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https://github.com/Lime3DS/Lime3DS
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yuzu/configuration/config: Use a std::unique_ptr for qt_config instead of a raw pointer
Same behavior, less code.
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parent
f4bd5c3559
commit
bf6dd78324
2 changed files with 8 additions and 8 deletions
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@ -16,11 +16,16 @@ Config::Config() {
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// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
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qt_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "qt-config.ini";
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FileUtil::CreateFullPath(qt_config_loc);
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qt_config = new QSettings(QString::fromStdString(qt_config_loc), QSettings::IniFormat);
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qt_config =
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std::make_unique<QSettings>(QString::fromStdString(qt_config_loc), QSettings::IniFormat);
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Reload();
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}
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Config::~Config() {
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Save();
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}
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const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
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Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_T, Qt::Key_G, Qt::Key_F, Qt::Key_H,
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Qt::Key_Q, Qt::Key_W, Qt::Key_M, Qt::Key_N, Qt::Key_1, Qt::Key_2, Qt::Key_B,
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@ -561,9 +566,3 @@ void Config::Reload() {
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void Config::Save() {
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SaveValues();
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}
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Config::~Config() {
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Save();
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delete qt_config;
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}
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@ -5,6 +5,7 @@
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#pragma once
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#include <array>
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#include <memory>
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#include <string>
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#include <QVariant>
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#include "core/settings.h"
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@ -30,6 +31,6 @@ private:
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void WriteSetting(const QString& name, const QVariant& value);
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void WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value);
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QSettings* qt_config;
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std::unique_ptr<QSettings> qt_config;
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std::string qt_config_loc;
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};
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