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https://github.com/Lime3DS/Lime3DS
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made memory #define's enum to make debugging easier
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1 changed files with 20 additions and 14 deletions
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@ -32,22 +32,28 @@
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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#define MEM_BOOTROM_SIZE 0x00010000 ///< Bootrom (super secret code/data @ 0x8000) size
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enum {
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#define MEM_MPCORE_PRIV_SIZE 0x00002000 ///< MPCore private memory region size
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MEM_BOOTROM_SIZE = 0x00010000, ///< Bootrom (super secret code/data @ 0x8000) size
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#define MEM_VRAM_SIZE 0x00600000 ///< VRAM size
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MEM_MPCORE_PRIV_SIZE = 0x00002000, ///< MPCore private memory region size
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#define MEM_DSP_SIZE 0x00080000 ///< DSP memory size
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MEM_VRAM_SIZE = 0x00600000, ///< VRAM size
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#define MEM_AXI_WRAM_SIZE 0x00080000 ///< AXI WRAM size
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MEM_DSP_SIZE = 0x00080000, ///< DSP memory size
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#define MEM_FCRAM_SIZE 0x08000000 ///< FCRAM size... Really 0x07E00000, but power of 2
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MEM_AXI_WRAM_SIZE = 0x00080000, ///< AXI WRAM size
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MEM_FCRAM_SIZE = 0x08000000, ///< FCRAM size... Really 0x07E00000, but power of 2
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// works much better
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// works much better
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#define MEM_SCRATCHPAD_SIZE 0x00004000 ///< Typical stack size - TODO: Read from exheader
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MEM_SCRATCHPAD_SIZE = 0x00004000, ///< Typical stack size - TODO: Read from exheader
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#define MEM_VRAM_MASK 0x007FFFFF
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MEM_VRAM_MASK = 0x007FFFFF,
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#define MEM_FCRAM_MASK (MEM_FCRAM_SIZE - 1) ///< FCRAM mask
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MEM_FCRAM_MASK = (MEM_FCRAM_SIZE - 1), ///< FCRAM mask
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#define MEM_SCRATCHPAD_MASK (MEM_SCRATCHPAD_SIZE - 1) ///< Scratchpad memory mask
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MEM_SCRATCHPAD_MASK = (MEM_SCRATCHPAD_SIZE - 1), ///< Scratchpad memory mask
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#define MEM_FCRAM_VADDR 0x08000000
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MEM_FCRAM_PADDR = 0x20000000, ///< FCRAM physical address
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#define MEM_VRAM_VADDR 0x1F000000
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MEM_FCRAM_PADDR_END = (MEM_FCRAM_PADDR + MEM_FCRAM_SIZE), ///< FCRAM end of physical space
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#define MEM_SCRATCHPAD_VADDR (0x10000000 - MEM_SCRATCHPAD_SIZE) ///< Scratchpad virtual address
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MEM_FCRAM_VADDR = 0x08000000, ///< FCRAM virtual address
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MEM_FCRAM_VADDR_END = (MEM_FCRAM_VADDR + MEM_FCRAM_SIZE), ///< FCRAM end of virtual space
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MEM_VRAM_VADDR = 0x1F000000,
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MEM_SCRATCHPAD_VADDR = (0x10000000 - MEM_SCRATCHPAD_SIZE), ///< Scratchpad virtual address
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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