mirror of
https://github.com/Lime3DS/Lime3DS
synced 2024-12-27 17:42:40 -06:00
configure_input: Modernize and cleanup input configuration tab
* Removed use of raw QTimer* pointer. * Update to use type-safe QObject::connect. * getKeyName can be a static local function. * Prefer to use function arguments instead of member variables. * Store Qt::Key instead of converting string back into keycode.
This commit is contained in:
parent
42edd7911e
commit
a2d474386c
2 changed files with 112 additions and 126 deletions
|
@ -5,15 +5,33 @@
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <utility>
|
#include <utility>
|
||||||
#include <QTimer>
|
#include <QTimer>
|
||||||
|
#include "citra_qt/config.h"
|
||||||
#include "citra_qt/configure_input.h"
|
#include "citra_qt/configure_input.h"
|
||||||
|
|
||||||
|
static QString getKeyName(Qt::Key key_code) {
|
||||||
|
switch (key_code) {
|
||||||
|
case Qt::Key_Shift:
|
||||||
|
return QObject::tr("Shift");
|
||||||
|
case Qt::Key_Control:
|
||||||
|
return QObject::tr("Ctrl");
|
||||||
|
case Qt::Key_Alt:
|
||||||
|
return QObject::tr("Alt");
|
||||||
|
case Qt::Key_Meta:
|
||||||
|
case -1:
|
||||||
|
return "";
|
||||||
|
default:
|
||||||
|
return QKeySequence(key_code).toString();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
ConfigureInput::ConfigureInput(QWidget* parent)
|
ConfigureInput::ConfigureInput(QWidget* parent)
|
||||||
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()) {
|
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()),
|
||||||
|
timer(std::make_unique<QTimer>()) {
|
||||||
|
|
||||||
ui->setupUi(this);
|
ui->setupUi(this);
|
||||||
|
setFocusPolicy(Qt::ClickFocus);
|
||||||
|
|
||||||
// Initialize mapping of input enum to UI button.
|
button_map = {
|
||||||
input_mapping = {
|
|
||||||
{Settings::NativeInput::Values::A, ui->buttonA},
|
{Settings::NativeInput::Values::A, ui->buttonA},
|
||||||
{Settings::NativeInput::Values::B, ui->buttonB},
|
{Settings::NativeInput::Values::B, ui->buttonB},
|
||||||
{Settings::NativeInput::Values::X, ui->buttonX},
|
{Settings::NativeInput::Values::X, ui->buttonX},
|
||||||
|
@ -40,114 +58,89 @@ ConfigureInput::ConfigureInput(QWidget* parent)
|
||||||
{Settings::NativeInput::Values::CIRCLE_MODIFIER, ui->buttonCircleMod},
|
{Settings::NativeInput::Values::CIRCLE_MODIFIER, ui->buttonCircleMod},
|
||||||
};
|
};
|
||||||
|
|
||||||
// Attach handle click method to each button click.
|
for (const auto& entry : button_map) {
|
||||||
for (const auto& entry : input_mapping) {
|
const Settings::NativeInput::Values input_id = entry.first;
|
||||||
connect(entry.second, SIGNAL(released()), this, SLOT(handleClick()));
|
connect(entry.second, &QPushButton::released,
|
||||||
|
[this, input_id]() { handleClick(input_id); });
|
||||||
}
|
}
|
||||||
connect(ui->buttonRestoreDefaults, SIGNAL(released()), this, SLOT(restoreDefaults()));
|
|
||||||
setFocusPolicy(Qt::ClickFocus);
|
|
||||||
timer = new QTimer(this);
|
|
||||||
timer->setSingleShot(true);
|
|
||||||
connect(timer, &QTimer::timeout, this, [&]() {
|
|
||||||
key_pressed = Qt::Key_Escape;
|
|
||||||
setKey();
|
|
||||||
});
|
|
||||||
this->setConfiguration();
|
|
||||||
}
|
|
||||||
|
|
||||||
void ConfigureInput::handleClick() {
|
connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); });
|
||||||
QPushButton* sender = qobject_cast<QPushButton*>(QObject::sender());
|
|
||||||
previous_mapping = sender->text();
|
timer->setSingleShot(true);
|
||||||
sender->setText(tr("[waiting]"));
|
connect(timer.get(), &QTimer::timeout, [this]() {
|
||||||
sender->setFocus();
|
releaseKeyboard();
|
||||||
grabKeyboard();
|
releaseMouse();
|
||||||
grabMouse();
|
current_input_id = boost::none;
|
||||||
changing_button = sender;
|
updateButtonLabels();
|
||||||
timer->start(5000); // Cancel after 5 seconds
|
});
|
||||||
|
|
||||||
|
this->loadConfiguration();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ConfigureInput::applyConfiguration() {
|
void ConfigureInput::applyConfiguration() {
|
||||||
for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
|
for (const auto& input_id : Settings::NativeInput::All) {
|
||||||
int value = getKeyValue(input_mapping[Settings::NativeInput::Values(i)]->text());
