mirror of
https://github.com/Lime3DS/Lime3DS
synced 2024-12-25 08:32:48 -06:00
- fixed tabs in function_wrappers.h
- fixed log message wording in hle.cpp - added syscall stubs for CloseHandle and WaitSynchronization1
This commit is contained in:
parent
32c3462047
commit
de3dcd38f6
4 changed files with 413 additions and 395 deletions
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@ -25,659 +25,659 @@
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//32bit wrappers
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template<void func()> void WrapV_V() {
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func();
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func();
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}
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template<u32 func()> void WrapU_V() {
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RETURN(func());
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RETURN(func());
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}
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template<int func(void *, const char *)> void WrapI_VC() {
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u32 retval = func(Memory::GetPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)));
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RETURN(retval);
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u32 retval = func(Memory::GetPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)));
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RETURN(retval);
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}
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template<u32 func(int, void *, int)> void WrapU_IVI() {
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u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), PARAM(2));
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RETURN(retval);
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u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), PARAM(2));
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RETURN(retval);
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}
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template<int func(const char *, int, int, u32)> void WrapI_CIIU() {
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u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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}
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template<int func(int, const char *, u32, void *, void *, u32, int)> void WrapI_ICUVVUI() {
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u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)),Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) );
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RETURN(retval);
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u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)),Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) );
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RETURN(retval);
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}
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// Hm, do so many params get passed in registers?
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template<int func(const char *, int, const char *, int, int, int, int, int)> void WrapI_CICIIIII() {
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u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), Memory::GetCharPointer(PARAM(2)),
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PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7));
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RETURN(retval);
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u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), Memory::GetCharPointer(PARAM(2)),
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PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7));
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RETURN(retval);
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}
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// Hm, do so many params get passed in registers?
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template<int func(const char *, int, int, int, int, int, int)> void WrapI_CIIIIII() {
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u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
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PARAM(3), PARAM(4), PARAM(5), PARAM(6));
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RETURN(retval);
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u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
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PARAM(3), PARAM(4), PARAM(5), PARAM(6));
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RETURN(retval);
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}
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// Hm, do so many params get passed in registers?
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template<int func(int, int, int, int, int, int, u32)> void WrapI_IIIIIIU() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
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RETURN(retval);
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
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RETURN(retval);
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}
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// Hm, do so many params get passed in registers?
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template<int func(int, int, int, int, int, int, int, int, u32)> void WrapI_IIIIIIIIU() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7), PARAM(8));
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RETURN(retval);
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7), PARAM(8));
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RETURN(retval);
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}
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template<u32 func(int, void *)> void WrapU_IV() {
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u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)));
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RETURN(retval);
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u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)));
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RETURN(retval);
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}
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template<float func()> void WrapF_V() {
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RETURNF(func());
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RETURNF(func());
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}
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// TODO: Not sure about the floating point parameter passing
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template<float func(int, float, u32)> void WrapF_IFU() {
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RETURNF(func(PARAM(0), PARAMF(0), PARAM(1)));
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RETURNF(func(PARAM(0), PARAMF(0), PARAM(1)));
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}
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template<u32 func(u32)> void WrapU_U() {
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u32 retval = func(PARAM(0));
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RETURN(retval);
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u32 retval = func(PARAM(0));
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RETURN(retval);
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}
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template<u32 func(u32, int)> void WrapU_UI() {
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u32 retval = func(PARAM(0), PARAM(1));
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RETURN(retval);
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u32 retval = func(PARAM(0), PARAM(1));
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RETURN(retval);
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}
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template<int func(u32)> void WrapI_U() {
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int retval = func(PARAM(0));
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RETURN(retval);
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int retval = func(PARAM(0));
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RETURN(retval);
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}
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template<int func(u32, int)> void WrapI_UI() {
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int retval = func(PARAM(0), PARAM(1));
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RETURN(retval);
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int retval = func(PARAM(0), PARAM(1));
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RETURN(retval);
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}
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template<int func(u32, int, int, u32)> void WrapI_UIIU() {
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int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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}
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template<u32 func(int, u32, int)> void WrapU_IUI() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
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RETURN(retval);
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
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RETURN(retval);
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}
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template<int func(u32, u32)> void WrapI_UU() {
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int retval = func(PARAM(0), PARAM(1));
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RETURN(retval);
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int retval = func(PARAM(0), PARAM(1));
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RETURN(retval);
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}
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template<int func(u32, float, float)> void WrapI_UFF() {
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// Not sure about the float arguments.
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int retval = func(PARAM(0), PARAMF(0), PARAMF(1));
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RETURN(retval);
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// Not sure about the float arguments.
