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https://github.com/Lime3DS/Lime3DS
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added entry point loading from ELF file
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parent
69223d007e
commit
c89f3a5c38
1 changed files with 4 additions and 2 deletions
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@ -25,6 +25,7 @@
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#include "file_util.h"
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#include "file_util.h"
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#include "loader.h"
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#include "loader.h"
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#include "system.h"
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#include "system.h"
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#include "core.h"
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#include "file_sys/directory_file_system.h"
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#include "file_sys/directory_file_system.h"
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#include "elf/elf_reader.h"
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#include "elf/elf_reader.h"
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@ -71,10 +72,11 @@ bool Load_ELF(std::string &filename) {
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elf_reader = new ElfReader(buffer);
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elf_reader = new ElfReader(buffer);
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elf_reader->LoadInto(0x00100000);
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elf_reader->LoadInto(0x00100000);
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Core::g_app_core->SetPC(elf_reader->GetEntryPoint());
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delete[] buffer;
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delete[] buffer;
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delete elf_reader;
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delete elf_reader;
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}
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} else {
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else {
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return false;
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return false;
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}
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}
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f.Close();
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f.Close();
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