if (!handle) {
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thread = GetCurrentThread(); // TODO(bunnei): Is this correct behavior?
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} else {
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thread = g_object_pool.Get<Thread>(handle);
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thread = g_handle_table.Get<Thread>(handle);
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if (thread == nullptr) {
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return InvalidHandle(ErrorModule::Kernel);
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}
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@ -481,7 +481,7 @@ void Reschedule() {
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LOG_TRACE(Kernel, "cannot context switch from 0x%08X, no higher priority thread!", prev->GetHandle());
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for (Handle handle : thread_queue) {
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Thread* thread = g_object_pool.Get<Thread>(handle);
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Thread* thread = g_handle_table.Get<Thread>(handle);
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LOG_TRACE(Kernel, "\thandle=0x%08X prio=0x%02X, status=0x%08X wait_type=0x%08X wait_handle=0x%08X",
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thread->GetHandle(), thread->current_priority, thread->status, thread->wait_type, thread->wait_handle);
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}
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@ -497,7 +497,7 @@ void Reschedule() {
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}
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ResultCode GetThreadId(u32* thread_id, Handle handle) {
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Thread* thread = g_object_pool.Get<Thread>(handle);
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Thread* thread = g_handle_table.Get<Thread>(handle);
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if (thread == nullptr)
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return ResultCode(ErrorDescription::InvalidHandle, ErrorModule::OS,
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ErrorSummary::WrongArgument, ErrorLevel::Permanent);
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@ -133,7 +133,7 @@ public:
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case FileCommand::Close:
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{
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LOG_TRACE(Service_FS, "Close %s %s", GetTypeName().c_str(), GetName().c_str());
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Kernel::g_object_pool.Destroy<File>(GetHandle());
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Kernel::g_handle_table.Destroy<File>(GetHandle());
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break;
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}
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@ -189,7 +189,7 @@ public:
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case DirectoryCommand::Close:
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{
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LOG_TRACE(Service_FS, "Close %s %s", GetTypeName().c_str(), GetName().c_str());
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Kernel::g_object_pool.Destroy<Directory>(GetHandle());
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Kernel::g_handle_table.Destroy<Directory>(GetHandle());
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break;
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}
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@ -283,7 +283,7 @@ ResultVal<Handle> OpenFileFromArchive(ArchiveHandle archive_handle, const FileSy
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}
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auto file = Common::make_unique<File>(std::move(backend), path);
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Handle handle = Kernel::g_object_pool.Create(file.release());
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Handle handle = Kernel::g_handle_table.Create(file.release());
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return MakeResult<Handle>(handle);
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}
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@ -388,7 +388,7 @@ ResultVal<Handle> OpenDirectoryFromArchive(ArchiveHandle archive_handle, const F
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}
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auto directory = Common::make_unique<Directory>(std::move(backend), path);
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Handle handle = Kernel::g_object_pool.Create(directory.release());
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Handle handle = Kernel::g_handle_table.Create(directory.release());
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return MakeResult<Handle>(handle);
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}
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@ -56,7 +56,7 @@ Manager::~Manager() {
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/// Add a service to the manager (does not create it though)
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void Manager::AddService(Interface* service) {
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m_port_map[service->GetPortName()] = Kernel::g_object_pool.Create(service);
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m_port_map[service->GetPortName()] = Kernel::g_handle_table.Create(service);
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m_services.push_back(service);
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}
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@ -70,7 +70,7 @@ void Manager::DeleteService(const std::string& port_name) {
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/// Get a Service Interface from its Handle
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Interface* Manager::FetchFromHandle(Handle handle) {
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return Kernel::g_object_pool.Get<Interface>(handle);
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return Kernel::g_handle_table.Get<Interface>(handle);
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}
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/// Get a Service Interface from its port
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@ -54,7 +54,7 @@ public:
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/// Allocates a new handle for the service
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Handle CreateHandle(Kernel::Object *obj) {
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Handle handle = Kernel::g_object_pool.Create(obj);
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Handle handle = Kernel::g_handle_table.Create(obj);
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m_handles.push_back(handle);
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return handle;
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}
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@ -62,7 +62,7 @@ public:
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/// Frees a handle from the service
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template <class T>
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void DeleteHandle(const Handle handle) {
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Kernel::g_object_pool.Destroy<T>(handle);
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Kernel::g_handle_table.Destroy<T>(handle);
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m_handles.erase(std::remove(m_handles.begin(), m_handles.end(), handle), m_handles.end());
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}
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@ -92,7 +92,7 @@ static Result ConnectToPort(Handle* out, const char* port_name) {
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/// Synchronize to an OS service
|
||||
static Result SendSyncRequest(Handle handle) {
|
||||
Kernel::Session* session = Kernel::g_object_pool.Get<Kernel::Session>(handle);
|
||||
Kernel::Session* session = Kernel::g_handle_table.Get<Kernel::Session>(handle);
|
||||
if (session == nullptr) {
|
||||
return InvalidHandle(ErrorModule::Kernel).raw;
|
||||
}
|
||||
|
@ -119,10 +119,10 @@ static Result WaitSynchronization1(Handle handle, s64 nano_seconds) {
|
|||
// TODO(bunnei): Do something with nano_seconds, currently ignoring this
|
||||
bool wait_infinite = (nano_seconds == -1); // Used to wait until a thread has terminated
|
||||
|
||||
if (!Kernel::g_object_pool.IsValid(handle)) {
|
||||
if (!Kernel::g_handle_table.IsValid(handle)) {
|
||||
return InvalidHandle(ErrorModule::Kernel).raw;
|
||||
}
|
||||
Kernel::Object* object = Kernel::g_object_pool.GetFast<Kernel::Object>(handle);
|
||||
Kernel::Object* object = Kernel::g_handle_table.GetFast<Kernel::Object>(handle);
|
||||
_dbg_assert_(Kernel, object != nullptr);
|
||||
|
||||
LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s:%s), nanoseconds=%lld", handle, object->GetTypeName().c_str(),
|
||||
|
@ -150,10 +150,10 @@ static Result WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count,
|
|||
|
||||
// Iterate through each handle, synchronize kernel object
|
||||
for (s32 i = 0; i < handle_count; i++) {
|
||||
if (!Kernel::g_object_pool.IsValid(handles[i])) {
|
||||
if (!Kernel::g_handle_table.IsValid(handles[i])) {
|
||||
return InvalidHandle(ErrorModule::Kernel).raw;
|
||||
}
|
||||
Kernel::Object* object = Kernel::g_object_pool.GetFast<Kernel::Object>(handles[i]);
|
||||
Kernel::Object* object = Kernel::g_handle_table.GetFast<Kernel::Object>(handles[i]);
|
||||
|
||||
LOG_TRACE(Kernel_SVC, "\thandle[%d] = 0x%08X(%s:%s)", i, handles[i], object->GetTypeName().c_str(),
|
||||
object->GetName().c_str());
|
||||
|
|
Loading…
Reference in a new issue