mirror of
https://github.com/Lime3DS/Lime3DS
synced 2024-12-27 01:22:37 -06:00
Merge pull request #380 from Yllodra/graphics-debugger-save-state
Set object name for the Graphics Debugger
This commit is contained in:
commit
84d11d7ff6
1 changed files with 1 additions and 1 deletions
|
@ -72,7 +72,7 @@ void GPUCommandStreamItemModel::OnGXCommandFinishedInternal(int total_command_co
|
||||||
|
|
||||||
GPUCommandStreamWidget::GPUCommandStreamWidget(QWidget* parent) : QDockWidget(tr("Graphics Debugger"), parent)
|
GPUCommandStreamWidget::GPUCommandStreamWidget(QWidget* parent) : QDockWidget(tr("Graphics Debugger"), parent)
|
||||||
{
|
{
|
||||||
// TODO: set objectName!
|
setObjectName("GraphicsDebugger");
|
||||||
|
|
||||||
GPUCommandStreamItemModel* command_model = new GPUCommandStreamItemModel(this);
|
GPUCommandStreamItemModel* command_model = new GPUCommandStreamItemModel(this);
|
||||||
g_debugger.RegisterObserver(command_model);
|
g_debugger.RegisterObserver(command_model);
|
||||||
|
|
Loading…
Reference in a new issue