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https://github.com/Lime3DS/Lime3DS
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core: changed time delay before kernel reschedule to "approximate" a screen refresh
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parent
6d267142ad
commit
9839f3b6cd
1 changed files with 12 additions and 3 deletions
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@ -9,6 +9,7 @@
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#include "core/core.h"
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#include "core/core.h"
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#include "core/mem_map.h"
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#include "core/mem_map.h"
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#include "core/hw/hw.h"
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#include "core/hw/hw.h"
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#include "core/hw/lcd.h"
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#include "core/arm/disassembler/arm_disasm.h"
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#include "core/arm/disassembler/arm_disasm.h"
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#include "core/arm/interpreter/arm_interpreter.h"
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#include "core/arm/interpreter/arm_interpreter.h"
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@ -23,7 +24,7 @@ ARM_Interface* g_sys_core = NULL; ///< ARM11 system (OS) core
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/// Run the core CPU loop
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/// Run the core CPU loop
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void RunLoop() {
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void RunLoop() {
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for (;;){
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for (;;){
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g_app_core->Run(100);
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g_app_core->Run(LCD::kFrameTicks / 2);
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HW::Update();
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HW::Update();
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Kernel::Reschedule();
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Kernel::Reschedule();
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}
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}
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@ -31,9 +32,17 @@ void RunLoop() {
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/// Step the CPU one instruction
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/// Step the CPU one instruction
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void SingleStep() {
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void SingleStep() {
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static int ticks = 0;
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g_app_core->Step();
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g_app_core->Step();
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if (ticks >= LCD::kFrameTicks / 2) {
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HW::Update();
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HW::Update();
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Kernel::Reschedule();
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Kernel::Reschedule();
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ticks = 0;
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} else {
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ticks++;
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}
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}
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}
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/// Halt the core
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/// Halt the core
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