|
const size_t index = static_cast<size_t>(input_id);
|
||||||
Settings::values.input_mappings[Settings::NativeInput::All[i]] = value;
|
Settings::values.input_mappings[index] = static_cast<int>(key_map[input_id]);
|
||||||
}
|
}
|
||||||
Settings::Apply();
|
Settings::Apply();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ConfigureInput::setConfiguration() {
|
void ConfigureInput::loadConfiguration() {
|
||||||
for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
|
for (const auto& input_id : Settings::NativeInput::All) {
|
||||||
QString keyValue = getKeyName(Settings::values.input_mappings[i]);
|
const size_t index = static_cast<size_t>(input_id);
|
||||||
input_mapping[Settings::NativeInput::Values(i)]->setText(keyValue);
|
key_map[input_id] = static_cast<Qt::Key>(Settings::values.input_mappings[index]);
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void ConfigureInput::keyPressEvent(QKeyEvent* event) {
|
|
||||||
if (!changing_button)
|
|
||||||
return;
|
|
||||||
if (!event || event->key() == Qt::Key_unknown)
|
|
||||||
return;
|
|
||||||
key_pressed = event->key();
|
|
||||||
timer->stop();
|
|
||||||
setKey();
|
|
||||||
}
|
|
||||||
|
|
||||||
void ConfigureInput::setKey() {
|
|
||||||
const QString key_value = getKeyName(key_pressed);
|
|
||||||
if (key_pressed == Qt::Key_Escape)
|
|
||||||
changing_button->setText(previous_mapping);
|
|
||||||
else
|
|
||||||
changing_button->setText(key_value);
|
|
||||||
removeDuplicates(key_value);
|
|
||||||
key_pressed = Qt::Key_unknown;
|
|
||||||
releaseKeyboard();
|
|
||||||
releaseMouse();
|
|
||||||
changing_button = nullptr;
|
|
||||||
previous_mapping = nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
QString ConfigureInput::getKeyName(int key_code) const {
|
|
||||||
if (key_code == Qt::Key_Shift)
|
|
||||||
return tr("Shift");
|
|
||||||
if (key_code == Qt::Key_Control)
|
|
||||||
return tr("Ctrl");
|
|
||||||
if (key_code == Qt::Key_Alt)
|
|
||||||
return tr("Alt");
|
|
||||||
if (key_code == Qt::Key_Meta)
|
|
||||||
return "";
|
|
||||||
if (key_code == -1)
|
|
||||||
return "";
|
|
||||||
|
|
||||||
return QKeySequence(key_code).toString();
|
|
||||||
}
|
|
||||||
|
|
||||||
Qt::Key ConfigureInput::getKeyValue(const QString& text) const {
|
|
||||||
if (text == "Shift")
|
|
||||||
return Qt::Key_Shift;
|
|
||||||
if (text == "Ctrl")
|
|
||||||
return Qt::Key_Control;
|
|
||||||
if (text == "Alt")
|
|
||||||
return Qt::Key_Alt;
|
|
||||||
if (text == "Meta")
|
|
||||||
return Qt::Key_unknown;
|
|
||||||
if (text == "")
|
|
||||||
return Qt::Key_unknown;
|
|
||||||
|
|
||||||
return Qt::Key(QKeySequence(text)[0]);
|
|
||||||
}
|
|
||||||
|
|
||||||
void ConfigureInput::removeDuplicates(const QString& newValue) {
|
|
||||||
for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
|
|
||||||
if (changing_button != input_mapping[Settings::NativeInput::Values(i)]) {
|
|
||||||
const QString oldValue = input_mapping[Settings::NativeInput::Values(i)]->text();
|
|
||||||
if (newValue == oldValue)
|
|
||||||
input_mapping[Settings::NativeInput::Values(i)]->setText("");
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
updateButtonLabels();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ConfigureInput::restoreDefaults() {
|
void ConfigureInput::restoreDefaults() {
|
||||||
for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
|
for (const auto& input_id : Settings::NativeInput::All) {
|
||||||
const QString keyValue = getKeyName(Config::defaults[i].toInt());
|
const size_t index = static_cast<size_t>(input_id);
|
||||||
input_mapping[Settings::NativeInput::Values(i)]->setText(keyValue);
|
key_map[input_id] = static_cast<Qt::Key>(Config::defaults[index].toInt());
|
||||||
|
}
|
||||||
|
updateButtonLabels();
|
||||||
|
applyConfiguration();
|
||||||
|
}
|
||||||
|
|
||||||
|
void ConfigureInput::updateButtonLabels() {
|
||||||
|
for (const auto& input_id : Settings::NativeInput::All) {
|
||||||
|
button_map[input_id]->setText(getKeyName(key_map[input_id]));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void ConfigureInput::handleClick(Settings::NativeInput::Values input_id) {
|
||||||
|