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int retval = func(PARAM(0), PARAMF(0), PARAMF(1));
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RETURN(retval);
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}
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template<int func(u32, u32, u32)> void WrapI_UUU() {
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int retval = func(PARAM(0), PARAM(1), PARAM(2));
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RETURN(retval);
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int retval = func(PARAM(0), PARAM(1), PARAM(2));
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RETURN(retval);
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}
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template<int func(u32, u32, u32, int)> void WrapI_UUUI() {
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int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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}
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template<int func(u32, u32, u32, int, int, int,int )> void WrapI_UUUIIII() {
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int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
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RETURN(retval);
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int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
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RETURN(retval);
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}
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template<int func(u32, u32, u32, u32)> void WrapI_UUUU() {
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int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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}
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template<int func(u32, u32, u32, u32, u32)> void WrapI_UUUUU() {
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int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
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RETURN(retval);
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int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
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RETURN(retval);
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}
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template<int func()> void WrapI_V() {
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int retval = func();
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RETURN(retval);
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int retval = func();
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RETURN(retval);
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}
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template<u32 func(int)> void WrapU_I() {
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u32 retval = func(PARAM(0));
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RETURN(retval);
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u32 retval = func(PARAM(0));
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RETURN(retval);
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}
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template<u32 func(int, int, u32)> void WrapU_IIU() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
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RETURN(retval);
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
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RETURN(retval);
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}
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template<int func(int)> void WrapI_I() {
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int retval = func(PARAM(0));
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RETURN(retval);
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int retval = func(PARAM(0));
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RETURN(retval);
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}
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template<void func(u32)> void WrapV_U() {
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func(PARAM(0));
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func(PARAM(0));
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}
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template<void func(int)> void WrapV_I() {
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func(PARAM(0));
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func(PARAM(0));
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}
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template<void func(u32, u32)> void WrapV_UU() {
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func(PARAM(0), PARAM(1));
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func(PARAM(0), PARAM(1));
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}
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template<void func(int, int)> void WrapV_II() {
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func(PARAM(0), PARAM(1));
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func(PARAM(0), PARAM(1));
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}
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template<void func(u32, const char *)> void WrapV_UC() {
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func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
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func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
