Implemented NSIS installer for Lime3DS

This commit is contained in:
OpenSauce04 2024-09-05 15:42:17 +01:00 committed by OpenSauce
parent 125877647a
commit f03e36ed7a
4 changed files with 223 additions and 3 deletions

View file

@ -6,7 +6,7 @@ GITREV="`git show -s --format='%h'`"
REV_NAME="lime3ds-$OS-$TARGET-$GITDATE-$GITREV"
# Determine the name of the release being built.
if [[ "$GITHUB_REF_TYPE" == "tag" ]]; then
if [ "$GITHUB_REF_TYPE" = "tag" ]; then
RELEASE_NAME=lime3ds-$GITHUB_REF_NAME
REV_NAME="lime3ds-$GITHUB_REF_NAME-$OS-$TARGET"
else
@ -50,7 +50,10 @@ function pack_artifacts() {
rm -rf "$REV_NAME"
}
if [ -n "$UNPACKED" ]; then
if [ "$OS" = "windows" ] && [ "$GITHUB_REF_TYPE" = "tag" ]; then
# Move the installer to the artifacts directory
mv src/installer/bin/*.exe artifacts/
elif [ -n "$UNPACKED" ]; then
# Copy the artifacts to be uploaded unpacked.
for ARTIFACT in build/bundle/*; do
FILENAME=$(basename "$ARTIFACT")

View file

@ -174,10 +174,23 @@ jobs:
pacboy: >-
toolchain:p ccache:p cmake:p ninja:p spirv-tools:p
qt6-base:p qt6-multimedia:p qt6-multimedia-wmf:p qt6-tools:p qt6-translations:p
- name: Install NSIS
run: |
Invoke-WebRequest https://deac-riga.dl.sourceforge.net/project/nsis/NSIS%203/3.10/nsis-3.10-setup.exe?viasf=1 -OutFile C:\WINDOWS\Temp\nsis-3.10-setup.exe
Invoke-Expression "& C:\WINDOWS\Temp\nsis-3.10-setup.exe \S"
shell: pwsh
- name: Disable line ending translation
run: git config --global core.autocrlf input
- name: Build
run: ./.ci/windows.sh
- name: Generate installer
if: ${{ github.ref_type == 'tag' }}
run: |
cd src\installer
"C:\Program Files (x86)\NSIS\makensis.exe" /DPRODUCT_VARIANT=${{ matrix.target }} /DPRODUCT_VERSION=${{ github.ref_name }} lime3ds.nsi
mkdir bin
move /y *.exe bin\
shell: cmd
- name: Pack
run: ./.ci/pack.sh
- name: Upload
@ -256,4 +269,4 @@ jobs:
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
asset_paths: '["./**/*.tar.*","./**/*.AppImage","./**/*.zip","./**/*.apk","./**/*.aab"]'
asset_paths: '["./**/*.tar.*","./**/*.AppImage","./**/*.zip","./**/*.apk","./**/*.aab","./**/*.exe"]'

3
.gitignore vendored
View file

@ -3,6 +3,9 @@
doc-build/
build-*/
# NSIS built executables
src/installer/*.exe
# Generated source files
src/common/scm_rev.cpp
.travis.descriptor.json