QPushButton* button = button_map[input_id];
|
||||||
|
button->setText(tr("[press key]"));
|
||||||
|
button->setFocus();
|
||||||
|
|
||||||
|
current_input_id = input_id;
|
||||||
|
|
||||||
|
grabKeyboard();
|
||||||
|
grabMouse();
|
||||||
|
timer->start(5000); // Cancel after 5 seconds
|
||||||
|
}
|
||||||
|
|
||||||
|
void ConfigureInput::keyPressEvent(QKeyEvent* event) {
|
||||||
|
releaseKeyboard();
|
||||||
|
releaseMouse();
|
||||||
|
|
||||||
|
if (!current_input_id || !event)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (event->key() != Qt::Key_Escape)
|
||||||
|
setInput(*current_input_id, static_cast<Qt::Key>(event->key()));
|
||||||
|
|
||||||
|
updateButtonLabels();
|
||||||
|
current_input_id = boost::none;
|
||||||
|
timer->stop();
|
||||||
|
}
|
||||||
|
|
||||||
|
void ConfigureInput::setInput(Settings::NativeInput::Values input_id, Qt::Key key_pressed) {
|
||||||
|
// Remove duplicates
|
||||||
|
for (auto& pair : key_map) {
|
||||||
|
if (pair.second == key_pressed)
|
||||||
|
pair.second = Qt::Key_unknown;
|
||||||
|
}
|
||||||
|
|
||||||
|
key_map[input_id] = key_pressed;
|
||||||
|
}
|
||||||
|
|
|
@ -7,7 +7,7 @@
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <QKeyEvent>
|
#include <QKeyEvent>
|
||||||
#include <QWidget>
|
#include <QWidget>
|
||||||
#include "citra_qt/config.h"
|
#include <boost/optional.hpp>
|
||||||
#include "core/settings.h"
|
#include "core/settings.h"
|
||||||
#include "ui_configure_input.h"
|
#include "ui_configure_input.h"
|
||||||
|
|
||||||
|
@ -30,35 +30,28 @@ public:
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::unique_ptr<Ui::ConfigureInput> ui;
|
std::unique_ptr<Ui::ConfigureInput> ui;
|
||||||
std::map<Settings::NativeInput::Values, QPushButton*> input_mapping;
|
|
||||||
int key_pressed;
|
|
||||||
QPushButton* changing_button = nullptr; ///< button currently waiting for key press.
|
|
||||||
QString previous_mapping;
|
|
||||||
QTimer* timer;
|
|
||||||
|
|
||||||
/// Load configuration settings into button text
|
/// This input is currently awaiting configuration.
|
||||||
void setConfiguration();
|
/// (i.e.: its corresponding QPushButton has been pressed.)
|
||||||
|
boost::optional<Settings::NativeInput::Values> current_input_id;
|
||||||
|
std::unique_ptr<QTimer> timer;
|
||||||
|
|
||||||
/// Check all inputs for duplicate keys. Clears out any other button with the same value as this
|
/// Each input is represented by a QPushButton.
|
||||||
/// button's new value.
|
std::map<Settings::NativeInput::Values, QPushButton*> button_map;
|
||||||
void removeDuplicates(const QString& newValue);
|
/// Each input is configured to respond to the press of a Qt::Key.
|
||||||
|
std::map<Settings::NativeInput::Values, Qt::Key> key_map;
|
||||||
/// Handle key press event for input tab when a button is 'waiting'.
|
|
||||||
void keyPressEvent(QKeyEvent* event) override;
|
|
||||||
|
|
||||||
/// Convert key ASCII value to its' letter/name
|
|
||||||
QString getKeyName(int key_code) const;
|
|
||||||
|
|
||||||
/// Convert letter/name of key to its ASCII value.
|
|
||||||
Qt::Key getKeyValue(const QString& text) const;
|
|
||||||
|
|
||||||
/// Set button text to name of key pressed.
|
|
||||||
void setKey();
|
|
||||||
|
|
||||||
private slots:
|
|
||||||
/// Event handler for all button released() event.
|
|
||||||
void handleClick();
|
|
||||||
|
|
||||||
|
/// Load configuration settings.
|
||||||
|
void loadConfiguration();
|
||||||
/// Restore all buttons to their default values.
|
/// Restore all buttons to their default values.
|
||||||
void restoreDefaults();
|
void restoreDefaults();
|
||||||
|
/// Update UI to reflect current configuration.
|
||||||
|
void updateButtonLabels();
|
||||||
|
|
||||||
|
/// Called when the button corresponding to input_id was pressed.
|
||||||
|
void handleClick(Settings::NativeInput::Values input_id);
|
||||||
|
/// Handle key press events.
|
||||||
|
void keyPressEvent(QKeyEvent* event) override;
|
||||||
|
/// Configure input input_id to respond to key key_pressed.
|
||||||
|
void setInput(Settings::NativeInput::Values input_id, Qt::Key key_pressed);
|
||||||
};
|
};
|
||||||
|
|
Loading…
Reference in a new issue