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}
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template<int func(u32, const char *)> void WrapI_UC() {
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int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
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RETURN(retval);
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int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
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RETURN(retval);
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}
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template<int func(u32, const char *, int)> void WrapI_UCI() {
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int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2));
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RETURN(retval);
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int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2));
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RETURN(retval);
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}
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template<u32 func(u32, int , int , int, int, int)> void WrapU_UIIIII() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
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RETURN(retval);
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
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RETURN(retval);
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}
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template<u32 func(u32, int , int , int, u32)> void WrapU_UIIIU() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
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RETURN(retval);
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
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RETURN(retval);
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}
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template<u32 func(u32, int , int , int, int, int, int)> void WrapU_UIIIIII() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
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RETURN(retval);
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
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RETURN(retval);
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}
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template<u32 func(u32, u32)> void WrapU_UU() {
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u32 retval = func(PARAM(0), PARAM(1));
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RETURN(retval);
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u32 retval = func(PARAM(0), PARAM(1));
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RETURN(retval);
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}
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template<u32 func(u32, u32, int)> void WrapU_UUI() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
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RETURN(retval);
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
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RETURN(retval);
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}
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template<u32 func(u32, u32, int, int)> void WrapU_UUII() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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}
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template<u32 func(const char *, u32, u32, u32)> void WrapU_CUUU() {
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u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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}
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template<void func(u32, int, u32, int, int)> void WrapV_UIUII() {
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func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
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func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
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}
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template<u32 func(u32, int, u32, int, int)> void WrapU_UIUII() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
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RETURN(retval);
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
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RETURN(retval);
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}
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template<int func(u32, int, u32, int, int)> void WrapI_UIUII() {
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int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
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RETURN(retval);
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int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
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RETURN(retval);
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}
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template<u32 func(u32, int, u32, int)> void WrapU_UIUI() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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}
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template<int func(u32, int, u32, int)> void WrapI_UIUI() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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}
