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https://github.com/Lime3DS/Lime3DS
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loader: Remove duplicate docstrings.
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3 changed files with 0 additions and 56 deletions
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@ -27,34 +27,14 @@ public:
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*/
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static FileType IdentifyType(FileUtil::IOFile& file);
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/**
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* Returns the type of this file
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* @return FileType corresponding to the loaded file
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*/
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FileType GetFileType() override {
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return IdentifyType(file);
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}
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/**
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* Load the bootable file
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* @return ResultStatus result of function
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*/
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ResultStatus Load() override;
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/**
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* Get the icon (typically icon section) of the application
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* @param buffer Reference to buffer to store data
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* @return ResultStatus result of function
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*/
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ResultStatus ReadIcon(std::vector<u8>& buffer) override;
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/**
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* Get the RomFS of the application
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* @param romfs_file Reference to buffer to store data
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* @param offset Offset in the file to the RomFS
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* @param size Size of the RomFS in bytes
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* @return ResultStatus result of function
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*/
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ResultStatus ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset,
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u64& size) override;
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@ -26,18 +26,10 @@ public:
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*/
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static FileType IdentifyType(FileUtil::IOFile& file);
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/**
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* Returns the type of this file
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* @return FileType corresponding to the loaded file
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*/
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FileType GetFileType() override {
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return IdentifyType(file);
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}
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/**
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* Load the bootable file
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* @return ResultStatus result of function
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*/
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ResultStatus Load() override;
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private:
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@ -171,18 +171,10 @@ public:
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*/
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static FileType IdentifyType(FileUtil::IOFile& file);
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/**
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* Returns the type of this file
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* @return FileType corresponding to the loaded file
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*/
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FileType GetFileType() override {
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return IdentifyType(file);
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}
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/**
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* Load the application
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* @return ResultStatus result of function
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*/
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ResultStatus Load() override;
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/**
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@ -191,32 +183,12 @@ public:
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*/
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boost::optional<u32> LoadKernelSystemMode();
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/**
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* Get the code (typically .code section) of the application
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* @param buffer Reference to buffer to store data
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* @return ResultStatus result of function
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*/
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ResultStatus ReadCode(std::vector<u8>& buffer) override;
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/**
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* Get the icon (typically icon section) of the application
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* @param buffer Reference to buffer to store data
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* @return ResultStatus result of function
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*/
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ResultStatus ReadIcon(std::vector<u8>& buffer) override;
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/**
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* Get the banner (typically banner section) of the application
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* @param buffer Reference to buffer to store data
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* @return ResultStatus result of function
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*/
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ResultStatus ReadBanner(std::vector<u8>& buffer) override;
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/**
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* Get the logo (typically logo section) of the application
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* @param buffer Reference to buffer to store data
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* @return ResultStatus result of function
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*/
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ResultStatus ReadLogo(std::vector<u8>& buffer) override;
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/**
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