mirror of
https://github.com/Lime3DS/Lime3DS
synced 2024-12-26 09:02:44 -06:00
Merge pull request #141 from archshift/crash-hunt
hid.cpp: Fixed crash when updating pad data while null
This commit is contained in:
commit
a110b06fb6
1 changed files with 4 additions and 0 deletions
|
@ -78,6 +78,10 @@ void PadButtonRelease(PadState pad_state) {
|
|||
void PadUpdateComplete() {
|
||||
PadData* pad_data = GetPadData();
|
||||
|
||||
if (pad_data == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Update PadData struct
|
||||
pad_data->current_state.hex = next_state.hex;
|
||||
pad_data->index = next_index;
|
||||
|
|
Loading…
Reference in a new issue