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https://github.com/Lime3DS/Lime3DS
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Fix self updating ncch app jump
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parent
c49379442d
commit
d396944487
5 changed files with 29 additions and 13 deletions
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@ -738,10 +738,6 @@ void SetCurrentRomPath(const std::string& path) {
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g_currentRomPath = path;
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}
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const std::string& GetCurrentRomPath() {
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return g_currentRomPath;
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}
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bool StringReplace(std::string& haystack, const std::string& a, const std::string& b, bool swap) {
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const auto& needle = swap ? b : a;
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const auto& replacement = swap ? a : b;
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@ -182,8 +182,6 @@ void SetUserPath(const std::string& path = "");
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void SetCurrentRomPath(const std::string& path);
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const std::string& GetCurrentRomPath();
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// Returns a pointer to a string with a Citra data dir in the user's home
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// directory. To be used in "multi-user" mode (that is, installed).
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[[nodiscard]] const std::string& GetUserPath(UserPath path);
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@ -31,6 +31,7 @@
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/service/am/am.h"
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#include "core/hle/service/apt/applet_manager.h"
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#include "core/hle/service/apt/apt.h"
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#include "core/hle/service/fs/archive.h"
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@ -575,8 +576,25 @@ void System::Reset() {
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deliver_arg = apt->GetAppletManager()->ReceiveDeliverArg();
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}
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bool was_self_delete_pending = self_delete_pending;
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Shutdown();
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// Self updating apps may launch themselves after the update, if that's the case
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// find the new path to launch.
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if (was_self_delete_pending) {
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// TODO: We can get the title id, but not the MediaType, so we
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// check both NAND and SDMC mediatypes.
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m_filepath = Service::AM::GetTitleContentPath(Service::FS::MediaType::NAND, title_id);
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if (m_filepath.empty() || !FileUtil::Exists(m_filepath)) {
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m_filepath = Service::AM::GetTitleContentPath(Service::FS::MediaType::SDMC, title_id);
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if (m_filepath.empty() || !FileUtil::Exists(m_filepath)) {
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LOG_CRITICAL(Core, "Failed to get application path for system reset");
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return;
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}
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}
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}
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// Reload the system with the same setting
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[[maybe_unused]] const System::ResultStatus result = Load(*m_emu_window, m_filepath);
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@ -306,9 +306,12 @@ public:
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void LoadState(u32 slot);
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/// Self delete ncch
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void SetSelfDelete(const std::string& file) {
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if (m_filepath == file)
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bool SetSelfDelete(const std::string& file) {
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if (m_filepath == file) {
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self_delete_pending = true;
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return true;
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}
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return false;
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}
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private:
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@ -318,12 +318,13 @@ bool CIAFile::Close() const {
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if (abort)
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break;
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// Try deleting the file, if it fails it's because it's the currently running file
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// and we are on windows. In that case, let system know to delete the currently
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// running file once it shuts down.
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// If the file to delete is the current launched rom, signal the system to delete
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// the current rom instead of deleting it now, once all the handles to the file
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// are closed.
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std::string toDelete = GetTitleContentPath(media_type, old_tmd.GetTitleID(), old_index);
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if (!FileUtil::Delete(toDelete) && FileUtil::GetCurrentRomPath() == toDelete)
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Core::System::GetInstance().SetSelfDelete(toDelete);
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if (!(Core::System::GetInstance().IsPoweredOn() &&
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Core::System::GetInstance().SetSelfDelete(toDelete)))
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FileUtil::Delete(toDelete);
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}
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FileUtil::Delete(old_tmd_path);
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