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https://github.com/Lime3DS/Lime3DS
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fix(bps): Fixes BPS patch changing target size (#5829)
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c40871f126
commit
89410c164a
1 changed files with 17 additions and 2 deletions
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@ -63,6 +63,7 @@ namespace Bps {
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// Realistically uint32s are more than enough for code patching.
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// Realistically uint32s are more than enough for code patching.
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using Number = u32;
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using Number = u32;
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constexpr std::size_t MagicSize = 4;
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constexpr std::size_t FooterSize = 12;
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constexpr std::size_t FooterSize = 12;
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// The BPS format uses CRC32 checksums.
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// The BPS format uses CRC32 checksums.
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@ -149,7 +150,7 @@ public:
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: m_source{source}, m_target{target}, m_patch{patch} {}
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: m_source{source}, m_target{target}, m_patch{patch} {}
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bool Apply() {
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bool Apply() {
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const auto magic = *m_patch.Read<std::array<char, 4>>();
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const auto magic = *m_patch.Read<std::array<char, MagicSize>>();
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if (std::string_view(magic.data(), magic.size()) != "BPS1") {
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if (std::string_view(magic.data(), magic.size()) != "BPS1") {
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LOG_ERROR(Service_FS, "Invalid BPS magic");
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LOG_ERROR(Service_FS, "Invalid BPS magic");
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return false;
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return false;
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@ -257,10 +258,24 @@ private:
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} // namespace Bps
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} // namespace Bps
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bool ApplyBpsPatch(const std::vector<u8>& patch, std::vector<u8>& buffer) {
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bool ApplyBpsPatch(const std::vector<u8>& patch, std::vector<u8>& buffer) {
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Bps::Stream patch_stream{patch.data(), patch.size()};
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// Move the offset past the file format marker (i.e. "BPS1")
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patch_stream.Seek(Bps::MagicSize);
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const Bps::Number source_size = patch_stream.ReadNumber();
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const Bps::Number target_size = patch_stream.ReadNumber();
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if (target_size > source_size) {
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LOG_INFO(Service_FS, "Resizing target to {}", target_size);
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buffer.resize(target_size);
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}
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patch_stream.Seek(0);
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const std::vector<u8> source = buffer;
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const std::vector<u8> source = buffer;
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Bps::Stream source_stream{source.data(), source.size()};
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Bps::Stream source_stream{source.data(), source.size()};
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Bps::Stream target_stream{buffer.data(), buffer.size()};
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Bps::Stream target_stream{buffer.data(), buffer.size()};
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Bps::Stream patch_stream{patch.data(), patch.size()};
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Bps::PatchApplier applier{source_stream, target_stream, patch_stream};
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Bps::PatchApplier applier{source_stream, target_stream, patch_stream};
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return applier.Apply();
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return applier.Apply();
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}
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}
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