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https://github.com/Lime3DS/Lime3DS
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add dump dir to user paths
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3 changed files with 3 additions and 0 deletions
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@ -44,6 +44,7 @@
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#define CHEATS_DIR "cheats"
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#define CHEATS_DIR "cheats"
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#define DLL_DIR "external_dlls"
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#define DLL_DIR "external_dlls"
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#define SHADER_DIR "shaders"
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#define SHADER_DIR "shaders"
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#define DUMP_DIR "dump"
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// Filenames
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// Filenames
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// Files in the directory returned by GetUserPath(UserPath::LogDir)
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// Files in the directory returned by GetUserPath(UserPath::LogDir)
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@ -712,6 +712,7 @@ void SetUserPath(const std::string& path) {
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g_paths.emplace(UserPath::CheatsDir, user_path + CHEATS_DIR DIR_SEP);
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g_paths.emplace(UserPath::CheatsDir, user_path + CHEATS_DIR DIR_SEP);
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g_paths.emplace(UserPath::DLLDir, user_path + DLL_DIR DIR_SEP);
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g_paths.emplace(UserPath::DLLDir, user_path + DLL_DIR DIR_SEP);
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g_paths.emplace(UserPath::ShaderDir, user_path + SHADER_DIR DIR_SEP);
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g_paths.emplace(UserPath::ShaderDir, user_path + SHADER_DIR DIR_SEP);
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g_paths.emplace(UserPath::DumpDir, user_path + DUMP_DIR DIR_SEP);
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}
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}
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const std::string& GetUserPath(UserPath path) {
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const std::string& GetUserPath(UserPath path) {
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@ -26,6 +26,7 @@ enum class UserPath {
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CheatsDir,
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CheatsDir,
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ConfigDir,
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ConfigDir,
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DLLDir,
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DLLDir,
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DumpDir,
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LogDir,
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LogDir,
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NANDDir,
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NANDDir,
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RootDir,
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RootDir,
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