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https://github.com/Lime3DS/Lime3DS
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Fixed coding style
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parent
446b614409
commit
7c007eac24
2 changed files with 7 additions and 8 deletions
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@ -47,10 +47,9 @@ bool Config::LoadINI(const std::string& default_contents, bool retry) {
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}
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static const std::array<int, Settings::NativeButton::NumButtons> default_buttons = {
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SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_T,
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SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_Q, SDL_SCANCODE_W,
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SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_P, SDL_SCANCODE_1, SDL_SCANCODE_2,
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SDL_SCANCODE_B,
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SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_T, SDL_SCANCODE_G,
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SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_Q, SDL_SCANCODE_W, SDL_SCANCODE_M, SDL_SCANCODE_N,
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SDL_SCANCODE_P, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_B,
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};
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static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs{{
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@ -100,10 +100,10 @@ ConfigureInput::ConfigureInput(QWidget* parent)
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setFocusPolicy(Qt::ClickFocus);
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button_map = {
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ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, ui->buttonDpadUp,
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ui->buttonDpadDown, ui->buttonDpadLeft, ui->buttonDpadRight, ui->buttonL, ui->buttonR,
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ui->buttonStart, ui->buttonSelect, nullptr, ui->buttonZL, ui->buttonZR,
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ui->buttonHome,
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ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
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ui->buttonDpadUp, ui->buttonDpadDown, ui->buttonDpadLeft, ui->buttonDpadRight,
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ui->buttonL, ui->buttonR, ui->buttonStart, ui->buttonSelect,
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nullptr, ui->buttonZL, ui->buttonZR, ui->buttonHome,
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};
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analog_map_buttons = {{
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