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https://github.com/Lime3DS/Lime3DS
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Memory: remove ReadBlock with current process
This commit is contained in:
parent
524364d95a
commit
8871f5a4ac
5 changed files with 7 additions and 10 deletions
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@ -836,7 +836,8 @@ static void ReadMemory() {
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}
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}
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std::vector<u8> data(len);
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std::vector<u8> data(len);
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Memory::ReadBlock(addr, data.data(), len);
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Memory::ReadBlock(*Core::System::GetInstance().Kernel().GetCurrentProcess(), addr, data.data(),
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len);
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MemToGdbHex(reply, data.data(), len);
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MemToGdbHex(reply, data.data(), len);
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reply[len * 2] = '\0';
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reply[len * 2] = '\0';
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@ -914,7 +915,8 @@ static bool CommitBreakpoint(BreakpointType type, VAddr addr, u32 len) {
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breakpoint.active = true;
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breakpoint.active = true;
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breakpoint.addr = addr;
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breakpoint.addr = addr;
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breakpoint.len = len;
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breakpoint.len = len;
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Memory::ReadBlock(addr, breakpoint.inst.data(), breakpoint.inst.size());
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Memory::ReadBlock(*Core::System::GetInstance().Kernel().GetCurrentProcess(), addr,
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breakpoint.inst.data(), breakpoint.inst.size());
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static constexpr std::array<u8, 4> btrap{0x70, 0x00, 0x20, 0xe1};
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static constexpr std::array<u8, 4> btrap{0x70, 0x00, 0x20, 0xe1};
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Memory::WriteBlock(addr, btrap.data(), btrap.size());
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Memory::WriteBlock(addr, btrap.data(), btrap.size());
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Core::CPU().ClearInstructionCache();
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Core::CPU().ClearInstructionCache();
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@ -801,7 +801,7 @@ void SVC::OutputDebugString(VAddr address, s32 len) {
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}
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}
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std::string string(len, ' ');
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std::string string(len, ' ');
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Memory::ReadBlock(address, string.data(), len);
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Memory::ReadBlock(*kernel.GetCurrentProcess(), address, string.data(), len);
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LOG_DEBUG(Debug_Emulated, "{}", string);
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LOG_DEBUG(Debug_Emulated, "{}", string);
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}
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}
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@ -483,11 +483,6 @@ void ReadBlock(const Kernel::Process& process, const VAddr src_addr, void* dest_
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}
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}
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}
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}
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void ReadBlock(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
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ReadBlock(*Core::System::GetInstance().Kernel().GetCurrentProcess(), src_addr, dest_buffer,
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size);
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}
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void Write8(const VAddr addr, const u8 data) {
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void Write8(const VAddr addr, const u8 data) {
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Write<u8>(addr, data);
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Write<u8>(addr, data);
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}
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}
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@ -197,7 +197,6 @@ void Write32(VAddr addr, u32 data);
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void Write64(VAddr addr, u64 data);
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void Write64(VAddr addr, u64 data);
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void ReadBlock(const Kernel::Process& process, VAddr src_addr, void* dest_buffer, std::size_t size);
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void ReadBlock(const Kernel::Process& process, VAddr src_addr, void* dest_buffer, std::size_t size);
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void ReadBlock(VAddr src_addr, void* dest_buffer, std::size_t size);
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void WriteBlock(const Kernel::Process& process, VAddr dest_addr, const void* src_buffer,
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void WriteBlock(const Kernel::Process& process, VAddr dest_addr, const void* src_buffer,
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std::size_t size);
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std::size_t size);
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void WriteBlock(VAddr dest_addr, const void* src_buffer, std::size_t size);
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void WriteBlock(VAddr dest_addr, const void* src_buffer, std::size_t size);
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@ -29,7 +29,8 @@ void RPCServer::HandleReadMemory(Packet& packet, u32 address, u32 data_size) {
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}
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}
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// Note: Memory read occurs asynchronously from the state of the emulator
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// Note: Memory read occurs asynchronously from the state of the emulator
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Memory::ReadBlock(address, packet.GetPacketData().data(), data_size);
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Memory::ReadBlock(*Core::System::GetInstance().Kernel().GetCurrentProcess(), address,
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packet.GetPacketData().data(), data_size);
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packet.SetPacketDataSize(data_size);
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packet.SetPacketDataSize(data_size);
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packet.SendReply();
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packet.SendReply();
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}
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}
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