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template<u32 func(u32, int, u32)> void WrapU_UIU() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
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RETURN(retval);
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
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RETURN(retval);
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}
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template<u32 func(u32, int, u32, u32)> void WrapU_UIUU() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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}
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template<u32 func(u32, int, int)> void WrapU_UII() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
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RETURN(retval);
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
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RETURN(retval);
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}
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template<u32 func(u32, int, int, u32)> void WrapU_UIIU() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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}
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template<int func(u32, int, int, u32, u32)> void WrapI_UIIUU() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
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RETURN(retval);
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
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RETURN(retval);
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}
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template<int func(u32, u32, int, int)> void WrapI_UUII() {
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int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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}
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template<int func(u32, u32, int, int, int)> void WrapI_UUIII() {
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int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
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RETURN(retval);
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int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
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RETURN(retval);
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}
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template<void func(u32, int, int, int)> void WrapV_UIII() {
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func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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}
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template<void func(u32, int, int, int, int, int)> void WrapV_UIIIII() {
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func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
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func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
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}
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|
||||
template<void func(u32, int, int)> void WrapV_UII() {
|
||||
func(PARAM(0), PARAM(1), PARAM(2));
|
||||
func(PARAM(0), PARAM(1), PARAM(2));
|
||||
}
|
||||
|
||||
template<u32 func(int, u32)> void WrapU_IU() {
|
||||
int retval = func(PARAM(0), PARAM(1));
|
||||
RETURN(retval);
|
||||
int retval = func(PARAM(0), PARAM(1));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, u32)> void WrapI_IU() {
|
||||
int retval = func(PARAM(0), PARAM(1));
|
||||
RETURN(retval);
|
||||
int retval = func(PARAM(0), PARAM(1));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(u32, u32, int)> void WrapI_UUI() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(u32, u32, int, u32)> void WrapI_UUIU() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, int)> void WrapI_II() {
|
||||
int retval = func(PARAM(0), PARAM(1));
|
||||
RETURN(retval);
|
||||
int retval = func(PARAM(0), PARAM(1));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, int, int)> void WrapI_III() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, u32, int)> void WrapI_IUI() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, int, int, int)> void WrapI_IIII() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(u32, int, int, int)> void WrapI_UIII() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, int, int, u32, int)> void WrapI_IIIUI() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, u32, u32, int, int)> void WrapI_IUUII() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, const char *, int, u32, u32)> void WrapI_ICIUU() {
|
||||
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, int, u32)> void WrapI_IIU() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<void func(int, u32)> void WrapV_IU() {
|
||||
func(PARAM(0), PARAM(1));
|
||||
func(PARAM(0), PARAM(1));
|
||||
}
|
||||
|
||||
template<void func(u32, int)> void WrapV_UI() {
|
||||
func(PARAM(0), PARAM(1));
|
||||
func(PARAM(0), PARAM(1));
|
||||
}
|
||||
|
||||
template<u32 func(const char *)> void WrapU_C() {
|
||||
u32 retval = func(Memory::GetCharPointer(PARAM(0)));
|
||||
RETURN(retval);
|
||||
u32 retval = func(Memory::GetCharPointer(PARAM(0)));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(const char *, const char *, const char *, u32)> void WrapU_CCCU() {
|
||||
u32 retval = func(Memory::GetCharPointer(PARAM(0)),
|
||||
Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)),
|
||||
PARAM(3));
|
||||
RETURN(retval);
