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https://github.com/Lime3DS/Lime3DS
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Fix buffer overflow comments
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parent
2b7316a379
commit
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1 changed files with 3 additions and 2 deletions
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@ -306,6 +306,7 @@ static void SendReply(const char* reply) {
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command_length = strlen(reply);
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command_length = strlen(reply);
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if (command_length + 4 > sizeof(command_buffer)) {
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if (command_length + 4 > sizeof(command_buffer)) {
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LOG_ERROR(Debug_GDBStub, "command_buffer overflow in SendReply");
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LOG_ERROR(Debug_GDBStub, "command_buffer overflow in SendReply");
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return;
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}
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}
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memcpy(command_buffer + 1, reply, command_length);
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memcpy(command_buffer + 1, reply, command_length);
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@ -403,12 +404,12 @@ static void ReadCommand() {
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}
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}
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while ((c = ReadByte()) != GDB_STUB_END) {
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while ((c = ReadByte()) != GDB_STUB_END) {
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command_buffer[command_length++] = c;
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if (command_length >= sizeof(command_buffer)) {
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if (command_length == sizeof(command_buffer)) {
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LOG_ERROR(Debug_GDBStub, "gdb: command_buffer overflow\n");
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LOG_ERROR(Debug_GDBStub, "gdb: command_buffer overflow\n");
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SendPacket(GDB_STUB_NACK);
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SendPacket(GDB_STUB_NACK);
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return;
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return;
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}
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}
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command_buffer[command_length++] = c;
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}
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}
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u8 checksum_received = HexCharToValue(ReadByte()) << 4;
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u8 checksum_received = HexCharToValue(ReadByte()) << 4;
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