mirror of
https://github.com/Lime3DS/Lime3DS
synced 2024-12-26 09:02:44 -06:00
commit
d79fe3ebaa
30 changed files with 3 additions and 71 deletions
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@ -3,14 +3,10 @@
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cmath>
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#include <cstdio>
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#include <string>
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#ifdef _WIN32
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#include <windows.h>
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#include <array>
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#else
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#include <cstdarg>
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#endif
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#include "common/common.h"
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@ -4,15 +4,13 @@
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#include "common/common.h"
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#include "common/common_paths.h"
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#ifndef _WIN32
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#include <sys/types.h>
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#include <dirent.h>
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#else
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#include <windows.h>
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#endif
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#include <string>
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#include <algorithm>
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#include "common/file_search.h"
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@ -4,9 +4,7 @@
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#include "common/common.h"
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#include "common/common_paths.h"
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#include "common/file_util.h"
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#include "common/string_util.h"
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#ifdef _WIN32
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#include <windows.h>
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@ -16,10 +14,7 @@
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#include <io.h>
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#include <direct.h> // getcwd
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#else
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#include <cerrno>
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#include <cstdlib>
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#include <sys/param.h>
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#include <sys/types.h>
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#include <dirent.h>
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#endif
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@ -32,8 +27,6 @@
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#include <algorithm>
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#include <sys/stat.h>
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#include "common/string_util.h"
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#ifndef S_ISDIR
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#define S_ISDIR(m) (((m)&S_IFMT) == S_IFDIR)
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#endif
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@ -8,7 +8,6 @@
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#include "common/console_listener.h"
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#include "common/timer.h"
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#include "common/thread.h"
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#include "common/file_util.h"
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void GenericLog(LogTypes::LOG_LEVELS level, LogTypes::LOG_TYPE type, const char* file, int line,
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const char* function, const char* fmt, ...)
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@ -6,8 +6,7 @@
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#include "common/common.h"
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#include "common/math_util.h"
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#include <cmath>
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#include <numeric>
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#include <numeric> // Necessary on OS X, but not Linux
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namespace MathUtil
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{
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@ -22,11 +22,7 @@
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#include "common/string_util.h"
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#ifndef _WIN32
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <cerrno>
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#include <cstring>
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#ifdef ANDROID
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#include <sys/ioctl.h>
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#include <linux/ashmem.h>
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@ -10,9 +10,6 @@
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#ifdef _WIN32
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#include <windows.h>
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#include <psapi.h>
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#else
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#include <cerrno>
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#include <cstdio>
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#endif
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#if !defined(_WIN32) && defined(__x86_64__) && !defined(MAP_32BIT)
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cstdlib>
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#include <cstdio>
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#include "common/common.h"
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#include "common/common_paths.h"
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#include "common/string_util.h"
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#ifdef _WIN32
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#include <Windows.h>
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#else
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#include <cerrno>
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#include <iconv.h>
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#endif
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@ -3,7 +3,6 @@
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// Refer to the license.txt file included.
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#include "common/thread.h"
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#include "common/common.h"
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#ifdef __APPLE__
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#include <mach/mach.h>
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@ -19,12 +19,8 @@
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#endif
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#include <cstdlib>
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#include <cstdio>
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#include <cstring>
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#include <cstdarg>
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#include <algorithm>
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#include <string>
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#include "common/common_types.h"
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#include "common/utf8.h"
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#include <vector>
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#include "common/symbols.h"
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "core/arm/disassembler/load_symbol_map.h"
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// Refer to the license.txt file included.
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#include "common/common_types.h"
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#include "common/log.h"
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#include "common/symbols.h"
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#include "video_core/video_core.h"
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#include "core/core.h"
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#include "core/mem_map.h"
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#include "core/hw/hw.h"
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#include "core/hw/gpu.h"
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#include "core/arm/disassembler/arm_disasm.h"
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#include "core/arm/interpreter/arm_interpreter.h"
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// Refer to the license.txt file included.
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#include "common/common_types.h"
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#include "common/log.h"
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#include "core/hle/config_mem.h"
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#include "core/hle/coprocessor.h"
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#include "core/hle/hle.h"
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#include "core/mem_map.h"
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#include "core/core.h"
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namespace HLE {
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#include "core/mem_map.h"
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#include "core/hle/hle.h"
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#include "core/hle/svc.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/service/service.h"
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@ -7,7 +7,6 @@
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#include "core/file_sys/archive.h"
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#include "core/hle/service/service.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/archive.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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@ -2,8 +2,6 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <string.h>
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#include "common/common.h"
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#include "core/core.h"
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cstdio>
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#include <list>
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#include <map>
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#include <string>
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#include <vector>
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#include "common/common.h"
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#include "core/core.h"
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#include "core/mem_map.h"
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#include "core/hle/hle.h"
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#include "core/hle/svc.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/thread.h"
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#include "common/common.h"
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#include "core/loader/loader.h"
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#include "core/hle/hle.h"
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#include "core/hle/service/fs.h"
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#include "core/hle/kernel/archive.h"
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#include "common/bit_field.h"
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#include "core/mem_map.h"
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#include "core/hle/hle.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/service/gsp.h"
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "common/log.h"
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#include "core/hle/hle.h"
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#include "core/hle/service/ndm.h"
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// Refer to the license.txt file included.
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#include "common/common.h"
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#include "common/log.h"
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#include "common/string_util.h"
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#include "core/hle/hle.h"
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#include "core/hle/service/service.h"
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#include "core/hle/service/apt.h"
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#include "core/hle/service/fs.h"
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#include "core/hle/service/ndm.h"
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#include "core/hle/service/srv.h"
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#include "core/hle/kernel/kernel.h"
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namespace Service {
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Manager* g_manager = nullptr; ///< Service manager
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#include "core/hle/hle.h"
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#include "core/hle/service/srv.h"
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#include "core/hle/service/service.h"
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#include "core/hle/kernel/event.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Refer to the license.txt file included.
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#include <map>
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#include <string>
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#include "common/string_util.h"
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#include "common/symbols.h"
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#include "core/hle/kernel/address_arbiter.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/mutex.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/function_wrappers.h"
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#include "core/hle/svc.h"
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#include "core/hle/service/service.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Refer to the license.txt file included.
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#include "common/common_types.h"
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#include "common/log.h"
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#include "core/core.h"
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#include "core/mem_map.h"
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#include "core/hle/hle.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/service/gsp.h"
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#include "core/hw/gpu.h"
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// Refer to the license.txt file included.
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#include "common/common_types.h"
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#include "common/log.h"
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#include "core/hw/hw.h"
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#include "core/hw/gpu.h"
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// Refer to the license.txt file included.
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#include "common/common_types.h"
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#include "common/log.h"
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#include "core/hw/ndma.h"
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#include <memory>
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#include "core/file_sys/archive_romfs.h"
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#include "core/loader/loader.h"
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#include "core/loader/elf.h"
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#include "core/loader/ncch.h"
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#include "core/hle/kernel/archive.h"
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#include "common/mem_arena.h"
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#include "core/mem_map.h"
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#include "core/core.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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#include "core/mem_map.h"
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#include "core/hw/hw.h"
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#include "hle/hle.h"
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#include "hle/config_mem.h"
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namespace Memory {
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