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https://github.com/Lime3DS/Lime3DS
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savestates: various changes
The header doesn't need to be serialized. GetSaveStatePath may be static. Remove unused includes. Name the CryptoPP stringsource.
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c79acdd88d
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2 changed files with 4 additions and 14 deletions
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@ -3,18 +3,15 @@
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <chrono>
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#include <chrono>
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#include <boost/serialization/binary_object.hpp>
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#include <cryptopp/hex.h>
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#include <cryptopp/hex.h>
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#include "common/archives.h"
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#include "common/archives.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "common/scm_rev.h"
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#include "common/scm_rev.h"
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#include "common/zstd_compression.h"
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#include "common/zstd_compression.h"
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#include "core/cheats/cheats.h"
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#include "core/core.h"
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#include "core/core.h"
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#include "core/movie.h"
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#include "core/movie.h"
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#include "core/savestate.h"
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#include "core/savestate.h"
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#include "network/network.h"
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#include "network/network.h"
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#include "video_core/video_core.h"
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namespace Core {
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namespace Core {
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@ -25,19 +22,14 @@ struct CSTHeader {
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std::array<u8, 20> revision; /// Git hash of the revision this savestate was created with
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std::array<u8, 20> revision; /// Git hash of the revision this savestate was created with
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u64_le time; /// The time when this save state was created
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u64_le time; /// The time when this save state was created
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std::array<u8, 216> reserved; /// Make heading 256 bytes so it has consistent size
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std::array<u8, 216> reserved{}; /// Make heading 256 bytes so it has consistent size
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template <class Archive>
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void serialize(Archive& ar, const unsigned int) {
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ar& boost::serialization::binary_object(this, sizeof(CSTHeader));
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}
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};
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};
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static_assert(sizeof(CSTHeader) == 256, "CSTHeader should be 256 bytes");
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static_assert(sizeof(CSTHeader) == 256, "CSTHeader should be 256 bytes");
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#pragma pack(pop)
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#pragma pack(pop)
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constexpr std::array<u8, 4> header_magic_bytes{{'C', 'S', 'T', 0x1B}};
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constexpr std::array<u8, 4> header_magic_bytes{{'C', 'S', 'T', 0x1B}};
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std::string GetSaveStatePath(u64 program_id, u32 slot) {
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static std::string GetSaveStatePath(u64 program_id, u32 slot) {
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const u64 movie_id = Movie::GetInstance().GetCurrentMovieID();
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const u64 movie_id = Movie::GetInstance().GetCurrentMovieID();
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if (movie_id) {
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if (movie_id) {
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return fmt::format("{}{:016X}.movie{:016X}.{:02d}.cst",
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return fmt::format("{}{:016X}.movie{:016X}.{:02d}.cst",
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@ -131,7 +123,7 @@ void System::SaveState(u32 slot) const {
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header.filetype = header_magic_bytes;
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header.filetype = header_magic_bytes;
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header.program_id = title_id;
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header.program_id = title_id;
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std::string rev_bytes;
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std::string rev_bytes;
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CryptoPP::StringSource(Common::g_scm_rev, true,
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CryptoPP::StringSource ss(Common::g_scm_rev, true,
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new CryptoPP::HexDecoder(new CryptoPP::StringSink(rev_bytes)));
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new CryptoPP::HexDecoder(new CryptoPP::StringSink(rev_bytes)));
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std::memcpy(header.revision.data(), rev_bytes.data(), sizeof(header.revision));
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std::memcpy(header.revision.data(), rev_bytes.data(), sizeof(header.revision));
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header.time = std::chrono::duration_cast<std::chrono::seconds>(
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header.time = std::chrono::duration_cast<std::chrono::seconds>(
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@ -9,8 +9,6 @@
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namespace Core {
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namespace Core {
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struct CSTHeader;
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struct SaveStateInfo {
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struct SaveStateInfo {
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u32 slot;
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u32 slot;
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u64 time;
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u64 time;
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