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https://github.com/Lime3DS/Lime3DS
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Loader: Add a GetFileType method to get the type of a loaded file
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4 changed files with 30 additions and 0 deletions
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@ -27,6 +27,14 @@ public:
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*/
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static FileType IdentifyType(FileUtil::IOFile& file);
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/**
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* Returns the type of this file
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* @return FileType corresponding to the loaded file
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*/
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FileType GetFileType() override {
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return IdentifyType(file);
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}
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/**
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* Load the bootable file
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* @return ResultStatus result of function
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@ -27,6 +27,14 @@ public:
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*/
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static FileType IdentifyType(FileUtil::IOFile& file);
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/**
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* Returns the type of this file
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* @return FileType corresponding to the loaded file
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*/
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FileType GetFileType() override {
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return IdentifyType(file);
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}
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/**
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* Load the bootable file
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* @return ResultStatus result of function
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@ -131,6 +131,12 @@ public:
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AppLoader(FileUtil::IOFile&& file) : file(std::move(file)) { }
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virtual ~AppLoader() { }
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/**
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* Returns the type of this file
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* @return FileType corresponding to the loaded file
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*/
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virtual FileType GetFileType() = 0;
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/**
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* Load the application
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* @return ResultStatus result of function
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@ -173,6 +173,14 @@ public:
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*/
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static FileType IdentifyType(FileUtil::IOFile& file);
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/**
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* Returns the type of this file
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* @return FileType corresponding to the loaded file
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*/
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FileType GetFileType() override {
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return IdentifyType(file);
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}
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/**
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* Load the application
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* @return ResultStatus result of function
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