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https://github.com/Lime3DS/Lime3DS
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Slightly changed wording of LOG_ERROR statements.
More grammatically correct.
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1 changed files with 3 additions and 3 deletions
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@ -90,11 +90,11 @@ static void OnStateChanged(const Network::RoomMember::State& state) {
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case Network::RoomMember::State::NameCollision:
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case Network::RoomMember::State::NameCollision:
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LOG_ERROR(
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LOG_ERROR(
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Network,
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Network,
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"You tried to use the same nickname then another user that is connected to the Room");
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"You tried to use the same nickname as another user that is connected to the Room");
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exit(1);
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exit(1);
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break;
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break;
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case Network::RoomMember::State::MacCollision:
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case Network::RoomMember::State::MacCollision:
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LOG_ERROR(Network, "You tried to use the same MAC-Address then another user that is "
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LOG_ERROR(Network, "You tried to use the same MAC-Address as another user that is "
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"connected to the Room");
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"connected to the Room");
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exit(1);
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exit(1);
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break;
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break;
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@ -104,7 +104,7 @@ static void OnStateChanged(const Network::RoomMember::State& state) {
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break;
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break;
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case Network::RoomMember::State::WrongVersion:
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case Network::RoomMember::State::WrongVersion:
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LOG_ERROR(Network,
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LOG_ERROR(Network,
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"You are using a different version then the room you are trying to connect to");
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"You are using a different version than the room you are trying to connect to");
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exit(1);
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exit(1);
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break;
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break;
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default:
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default:
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