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https://github.com/Lime3DS/Lime3DS
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Expose loader helper functions for identifying files.
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2 changed files with 41 additions and 13 deletions
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@ -26,12 +26,7 @@ const std::initializer_list<Kernel::AddressMapping> default_address_mappings = {
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{ 0x1F000000, 0x600000, false }, // entire VRAM
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{ 0x1F000000, 0x600000, false }, // entire VRAM
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};
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};
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/**
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FileType IdentifyFile(FileUtil::IOFile& file) {
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* Identifies the type of a bootable file
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* @param file open file
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* @return FileType of file
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*/
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static FileType IdentifyFile(FileUtil::IOFile& file) {
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FileType type;
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FileType type;
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#define CHECK_TYPE(loader) \
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#define CHECK_TYPE(loader) \
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@ -48,12 +43,17 @@ static FileType IdentifyFile(FileUtil::IOFile& file) {
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return FileType::Unknown;
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return FileType::Unknown;
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}
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}
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/**
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FileType IdentifyFile(const std::string& file_name) {
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* Guess the type of a bootable file from its extension
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FileUtil::IOFile file(file_name, "rb");
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* @param extension_ String extension of bootable file
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if (!file.IsOpen()) {
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* @return FileType of file
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LOG_ERROR(Loader, "Failed to load file %s", file_name.c_str());
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*/
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return FileType::Unknown;
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static FileType GuessFromExtension(const std::string& extension_) {
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}
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return IdentifyFile(file);
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}
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FileType GuessFromExtension(const std::string& extension_) {
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std::string extension = Common::ToLower(extension_);
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std::string extension = Common::ToLower(extension_);
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if (extension == ".elf" || extension == ".axf")
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if (extension == ".elf" || extension == ".axf")
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@ -71,7 +71,7 @@ static FileType GuessFromExtension(const std::string& extension_) {
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return FileType::Unknown;
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return FileType::Unknown;
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}
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}
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static const char* GetFileTypeString(FileType type) {
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const char* GetFileTypeString(FileType type) {
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switch (type) {
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switch (type) {
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case FileType::CCI:
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case FileType::CCI:
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return "NCSD";
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return "NCSD";
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@ -33,6 +33,34 @@ enum class FileType {
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THREEDSX, //3DSX
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THREEDSX, //3DSX
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};
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};
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/**
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* Identifies the type of a bootable file based on the magic value in its header.
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* @param file open file
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* @return FileType of file
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*/
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FileType IdentifyFile(FileUtil::IOFile& file);
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/**
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* Identifies the type of a bootable file based on the magic value in its header.
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* @param file_name path to file
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* @return FileType of file. Note: this will return FileType::Unknown if it is unable to determine
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* a filetype, and will never return FileType::Error.
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*/
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FileType IdentifyFile(const std::string& file_name);
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/**
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* Guess the type of a bootable file from its extension
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* @param extension String extension of bootable file
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* @return FileType of file. Note: this will return FileType::Unknown if it is unable to determine
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* a filetype, and will never return FileType::Error.
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*/
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FileType GuessFromExtension(const std::string& extension_);
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/**
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* Convert a FileType into a string which can be displayed to the user.
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*/
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const char* GetFileTypeString(FileType type);
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/// Return type for functions in Loader namespace
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/// Return type for functions in Loader namespace
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enum class ResultStatus {
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enum class ResultStatus {
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Success,
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Success,
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