|
||||
u32 retval = func(Memory::GetCharPointer(PARAM(0)),
|
||||
Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)),
|
||||
PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(const char *)> void WrapI_C() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)));
|
||||
RETURN(retval);
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(const char *, u32)> void WrapI_CU() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
|
||||
RETURN(retval);
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(const char *, u32, int)> void WrapI_CUI() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, const char *, int, u32)> void WrapI_ICIU() {
|
||||
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(const char *, int, u32)> void WrapI_CIU() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(const char *, u32, u32)> void WrapI_CUU() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(const char *, u32, u32, u32)> void WrapI_CUUU() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
|
||||
PARAM(3));
|
||||
RETURN(retval);
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
|
||||
PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(const char *, const char*, int, int)> void WrapI_CCII() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(const char *, u32, u32, int, u32, u32)> void WrapI_CUUIUU() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
|
||||
PARAM(3), PARAM(4), PARAM(5));
|
||||
RETURN(retval);
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
|
||||
PARAM(3), PARAM(4), PARAM(5));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(const char *, int, int, u32, int, int)> void WrapI_CIIUII() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
|
||||
PARAM(3), PARAM(4), PARAM(5));
|
||||
RETURN(retval);
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
|
||||
PARAM(3), PARAM(4), PARAM(5));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(const char *, int, u32, u32, u32)> void WrapI_CIUUU() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
|
||||
PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
|
||||
PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(const char *, u32, u32, u32, u32, u32)> void WrapI_CUUUUU() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
|
||||
PARAM(3), PARAM(4), PARAM(5));
|
||||
RETURN(retval);
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
|
||||
PARAM(3), PARAM(4), PARAM(5));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(const char *, u32)> void WrapU_CU() {
|
||||
u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
|
||||
RETURN((u32) retval);
|
||||
u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
|
||||
RETURN((u32) retval);
|
||||
}
|
||||
|
||||
template<u32 func(u32, const char *)> void WrapU_UC() {
|
||||
u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
|
||||
RETURN(retval);
|
||||
u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(const char *, u32, u32)> void WrapU_CUU() {
|
||||
u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
|
||||
RETURN((u32) retval);
|
||||
u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
|
||||
RETURN((u32) retval);
|
||||
}
|
||||
|
||||
template<u32 func(int, int, int)> void WrapU_III() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(int, int)> void WrapU_II() {
|
||||
u32 retval = func(PARAM(0), PARAM(1));
|
||||
RETURN(retval);
|
||||
u32 retval = func(PARAM(0), PARAM(1));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(int, int, int, int)> void WrapU_IIII() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(int, u32, u32)> void WrapU_IUU() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(int, u32, u32, u32)> void WrapU_IUUU() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(int, u32, u32, u32, u32)> void WrapU_IUUUU() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(u32, u32, u32)> void WrapU_UUU() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<void func(int, u32, u32)> void WrapV_IUU() {
|
||||
func(PARAM(0), PARAM(1), PARAM(2));
|
||||
func(PARAM(0), PARAM(1), PARAM(2));
|
||||
}
|
||||
|
||||
template<void func(int, int, u32)> void WrapV_IIU() {
|
||||
func(PARAM(0), PARAM(1), PARAM(2));
|
||||
func(PARAM(0), PARAM(1), PARAM(2));
|
||||
}
|
||||
|
||||
template<void func(u32, int, u32)> void WrapV_UIU() {
|
||||
func(PARAM(0), PARAM(1), PARAM(2));
|
||||
func(PARAM(0), PARAM(1), PARAM(2));
|
||||
}
|
||||
|
||||
template<int func(u32, int, u32)> void WrapI_UIU() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<void func(int, u32, u32, u32, u32)> void WrapV_IUUUU() {
|
||||
func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
|
||||
func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
|
||||
}
|
||||
|
||||
template<void func(u32, u32, u32)> void WrapV_UUU() {
|
||||
func(PARAM(0), PARAM(1), PARAM(2));
|
||||
func(PARAM(0), PARAM(1), PARAM(2));
|
||||
}
|
||||
|
||||
template<void func(u32, u32, u32, u32)> void WrapV_UUUU() {
|
||||
func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
}
|
||||
|
||||
template<void func(const char *, u32, int, u32)> void WrapV_CUIU() {
|
||||
func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
|
||||
func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
|
||||
}
|
||||
|
||||
template<int func(const char *, u32, int, u32)> void WrapI_CUIU() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<void func(u32, const char *, u32, int, u32)> void WrapV_UCUIU() {
|
||||
func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3),
|
||||
PARAM(4));
|
||||
func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3),
|
||||
PARAM(4));
|
||||
