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Merge pull request #2944 from huwpascoe/perf-3
Optimized Float<M,E> multiplication
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commit
a81536f53f
1 changed files with 7 additions and 11 deletions
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@ -58,11 +58,12 @@ public:
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}
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Float<M, E> operator*(const Float<M, E>& flt) const {
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if ((this->value == 0.f && !std::isnan(flt.value)) ||
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(flt.value == 0.f && !std::isnan(this->value)))
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float result = value * flt.ToFloat32();
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// PICA gives 0 instead of NaN when multiplying by inf
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return Zero();
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return Float<M, E>::FromFloat32(ToFloat32() * flt.ToFloat32());
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if (!std::isnan(value) && !std::isnan(flt.ToFloat32()))
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if (std::isnan(result))
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result = 0.f;
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return Float<M, E>::FromFloat32(result);
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}
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Float<M, E> operator/(const Float<M, E>& flt) const {
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@ -78,12 +79,7 @@ public:
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}
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Float<M, E>& operator*=(const Float<M, E>& flt) {
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if ((this->value == 0.f && !std::isnan(flt.value)) ||
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(flt.value == 0.f && !std::isnan(this->value)))
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// PICA gives 0 instead of NaN when multiplying by inf
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*this = Zero();
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else
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value *= flt.ToFloat32();
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value = operator*(flt).value;
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return *this;
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}
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