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https://github.com/Lime3DS/Lime3DS
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CFG:U: Implemented some more blocks
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parent
8b0ee93526
commit
9029efd873
1 changed files with 30 additions and 4 deletions
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@ -4,6 +4,7 @@
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#include "common/file_util.h"
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#include "common/log.h"
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#include "common/string_util.h"
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#include "core/file_sys/archive_systemsavedata.h"
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#include "core/hle/hle.h"
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#include "core/hle/service/cfg_u.h"
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@ -35,11 +36,21 @@ enum SystemLanguage {
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LANGUAGE_RU
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};
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struct UsernameBlock {
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char16_t username[10]; ///< Exactly 20 bytes long, padded with zeros at the end if necessary
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u32 zero;
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u32 ng_word;
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};
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static_assert(sizeof(UsernameBlock) == 0x1C, "Size of UsernameBlock must be 0x1C");
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static std::unique_ptr<FileSys::Archive_SystemSaveData> cfg_system_save_data;
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static const u64 CFG_SAVE_ID = 0x00010017;
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static const u64 CONSOLE_UNIQUE_ID = 0xDEADC0DE;
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static const u32 CONSOLE_MODEL = NINTENDO_3DS_XL;
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static const u8 CONSOLE_LANGUAGE = LANGUAGE_EN;
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static const char CONSOLE_USERNAME[0x14] = "CITRA";
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/// This will be initialized in the Interface constructor, and will be used when creating the block
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static UsernameBlock CONSOLE_USERNAME_BLOCK;
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/// TODO(Subv): Find out what this actually is
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static const u8 SOUND_OUTPUT_MODE = 2;
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static const u32 CONFIG_SAVEFILE_SIZE = 0x8000;
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@ -55,6 +66,9 @@ static const u8 STEREO_CAMERA_SETTINGS[32] = {
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// TODO(Link Mauve): use a constexpr once MSVC starts supporting it.
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#define C(code) ((code)[0] | ((code)[1] << 8))
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/// TODO(Subv): Find what the other bytes are
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static const std::array<u8, 4> COUNTRY_INFO = { 0, 0, 0, C("US") };
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static const std::array<u16, 187> country_codes = {
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0, C("JP"), 0, 0, 0, 0, 0, 0, // 0-7
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C("AI"), C("AG"), C("AR"), C("AW"), C("BS"), C("BB"), C("BZ"), C("BO"), // 8-15
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@ -207,7 +221,7 @@ ResultCode CreateConfigInfoBlk(u32 block_id, u32 size, u32 flags, u8 const* data
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config->block_entries[config->total_entries] = { block_id, 0, size, flags };
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if (size > 4) {
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s32 total_entries = config->total_entries - 1;
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u32 offset = 0;
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u32 offset = config->data_entries_offset;
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// Perform a search to locate the next offset for the new data
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while (total_entries >= 0) {
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// Ignore the blocks that don't have a separate data offset
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@ -221,12 +235,10 @@ ResultCode CreateConfigInfoBlk(u32 block_id, u32 size, u32 flags, u8 const* data
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break;
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}
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offset += config->data_entries_offset;
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config->block_entries[config->total_entries].offset_or_data = offset;
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// Write the data at the new offset
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memcpy(&cfg_config_file_buffer[config->data_entries_offset + offset], data, size);
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memcpy(&cfg_config_file_buffer[offset], data, size);
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} else {
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// The offset_or_data field in the header contains the data itself if it's 4 bytes or less
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memcpy(&config->block_entries[config->total_entries].offset_or_data, data, size);
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@ -293,6 +305,12 @@ ResultCode FormatConfig() {
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if (!res.IsSuccess())
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return res;
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res = CreateConfigInfoBlk(0x00070001, 0x1, 0xE, &SOUND_OUTPUT_MODE);
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if (!res.IsSuccess())
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return res;
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res = CreateConfigInfoBlk(0x000B0000, 0x4, 0xE, COUNTRY_INFO.data());
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if (!res.IsSuccess())
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return res;
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res = CreateConfigInfoBlk(0x000A0000, 0x1C, 0xE, reinterpret_cast<u8*>(&CONSOLE_USERNAME_BLOCK));
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if (!res.IsSuccess())
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return res;
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// Save the buffer to the file
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@ -402,6 +420,14 @@ Interface::Interface() {
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file->Read(0, CONFIG_SAVEFILE_SIZE, cfg_config_file_buffer.data());
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return;
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}
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// Initialize the Username block
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// TODO(Subv): Do this somewhere else, or in another way
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CONSOLE_USERNAME_BLOCK.ng_word = 0;
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CONSOLE_USERNAME_BLOCK.zero = 0;
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std::fill(std::begin(CONSOLE_USERNAME_BLOCK.username) +
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Common::UTF8ToUTF16(CONSOLE_USERNAME).copy(CONSOLE_USERNAME_BLOCK.username, 0x14),
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std::end(CONSOLE_USERNAME_BLOCK.username), 0);
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FormatConfig();
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}
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