}
|
||||
|
||||
template<int func(u32, const char *, u32, int, u32)> void WrapI_UCUIU() {
|
||||
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2),
|
||||
PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2),
|
||||
PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<void func(const char *, u32, int, int, u32)> void WrapV_CUIIU() {
|
||||
func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3),
|
||||
PARAM(4));
|
||||
func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3),
|
||||
PARAM(4));
|
||||
}
|
||||
|
||||
template<int func(const char *, u32, int, int, u32)> void WrapI_CUIIU() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
|
||||
PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
|
||||
PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(u32, u32, u32, u32)> void WrapU_UUUU() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(u32, const char *, u32, u32)> void WrapU_UCUU() {
|
||||
u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(u32, u32, u32, int)> void WrapU_UUUI() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(u32, u32, u32, int, u32)> void WrapU_UUUIU() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(u32, u32, u32, int, u32, int)> void WrapU_UUUIUI() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
|
||||
RETURN(retval);
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(u32, u32, int, u32)> void WrapU_UUIU() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(u32, int, int, int)> void WrapU_UIII() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, u32, u32, u32, u32)> void WrapI_IUUUU() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, u32, u32, u32, u32, u32)> void WrapI_IUUUUU() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
|
||||
RETURN(retval);
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, u32, int, int)> void WrapI_IUII() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
template<u32 func(u32, u32, u32, u32, u32)> void WrapU_UUUUU() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<void func(u32, u32, u32, u32, u32)> void WrapV_UUUUU() {
|
||||
func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
|
||||
func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
|
||||
}
|
||||
|
||||
template<u32 func(const char *, const char *)> void WrapU_CC() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)),
|
||||
Memory::GetCharPointer(PARAM(1)));
|
||||
RETURN(retval);
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)),
|
||||
Memory::GetCharPointer(PARAM(1)));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<void func(const char *, int)> void WrapV_CI() {
|
||||
func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
|
||||
func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
|
||||
}
|
||||
|
||||
template<u32 func(const char *, int)> void WrapU_CI() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
|
||||
RETURN(retval);
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(const char *, int, int)> void WrapU_CII() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(const char *, int, u32, int, u32)> void WrapU_CIUIU() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
|
||||
PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
|
||||
PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(const char *, int, u32, int, u32, int)> void WrapU_CIUIUI() {
|
||||
u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
|
||||
PARAM(3), PARAM(4), PARAM(5));
|
||||
RETURN(retval);
|
||||
u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
|
||||
PARAM(3), PARAM(4), PARAM(5));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUU() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4),
|
||||
PARAM(5));
|
||||
RETURN(retval);
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4),
|
||||
PARAM(5));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, u32, u32, u32)> void WrapI_IUUU() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, u32, u32)> void WrapI_IUU() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(u32, u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUUU() {
|
||||
|
@ -686,33 +686,33 @@ template<u32 func(u32, u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUUU() {
|
|||
}
|
||||
|
||||
template<int func(u32, int, u32, u32)> void WrapI_UIUU() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, const char *)> void WrapI_IC() {
|
||||
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
|
||||
RETURN(retval);
|
||||
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template <int func(int, const char *, const char *, u32, int)> void WrapI_ICCUI() {
|
||||
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template <int func(int, const char *, const char *, int)> void WrapI_ICCI() {
|
||||
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3));
|
||||
RETURN(retval);
|
||||
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template <int func(const char *, int, int)> void WrapI_CII() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template <int func(int, const char *, int)> void WrapI_ICI() {
|
||||
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2));
|
||||
RETURN(retval);
|
||||
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, void *, void *, void *, void *, u32, int)> void WrapI_IVVVVUI(){
|
||||
|
@ -724,3 +724,8 @@ template<int func(int, const char *, u32, void *, int, int, int)> void WrapI_ICU
|
|||
u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)), PARAM(4), PARAM(5), PARAM(6));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(u32, s64)> void WrapI_US64() {
|
||||
