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https://github.com/Lime3DS/Lime3DS
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Reverse debugging changes
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25106ac96e
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948cfe6d37
2 changed files with 1 additions and 3 deletions
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@ -24,7 +24,7 @@ int __cdecl main(int argc, char **argv) {
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System::Init(emu_window);
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System::Init(emu_window);
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std::string boot_filename = "/Users/gandrade-air/Downloads/homebrew/yeti3DS-master.elf";
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std::string boot_filename = "homebrew.elf";
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std::string error_str;
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std::string error_str;
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bool res = Loader::LoadFile(boot_filename, &error_str);
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bool res = Loader::LoadFile(boot_filename, &error_str);
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@ -6,7 +6,6 @@
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#include "video_core/video_core.h"
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#include "video_core/video_core.h"
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#include "video_core/renderer_opengl/renderer_opengl.h"
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#include "video_core/renderer_opengl/renderer_opengl.h"
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#include "video_core/utils.h"
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#include "core/mem_map.h"
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#include "core/mem_map.h"
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@ -50,7 +49,6 @@ void RendererOpenGL::SwapBuffers() {
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// Switch back to EFB and clear
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// Switch back to EFB and clear
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glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo[kFramebuffer_EFB]);
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glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo[kFramebuffer_EFB]);
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VideoCore::DumpTGA("dump.tga", 400, 240, m_xfb_top_flipped);
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}
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}
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/**
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/**
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