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https://github.com/Lime3DS/Lime3DS
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memory: Add GetCurrentPageTable/SetCurrentPageTable
Don't expose Memory::current_page_table as a global.
This commit is contained in:
parent
93930a966f
commit
c02bbb7030
7 changed files with 19 additions and 13 deletions
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@ -178,16 +178,13 @@ static void SwitchContext(Thread* new_thread) {
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ready_queue.remove(new_thread->current_priority, new_thread);
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ready_queue.remove(new_thread->current_priority, new_thread);
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new_thread->status = THREADSTATUS_RUNNING;
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new_thread->status = THREADSTATUS_RUNNING;
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Core::CPU().LoadContext(new_thread->context);
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Core::CPU().SetCP15Register(CP15_THREAD_URO, new_thread->GetTLSAddress());
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if (previous_process != current_thread->owner_process) {
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if (previous_process != current_thread->owner_process) {
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Kernel::g_current_process = current_thread->owner_process;
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Kernel::g_current_process = current_thread->owner_process;
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Memory::current_page_table = &Kernel::g_current_process->vm_manager.page_table;
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SetCurrentPageTable(&Kernel::g_current_process->vm_manager.page_table);
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// We have switched processes and thus, page tables, clear the instruction cache so we
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// don't keep stale data from the previous process.
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Core::CPU().ClearInstructionCache();
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}
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}
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Core::CPU().LoadContext(new_thread->context);
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Core::CPU().SetCP15Register(CP15_THREAD_URO, new_thread->GetTLSAddress());
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} else {
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} else {
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current_thread = nullptr;
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current_thread = nullptr;
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// Note: We do not reset the current process and current page table when idling because
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// Note: We do not reset the current process and current page table when idling because
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@ -270,7 +270,7 @@ ResultStatus AppLoader_THREEDSX::Load() {
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Kernel::g_current_process = Kernel::Process::Create(std::move(codeset));
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Kernel::g_current_process = Kernel::Process::Create(std::move(codeset));
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Kernel::g_current_process->svc_access_mask.set();
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Kernel::g_current_process->svc_access_mask.set();
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Kernel::g_current_process->address_mappings = default_address_mappings;
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Kernel::g_current_process->address_mappings = default_address_mappings;
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Memory::current_page_table = &Kernel::g_current_process->vm_manager.page_table;
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Memory::SetCurrentPageTable(&Kernel::g_current_process->vm_manager.page_table);
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// Attach the default resource limit (APPLICATION) to the process
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// Attach the default resource limit (APPLICATION) to the process
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Kernel::g_current_process->resource_limit =
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Kernel::g_current_process->resource_limit =
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@ -397,7 +397,7 @@ ResultStatus AppLoader_ELF::Load() {
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Kernel::g_current_process = Kernel::Process::Create(std::move(codeset));
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Kernel::g_current_process = Kernel::Process::Create(std::move(codeset));
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Kernel::g_current_process->svc_access_mask.set();
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Kernel::g_current_process->svc_access_mask.set();
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Kernel::g_current_process->address_mappings = default_address_mappings;
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Kernel::g_current_process->address_mappings = default_address_mappings;
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Memory::current_page_table = &Kernel::g_current_process->vm_manager.page_table;
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Memory::SetCurrentPageTable(&Kernel::g_current_process->vm_manager.page_table);
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// Attach the default resource limit (APPLICATION) to the process
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// Attach the default resource limit (APPLICATION) to the process
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Kernel::g_current_process->resource_limit =
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Kernel::g_current_process->resource_limit =
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@ -172,7 +172,7 @@ ResultStatus AppLoader_NCCH::LoadExec() {
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codeset->memory = std::make_shared<std::vector<u8>>(std::move(code));
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codeset->memory = std::make_shared<std::vector<u8>>(std::move(code));
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Kernel::g_current_process = Kernel::Process::Create(std::move(codeset));
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Kernel::g_current_process = Kernel::Process::Create(std::move(codeset));
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Memory::current_page_table = &Kernel::g_current_process->vm_manager.page_table;
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Memory::SetCurrentPageTable(&Kernel::g_current_process->vm_manager.page_table);
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// Attach a resource limit to the process based on the resource limit category
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// Attach a resource limit to the process based on the resource limit category
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Kernel::g_current_process->resource_limit =
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Kernel::g_current_process->resource_limit =
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@ -22,12 +22,20 @@ namespace Memory {
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static std::array<u8, Memory::VRAM_SIZE> vram;
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static std::array<u8, Memory::VRAM_SIZE> vram;
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static std::array<u8, Memory::N3DS_EXTRA_RAM_SIZE> n3ds_extra_ram;
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static std::array<u8, Memory::N3DS_EXTRA_RAM_SIZE> n3ds_extra_ram;
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PageTable* current_page_table = nullptr;
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static PageTable* current_page_table = nullptr;
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std::array<u8*, PAGE_TABLE_NUM_ENTRIES>* GetCurrentPageTablePointers() {
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std::array<u8*, PAGE_TABLE_NUM_ENTRIES>* GetCurrentPageTablePointers() {
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return ¤t_page_table->pointers;
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return ¤t_page_table->pointers;
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}
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}
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void SetCurrentPageTable(PageTable* page_table) {
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current_page_table = page_table;
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}
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PageTable* GetCurrentPageTable() {
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return current_page_table;
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}
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static void MapPages(PageTable& page_table, u32 base, u32 size, u8* memory, PageType type) {
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static void MapPages(PageTable& page_table, u32 base, u32 size, u8* memory, PageType type) {
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LOG_DEBUG(HW_Memory, "Mapping %p onto %08X-%08X", memory, base * PAGE_SIZE,
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LOG_DEBUG(HW_Memory, "Mapping %p onto %08X-%08X", memory, base * PAGE_SIZE,
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(base + size) * PAGE_SIZE);
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(base + size) * PAGE_SIZE);
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@ -182,7 +182,8 @@ enum : VAddr {
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};
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};
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/// Currently active page table
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/// Currently active page table
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extern PageTable* current_page_table;
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void SetCurrentPageTable(PageTable* page_table);
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PageTable* GetCurrentPageTable();
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bool IsValidVirtualAddress(const VAddr addr);
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bool IsValidVirtualAddress(const VAddr addr);
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bool IsValidPhysicalAddress(const PAddr addr);
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bool IsValidPhysicalAddress(const PAddr addr);
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@ -21,7 +21,7 @@ TestEnvironment::TestEnvironment(bool mutable_memory_)
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Memory::MapIoRegion(page_table, 0x00000000, 0x80000000, test_memory);
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Memory::MapIoRegion(page_table, 0x00000000, 0x80000000, test_memory);
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Memory::MapIoRegion(page_table, 0x80000000, 0x80000000, test_memory);
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Memory::MapIoRegion(page_table, 0x80000000, 0x80000000, test_memory);
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Memory::current_page_table = &page_table;
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Memory::SetCurrentPageTable(&page_table);
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}
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}
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TestEnvironment::~TestEnvironment() {
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TestEnvironment::~TestEnvironment() {
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