int retval = func(PARAM(0), PARAM64(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
|
|
@ -76,7 +76,7 @@ void CallSyscall(u32 opcode) {
|
|||
if (info->func) {
|
||||
info->func();
|
||||
} else {
|
||||
ERROR_LOG(HLE, "Unimplemented HLE function %s", info->name);
|
||||
ERROR_LOG(HLE, "Unimplemented SysCall function %s(..)", info->name.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#define PARAM(n) Core::g_app_core->GetReg(n)
|
||||
#define PARAM64(n) (Core::g_app_core->GetReg(n) | ((u64)Core::g_app_core->GetReg(n + 1) << 32))
|
||||
#define RETURN(n) Core::g_app_core->SetReg(0, n)
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
|
|
@ -27,133 +27,145 @@ Result SendSyncRequest(Handle session) {
|
|||
return 0;
|
||||
}
|
||||
|
||||
/// Close a handle
|
||||
Result CloseHandle(Handle handle) {
|
||||
// ImplementMe
|
||||
return 0;
|
||||
}
|
||||
|
||||
/// Wait for a handle to synchronize, timeout after the specified nanoseconds
|
||||
Result WaitSynchronization1(Handle handle, s64 nanoseconds) {
|
||||
// ImplementMe
|
||||
return 0;
|
||||
}
|
||||
|
||||
const HLE::FunctionDef Syscall_Table[] = {
|
||||
{0x00, NULL, "Unknown"},
|
||||
{0x01, NULL, "ControlMemory"},
|
||||
{0x02, NULL, "QueryMemory"},
|
||||
{0x03, NULL, "ExitProcess"},
|
||||
{0x04, NULL, "GetProcessAffinityMask"},
|
||||
{0x05, NULL, "SetProcessAffinityMask"},
|
||||
{0x06, NULL, "GetProcessIdealProcessor"},
|
||||
{0x07, NULL, "SetProcessIdealProcessor"},
|
||||
{0x08, NULL, "CreateThread"},
|
||||
{0x09, NULL, "ExitThread"},
|
||||
{0x0A, NULL, "SleepThread"},
|
||||
{0x0B, NULL, "GetThreadPriority"},
|
||||
{0x0C, NULL, "SetThreadPriority"},
|
||||
{0x0D, NULL, "GetThreadAffinityMask"},
|
||||
{0x0E, NULL, "SetThreadAffinityMask"},
|
||||
{0x0F, NULL, "GetThreadIdealProcessor"},
|
||||
{0x10, NULL, "SetThreadIdealProcessor"},
|
||||
{0x11, NULL, "GetCurrentProcessorNumber"},
|
||||
{0x12, NULL, "Run"},
|
||||
{0x13, NULL, "CreateMutex"},
|
||||
{0x14, NULL, "ReleaseMutex"},
|
||||
{0x15, NULL, "CreateSemaphore"},
|
||||
{0x16, NULL, "ReleaseSemaphore"},
|
||||
{0x17, NULL, "CreateEvent"},
|
||||
{0x18, NULL, "SignalEvent"},
|
||||
{0x19, NULL, "ClearEvent"},
|
||||
{0x1A, NULL, "CreateTimer"},
|
||||
{0x1B, NULL, "SetTimer"},
|
||||
{0x1C, NULL, "CancelTimer"},
|
||||
{0x1D, NULL, "ClearTimer"},
|
||||
{0x1E, NULL, "CreateMemoryBlock"},
|
||||
{0x1F, NULL, "MapMemoryBlock"},
|
||||
{0x20, NULL, "UnmapMemoryBlock"},
|
||||
{0x21, NULL, "CreateAddressArbiter"},
|
||||
{0x22, NULL, "ArbitrateAddress"},
|
||||
{0x23, NULL, "CloseHandle"},
|
||||
{0x24, NULL, "WaitSynchronization1"},
|
||||
{0x25, NULL, "WaitSynchronizationN"},
|
||||
{0x26, NULL, "SignalAndWait"},
|
||||
{0x27, NULL, "DuplicateHandle"},
|
||||
{0x28, NULL, "GetSystemTick"},
|
||||
{0x29, NULL, "GetHandleInfo"},
|
||||
{0x2A, NULL, "GetSystemInfo"},
|
||||
{0x2B, NULL, "GetProcessInfo"},
|
||||
{0x2C, NULL, "GetThreadInfo"},
|
||||
{0x2D, WrapI_VC<ConnectToPort>, "ConnectToPort"},
|
||||
{0x2E, NULL, "SendSyncRequest1"},
|
||||
{0x2F, NULL, "SendSyncRequest2"},
|
||||
{0x30, NULL, "SendSyncRequest3"},
|
||||
{0x31, NULL, "SendSyncRequest4"},
|
||||
{0x32, WrapI_U<SendSyncRequest>, "SendSyncRequest"},
|
||||
{0x33, NULL, "OpenProcess"},
|
||||
{0x34, NULL, "OpenThread"},
|
||||
{0x35, NULL, "GetProcessId"},
|
||||
{0x36, NULL, "GetProcessIdOfThread"},
|
||||
{0x37, NULL, "GetThreadId"},
|
||||
{0x38, NULL, "GetResourceLimit"},
|
||||
{0x39, NULL, "GetResourceLimitLimitValues"},
|
||||
{0x3A, NULL, "GetResourceLimitCurrentValues"},
|
||||
{0x3B, NULL, "GetThreadContext"},
|
||||
{0x3C, NULL, "Break"},
|
||||
{0x3D, NULL, "OutputDebugString"},
|
||||
{0x3E, NULL, "ControlPerformanceCounter"},
|
||||
{0x3F, NULL, "Unknown"},
|
||||
{0x40, NULL, "Unknown"},
|
||||
{0x41, NULL, "Unknown"},
|
||||
{0x42, NULL, "Unknown"},
|
||||
{0x43, NULL, "Unknown"},
|
||||
{0x44, NULL, "Unknown"},
|
||||
{0x45, NULL, "Unknown"},
|
||||
{0x46, NULL, "Unknown"},
|
||||
{0x47, NULL, "CreatePort"},
|
||||
{0x48, NULL, "CreateSessionToPort"},
|
||||
{0x49, NULL, "CreateSession"},
|
||||
{0x4A, NULL, "AcceptSession"},
|
||||
{0x4B, NULL, "ReplyAndReceive1"},
|
||||
{0x4C, NULL, "ReplyAndReceive2"},
|
||||
{0x4D, NULL, "ReplyAndReceive3"},
|
||||
{0x4E, NULL, "ReplyAndReceive4"},
|
||||
{0x4F, NULL, "ReplyAndReceive"},
|
||||
{0x50, NULL, "BindInterrupt"},
|
||||
{0x51, NULL, "UnbindInterrupt"},
|
||||
{0x52, NULL, "InvalidateProcessDataCache"},
|
||||
{0x53, NULL, "StoreProcessDataCache"},
|
||||
{0x54, NULL, "FlushProcessDataCache"},
|
||||
{0x55, NULL, "StartInterProcessDma"},
|
||||
{0x56, NULL, "StopDma"},
|
||||
{0x57, NULL, "GetDmaState"},
|
||||
{0x58, NULL, "RestartDma"},
|
||||
{0x59, NULL, "Unknown"},
|
||||
{0x5A, NULL, "Unknown"},
|
||||
{0x5B, NULL, "Unknown"},
|
||||
{0x5C, NULL, "Unknown"},
|
||||
{0x5D, NULL, "Unknown"},
|
||||
{0x5E, NULL, "Unknown"},
|
||||
{0x5F, NULL, "Unknown"},
|
||||
{0x60, NULL, "DebugActiveProcess"},
|
||||
{0x61, NULL, "BreakDebugProcess"},
|
||||
{0x62, NULL, "TerminateDebugProcess"},
|
||||
{0x63, NULL, "GetProcessDebugEvent"},
|
||||
{0x64, NULL, "ContinueDebugEvent"},
|
||||
{0x65, NULL, "GetProcessList"},
|
||||
{0x66, NULL, "GetThreadList"},
|
||||
{0x67, NULL, "GetDebugThreadContext"},
|
||||
{0x68, NULL, "SetDebugThreadContext"},
|
||||
{0x69, NULL, "QueryDebugProcessMemory"},
|
||||
{0x6A, NULL, "ReadProcessMemory"},
|
||||
{0x6B, NULL, "WriteProcessMemory"},
|
||||
{0x6C, NULL, "SetHardwareBreakPoint"},
|
||||
{0x6D, NULL, "GetDebugThreadParam"},
|
||||
{0x6E, NULL, "Unknown"},
|
||||
{0x6F, NULL, "Unknown"},
|
||||
{0x70, NULL, "ControlProcessMemory"},
