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https://github.com/Lime3DS/Lime3DS
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core_timing: Lock CoreTiming event queue while deserializing
To handle those classic asymmetric constructor/destructor side effects
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b2531310b4
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3 changed files with 23 additions and 0 deletions
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@ -629,6 +629,7 @@ void System::serialize(Archive& ar, const unsigned int file_version) {
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// This needs to be set from somewhere - might as well be here!
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if (Archive::is_loading::value) {
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timing->UnlockEventQueue();
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Service::GSP::SetGlobalModule(*this);
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memory->SetDSP(*dsp_core);
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cheat_engine->Connect();
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@ -49,6 +49,10 @@ TimingEventType* Timing::RegisterEvent(const std::string& name, TimedCallback ca
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void Timing::ScheduleEvent(s64 cycles_into_future, const TimingEventType* event_type, u64 userdata,
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std::size_t core_id) {
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if (event_queue_locked) {
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return;
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}
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ASSERT(event_type != nullptr);
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Timing::Timer* timer = nullptr;
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if (core_id == std::numeric_limits<std::size_t>::max()) {
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@ -74,6 +78,9 @@ void Timing::ScheduleEvent(s64 cycles_into_future, const TimingEventType* event_
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}
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void Timing::UnscheduleEvent(const TimingEventType* event_type, u64 userdata) {
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if (event_queue_locked) {
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return;
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}
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for (auto timer : timers) {
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auto itr = std::remove_if(
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timer->event_queue.begin(), timer->event_queue.end(),
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@ -89,6 +96,9 @@ void Timing::UnscheduleEvent(const TimingEventType* event_type, u64 userdata) {
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}
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void Timing::RemoveEvent(const TimingEventType* event_type) {
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if (event_queue_locked) {
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return;
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}
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for (auto timer : timers) {
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auto itr = std::remove_if(timer->event_queue.begin(), timer->event_queue.end(),
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[&](const Event& e) { return e.type == event_type; });
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@ -280,6 +280,11 @@ public:
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std::shared_ptr<Timer> GetTimer(std::size_t cpu_id);
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// Used after deserializing to unprotect the event queue.
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void UnlockEventQueue() {
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event_queue_locked = false;
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}
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private:
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// unordered_map stores each element separately as a linked list node so pointers to
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// elements remain stable regardless of rehashes/resizing.
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@ -292,6 +297,10 @@ private:
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// under/overclocking the guest cpu
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double cpu_clock_scale = 1.0;
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// When true, the event queue can't be modified. Used while deserializing to workaround
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// destructor side effects.
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bool event_queue_locked = false;
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template <class Archive>
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void serialize(Archive& ar, const unsigned int file_version) {
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// event_types set during initialization of other things
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@ -303,6 +312,9 @@ private:
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} else {
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ar& current_timer;
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}
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if (Archive::is_loading::value) {
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event_queue_locked = true;
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}
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}
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friend class boost::serialization::access;
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};
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