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https://github.com/Lime3DS/Lime3DS
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audio_core: use nested namespaces
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parent
f409342ab5
commit
a400e49338
13 changed files with 26 additions and 52 deletions
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@ -11,8 +11,7 @@
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#include "common/assert.h"
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#include "common/common_types.h"
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namespace AudioCore {
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namespace Codec {
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namespace AudioCore::Codec {
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StereoBuffer16 DecodeADPCM(const u8* const data, const std::size_t sample_count,
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const std::array<s16, 16>& adpcm_coeff, ADPCMState& state) {
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@ -123,5 +122,4 @@ StereoBuffer16 DecodePCM16(const unsigned num_channels, const u8* const data,
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return ret;
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}
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} // namespace Codec
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} // namespace AudioCore
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} // namespace AudioCore::Codec
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@ -8,8 +8,7 @@
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#include "audio_core/audio_types.h"
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#include "common/common_types.h"
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namespace AudioCore {
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namespace Codec {
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namespace AudioCore::Codec {
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/// See: Codec::DecodeADPCM
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struct ADPCMState {
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@ -46,5 +45,4 @@ StereoBuffer16 DecodePCM8(const unsigned num_channels, const u8* const data,
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*/
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StereoBuffer16 DecodePCM16(const unsigned num_channels, const u8* const data,
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const std::size_t sample_count);
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} // namespace Codec
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} // namespace AudioCore
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} // namespace AudioCore::Codec
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@ -12,11 +12,9 @@
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#include "common/ring_buffer.h"
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#include "core/memory.h"
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namespace Service {
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namespace DSP {
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namespace Service::DSP {
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class DSP_DSP;
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} // namespace DSP
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} // namespace Service
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} // namespace Service::DSP
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namespace AudioCore {
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@ -7,8 +7,7 @@
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#include <algorithm>
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#include <cstddef>
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namespace AudioCore {
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namespace HLE {
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namespace AudioCore::HLE {
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constexpr std::size_t num_sources = 24;
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@ -22,5 +21,4 @@ void FilterFrame(FrameT& frame, FilterT& filter) {
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[&filter](const auto& sample) { return filter.ProcessSample(sample); });
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}
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} // namespace HLE
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} // namespace AudioCore
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} // namespace AudioCore::HLE
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@ -10,8 +10,7 @@
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#include "audio_core/hle/shared_memory.h"
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#include "common/common_types.h"
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namespace AudioCore {
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namespace HLE {
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namespace AudioCore::HLE {
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void SourceFilters::Reset() {
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Enable(false, false);
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@ -113,5 +112,4 @@ std::array<s16, 2> SourceFilters::BiquadFilter::ProcessSample(const std::array<s
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return y0;
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}
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} // namespace HLE
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} // namespace AudioCore
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} // namespace AudioCore::HLE
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@ -9,8 +9,7 @@
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#include "audio_core/hle/shared_memory.h"
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#include "common/common_types.h"
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namespace AudioCore {
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namespace HLE {
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namespace AudioCore::HLE {
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/// Preprocessing filters. There is an independent set of filters for each Source.
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class SourceFilters final {
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@ -113,5 +112,4 @@ private:
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} biquad_filter;
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};
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} // namespace HLE
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} // namespace AudioCore
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} // namespace AudioCore::HLE
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@ -8,8 +8,7 @@
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#include "common/assert.h"
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#include "common/logging/log.h"
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namespace AudioCore {
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namespace HLE {
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namespace AudioCore::HLE {
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void Mixers::Reset() {
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current_frame.fill({});
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@ -203,5 +202,4 @@ DspStatus Mixers::GetCurrentStatus() const {
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return status;
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}
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} // namespace HLE
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} // namespace AudioCore
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} // namespace AudioCore::HLE
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@ -8,8 +8,7 @@
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#include "audio_core/audio_types.h"
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#include "audio_core/hle/shared_memory.h"
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namespace AudioCore {
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namespace HLE {
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namespace AudioCore::HLE {
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class Mixers final {
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public:
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@ -57,5 +56,4 @@ private:
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DspStatus GetCurrentStatus() const;
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};
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} // namespace HLE
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} // namespace AudioCore
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} // namespace AudioCore::HLE
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@ -15,8 +15,7 @@
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#include "common/common_types.h"
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#include "common/swap.h"
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namespace AudioCore {
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namespace HLE {
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namespace AudioCore::HLE {
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// The application-accessible region of DSP memory consists of two parts. Both are marked as IO and
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// have Read/Write permissions.
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@ -559,5 +558,4 @@ static_assert(offsetof(SharedMemory, unknown14) % 2 == 0,
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#undef INSERT_PADDING_DSPWORDS
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#undef ASSERT_DSP_STRUCT
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} // namespace HLE
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} // namespace AudioCore
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} // namespace AudioCore::HLE
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@ -12,8 +12,7 @@
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#include "common/logging/log.h"
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#include "core/memory.h"
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namespace AudioCore {
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namespace HLE {
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namespace AudioCore::HLE {
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SourceStatus::Status Source::Tick(SourceConfiguration::Configuration& config,
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const s16_le (&adpcm_coeffs)[16]) {
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@ -349,5 +348,4 @@ SourceStatus::Status Source::GetCurrentStatus() {
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return ret;
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}
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} // namespace HLE
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} // namespace AudioCore
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} // namespace AudioCore::HLE
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@ -18,8 +18,7 @@ namespace Memory {
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class MemorySystem;
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}
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namespace AudioCore {
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namespace HLE {
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namespace AudioCore::HLE {
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/**
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* This module performs:
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@ -153,5 +152,4 @@ private:
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SourceStatus::Status GetCurrentStatus();
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};
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} // namespace HLE
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} // namespace AudioCore
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} // namespace AudioCore::HLE
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@ -6,8 +6,7 @@
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#include "audio_core/interpolate.h"
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#include "common/assert.h"
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namespace AudioCore {
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namespace AudioInterp {
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namespace AudioCore::AudioInterp {
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// Calculations are done in fixed point with 24 fractional bits.
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// (This is not verified. This was chosen for minimal error.)
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@ -74,5 +73,4 @@ void Linear(State& state, StereoBuffer16& input, float rate, StereoFrame16& outp
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});
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}
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} // namespace AudioInterp
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} // namespace AudioCore
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} // namespace AudioCore::AudioInterp
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@ -9,8 +9,7 @@
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#include "audio_core/audio_types.h"
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#include "common/common_types.h"
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namespace AudioCore {
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namespace AudioInterp {
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namespace AudioCore::AudioInterp {
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/// A variable length buffer of signed PCM16 stereo samples.
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using StereoBuffer16 = std::deque<std::array<s16, 2>>;
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void Linear(State& state, StereoBuffer16& input, float rate, StereoFrame16& output,
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std::size_t& outputi);
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} // namespace AudioInterp
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} // namespace AudioCore
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} // namespace AudioCore::AudioInterp
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