|
||||
{0x71, NULL, "MapProcessMemory"},
|
||||
{0x72, NULL, "UnmapProcessMemory"},
|
||||
{0x73, NULL, "Unknown"},
|
||||
{0x74, NULL, "Unknown"},
|
||||
{0x75, NULL, "Unknown"},
|
||||
{0x76, NULL, "TerminateProcess"},
|
||||
{0x77, NULL, "Unknown"},
|
||||
{0x78, NULL, "CreateResourceLimit"},
|
||||
{0x79, NULL, "Unknown"},
|
||||
{0x7A, NULL, "Unknown"},
|
||||
{0x7B, NULL, "Unknown"},
|
||||
{0x7C, NULL, "KernelSetState"},
|
||||
{0x7D, NULL, "QueryProcessMemory"},
|
||||
{0x00, NULL, "Unknown"},
|
||||
{0x01, NULL, "ControlMemory"},
|
||||
{0x02, NULL, "QueryMemory"},
|
||||
{0x03, NULL, "ExitProcess"},
|
||||
{0x04, NULL, "GetProcessAffinityMask"},
|
||||
{0x05, NULL, "SetProcessAffinityMask"},
|
||||
{0x06, NULL, "GetProcessIdealProcessor"},
|
||||
{0x07, NULL, "SetProcessIdealProcessor"},
|
||||
{0x08, NULL, "CreateThread"},
|
||||
{0x09, NULL, "ExitThread"},
|
||||
{0x0A, NULL, "SleepThread"},
|
||||
{0x0B, NULL, "GetThreadPriority"},
|
||||
{0x0C, NULL, "SetThreadPriority"},
|
||||
{0x0D, NULL, "GetThreadAffinityMask"},
|
||||
{0x0E, NULL, "SetThreadAffinityMask"},
|
||||
{0x0F, NULL, "GetThreadIdealProcessor"},
|
||||
{0x10, NULL, "SetThreadIdealProcessor"},
|
||||
{0x11, NULL, "GetCurrentProcessorNumber"},
|
||||
{0x12, NULL, "Run"},
|
||||
{0x13, NULL, "CreateMutex"},
|
||||
{0x14, NULL, "ReleaseMutex"},
|
||||
{0x15, NULL, "CreateSemaphore"},
|
||||
{0x16, NULL, "ReleaseSemaphore"},
|
||||
{0x17, NULL, "CreateEvent"},
|
||||
{0x18, NULL, "SignalEvent"},
|
||||
{0x19, NULL, "ClearEvent"},
|
||||
{0x1A, NULL, "CreateTimer"},
|
||||
{0x1B, NULL, "SetTimer"},
|
||||
{0x1C, NULL, "CancelTimer"},
|
||||
{0x1D, NULL, "ClearTimer"},
|
||||
{0x1E, NULL, "CreateMemoryBlock"},
|
||||
{0x1F, NULL, "MapMemoryBlock"},
|
||||
{0x20, NULL, "UnmapMemoryBlock"},
|
||||
{0x21, NULL, "CreateAddressArbiter"},
|
||||
{0x22, NULL, "ArbitrateAddress"},
|
||||
{0x23, WrapI_U<CloseHandle>, "CloseHandle"},
|
||||
{0x24, WrapI_US64<WaitSynchronization1>, "WaitSynchronization1"},
|
||||
{0x25, NULL, "WaitSynchronizationN"},
|
||||
{0x26, NULL, "SignalAndWait"},
|
||||
{0x27, NULL, "DuplicateHandle"},
|
||||
{0x28, NULL, "GetSystemTick"},
|
||||
{0x29, NULL, "GetHandleInfo"},
|
||||
{0x2A, NULL, "GetSystemInfo"},
|
||||
{0x2B, NULL, "GetProcessInfo"},
|
||||
{0x2C, NULL, "GetThreadInfo"},
|
||||
{0x2D, WrapI_VC<ConnectToPort>, "ConnectToPort"},
|
||||
{0x2E, NULL, "SendSyncRequest1"},
|
||||
{0x2F, NULL, "SendSyncRequest2"},
|
||||
{0x30, NULL, "SendSyncRequest3"},
|
||||
{0x31, NULL, "SendSyncRequest4"},
|
||||
{0x32, WrapI_U<SendSyncRequest>, "SendSyncRequest"},
|
||||
{0x33, NULL, "OpenProcess"},
|
||||
{0x34, NULL, "OpenThread"},
|
||||
{0x35, NULL, "GetProcessId"},
|
||||
{0x36, NULL, "GetProcessIdOfThread"},
|
||||
{0x37, NULL, "GetThreadId"},
|
||||
{0x38, NULL, "GetResourceLimit"},
|
||||
{0x39, NULL, "GetResourceLimitLimitValues"},
|
||||
{0x3A, NULL, "GetResourceLimitCurrentValues"},
|
||||
{0x3B, NULL, "GetThreadContext"},
|
||||
{0x3C, NULL, "Break"},
|
||||
{0x3D, NULL, "OutputDebugString"},
|
||||
{0x3E, NULL, "ControlPerformanceCounter"},
|
||||
{0x3F, NULL, "Unknown"},
|
||||
{0x40, NULL, "Unknown"},
|
||||
{0x41, NULL, "Unknown"},
|
||||
{0x42, NULL, "Unknown"},
|
||||
{0x43, NULL, "Unknown"},
|
||||
{0x44, NULL, "Unknown"},
|
||||
{0x45, NULL, "Unknown"},
|
||||
{0x46, NULL, "Unknown"},
|
||||
{0x47, NULL, "CreatePort"},
|
||||
{0x48, NULL, "CreateSessionToPort"},
|
||||
{0x49, NULL, "CreateSession"},
|
||||
{0x4A, NULL, "AcceptSession"},
|
||||
{0x4B, NULL, "ReplyAndReceive1"},
|
||||
{0x4C, NULL, "ReplyAndReceive2"},
|
||||
{0x4D, NULL, "ReplyAndReceive3"},
|
||||
{0x4E, NULL, "ReplyAndReceive4"},
|
||||
{0x4F, NULL, "ReplyAndReceive"},
|
||||
{0x50, NULL, "BindInterrupt"},
|
||||
{0x51, NULL, "UnbindInterrupt"},
|
||||
{0x52, NULL, "InvalidateProcessDataCache"},
|
||||
{0x53, NULL, "StoreProcessDataCache"},
|
||||
{0x54, NULL, "FlushProcessDataCache"},
|
||||
{0x55, NULL, "StartInterProcessDma"},
|
||||
{0x56, NULL, "StopDma"},
|
||||
{0x57, NULL, "GetDmaState"},
|
||||
{0x58, NULL, "RestartDma"},
|
||||
{0x59, NULL, "Unknown"},
|
||||
{0x5A, NULL, "Unknown"},
|
||||
{0x5B, NULL, "Unknown"},
|
||||
{0x5C, NULL, "Unknown"},
|
||||
{0x5D, NULL, "Unknown"},
|
||||
{0x5E, NULL, "Unknown"},
|
||||
{0x5F, NULL, "Unknown"},
|
||||
{0x60, NULL, "DebugActiveProcess"},
|
||||
{0x61, NULL, "BreakDebugProcess"},
|
||||
{0x62, NULL, "TerminateDebugProcess"},
|
||||
{0x63, NULL, "GetProcessDebugEvent"},
|
||||
{0x64, NULL, "ContinueDebugEvent"},
|
||||
{0x65, NULL, "GetProcessList"},
|
||||
{0x66, NULL, "GetThreadList"},
|
||||
{0x67, NULL, "GetDebugThreadContext"},
|
||||
{0x68, NULL, "SetDebugThreadContext"},
|
||||
{0x69, NULL, "QueryDebugProcessMemory"},
|
||||
{0x6A, NULL, "ReadProcessMemory"},
|
||||
{0x6B, NULL, "WriteProcessMemory"},
|
||||
{0x6C, NULL, "SetHardwareBreakPoint"},
|
||||
{0x6D, NULL, "GetDebugThreadParam"},
|
||||
{0x6E, NULL, "Unknown"},
|
||||
{0x6F, NULL, "Unknown"},
|
||||
{0x70, NULL, "ControlProcessMemory"},
|
||||
{0x71, NULL, "MapProcessMemory"},
|
||||
{0x72, NULL, "UnmapProcessMemory"},
|
||||
{0x73, NULL, "Unknown"},
|
||||
{0x74, NULL, "Unknown"},
|
||||
{0x75, NULL, "Unknown"},
|
||||
{0x76, NULL, "TerminateProcess"},
|
||||
{0x77, NULL, "Unknown"},
|
||||
{0x78, NULL, "CreateResourceLimit"},
|
||||
{0x79, NULL, "Unknown"},
|
||||
{0x7A, NULL, "Unknown"},
|
||||
{0x7B, NULL, "Unknown"},
|
||||
{0x7C, NULL, "KernelSetState"},
|
||||
{0x7D, NULL, "QueryProcessMemory"},
|
||||
};
|
||||
|
||||
void Register() {
|
||||
|
|
Loading…
Reference in a new issue