201
src/installer/lime3ds.nsi Normal file
View file

@ -0,0 +1,201 @@
; Copyright Dolphin Emulator Project
; Licensed under GPLv2 or any later version
; Refer to the license.txt file included.
; Usage:
; get the latest nsis: https://nsis.sourceforge.io/Download
; probably also want vscode extension: https://marketplace.visualstudio.com/items?itemName=idleberg.nsis
; makensis /DPRODUCT_VERSION=<release-name> /DPRODUCT_VARIANT=<msvc/msys2> <this-script>
; Require /DPRODUCT_VERSION=<release-name> to makensis.
!ifndef PRODUCT_VERSION
!error "PRODUCT_VERSION must be defined"
!endif
; Require /DPRODUCT_VARIANT=<release-name> to makensis.
!ifndef PRODUCT_VARIANT
!error "PRODUCT_VARIANT must be defined"
!endif
!define PRODUCT_NAME "Lime3DS"
!define PRODUCT_PUBLISHER "Lime3DS Emulator Developers"
!define PRODUCT_WEB_SITE "https://lime3ds.github.io/"
!define PRODUCT_DIR_REGKEY "Software\Microsoft\Windows\CurrentVersion\App Paths\${PRODUCT_NAME}.exe"
!define PRODUCT_UNINST_KEY "Software\Microsoft\Windows\CurrentVersion\Uninstall\${PRODUCT_NAME}"
!define BINARY_SOURCE_DIR "..\..\build\bundle"
Name "${PRODUCT_NAME}"
OutFile "lime3ds-${PRODUCT_VERSION}-windows-${PRODUCT_VARIANT}.exe"
SetCompressor /SOLID lzma
ShowInstDetails show
ShowUnInstDetails show
; Setup MultiUser support:
; If launched without ability to elevate, user will not see any extra options.
; If user has ability to elevate, they can choose to install system-wide, with default to CurrentUser.
!define MULTIUSER_EXECUTIONLEVEL Highest
!define MULTIUSER_INSTALLMODE_INSTDIR "${PRODUCT_NAME}"
!define MULTIUSER_MUI
!define MULTIUSER_INSTALLMODE_COMMANDLINE
!define MULTIUSER_USE_PROGRAMFILES64
!include "MultiUser.nsh"
!include "MUI2.nsh"
; MUI Settings
!define MUI_ICON "../../dist/lime.ico"
!define MUI_UNICON "${NSISDIR}\Contrib\Graphics\Icons\modern-uninstall.ico"
; License page
!insertmacro MUI_PAGE_LICENSE "..\..\license.txt"
; All/Current user selection page
!insertmacro MULTIUSER_PAGE_INSTALLMODE
; Directory page
!insertmacro MUI_PAGE_DIRECTORY
; Instfiles page
!insertmacro MUI_PAGE_INSTFILES
; Finish page
!insertmacro MUI_PAGE_FINISH
; Uninstaller pages
!insertmacro MUI_UNPAGE_INSTFILES
; Language files
!insertmacro MUI_LANGUAGE "English"
!insertmacro MUI_LANGUAGE "SimpChinese"
!insertmacro MUI_LANGUAGE "TradChinese"
!insertmacro MUI_LANGUAGE "Danish"
!insertmacro MUI_LANGUAGE "Dutch"
!insertmacro MUI_LANGUAGE "Finnish"
!insertmacro MUI_LANGUAGE "French"
!insertmacro MUI_LANGUAGE "German"
!insertmacro MUI_LANGUAGE "Greek"
!insertmacro MUI_LANGUAGE "Hungarian"
!insertmacro MUI_LANGUAGE "Indonesian"
!insertmacro MUI_LANGUAGE "Italian"
!insertmacro MUI_LANGUAGE "Japanese"
!insertmacro MUI_LANGUAGE "Korean"
!insertmacro MUI_LANGUAGE "Lithuanian"
!insertmacro MUI_LANGUAGE "Norwegian"
!insertmacro MUI_LANGUAGE "Polish"
!insertmacro MUI_LANGUAGE "PortugueseBR"
!insertmacro MUI_LANGUAGE "Romanian"
!insertmacro MUI_LANGUAGE "Spanish"
!insertmacro MUI_LANGUAGE "Turkish"
!insertmacro MUI_LANGUAGE "Vietnamese"
; MUI end ------
!include "WinVer.nsh"
; Declare the installer itself as win10/win11 compatible, so WinVer.nsh works correctly.
ManifestSupportedOS {8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}
Function .onInit
!insertmacro MULTIUSER_INIT
; Keep in sync with build_info.txt
!define MIN_WIN10_VERSION 1703
${IfNot} ${AtLeastwin10}
${OrIfNot} ${AtLeastWaaS} ${MIN_WIN10_VERSION}
MessageBox MB_OK "At least Windows 10 version ${MIN_WIN10_VERSION} is required."
Abort
${EndIf}
!insertmacro MUI_LANGDLL_DISPLAY
FunctionEnd
Function un.onInit
!insertmacro MULTIUSER_UNINIT
FunctionEnd
Var DisplayName
!macro UPDATE_DISPLAYNAME
${If} $MultiUser.InstallMode == "CurrentUser"
StrCpy $DisplayName "$(^Name) (User)"
${Else}
StrCpy $DisplayName "$(^Name)"
${EndIf}
!macroend
Section "Base"
ExecWait '"$INSTDIR\uninst.exe" /S _?=$INSTDIR'
SectionIn RO
SetOutPath "$INSTDIR"
; The binplaced build output will be included verbatim.
File /r "${BINARY_SOURCE_DIR}\*"
!insertmacro UPDATE_DISPLAYNAME
; Create start menu and desktop shortcuts
; This needs to be done after Dolphin.exe is copied
CreateDirectory "$SMPROGRAMS\${PRODUCT_NAME}"
CreateShortCut "$SMPROGRAMS\${PRODUCT_NAME}\$DisplayName.lnk" "$INSTDIR\lime3ds.exe"
CreateShortCut "$DESKTOP\$DisplayName.lnk" "$INSTDIR\lime3ds.exe"
; ??
SetOutPath "$TEMP"
SectionEnd
Section -AdditionalIcons
; Create start menu shortcut for the uninstaller
CreateShortCut "$SMPROGRAMS\${PRODUCT_NAME}\Uninstall $DisplayName.lnk" "$INSTDIR\uninst.exe" "/$MultiUser.InstallMode"
SectionEnd
!include "FileFunc.nsh"
Section -Post
WriteUninstaller "$INSTDIR\uninst.exe"
WriteRegStr SHCTX "${PRODUCT_DIR_REGKEY}" "" "$INSTDIR\lime3ds.exe"
; Write metadata for add/remove programs applet
WriteRegStr SHCTX "${PRODUCT_UNINST_KEY}" "DisplayName" "$DisplayName"
WriteRegStr SHCTX "${PRODUCT_UNINST_KEY}" "UninstallString" "$INSTDIR\uninst.exe /$MultiUser.InstallMode"
WriteRegStr SHCTX "${PRODUCT_UNINST_KEY}" "DisplayIcon" "$INSTDIR\lime3ds.exe"
WriteRegStr SHCTX "${PRODUCT_UNINST_KEY}" "DisplayVersion" "${PRODUCT_VERSION}"
WriteRegStr SHCTX "${PRODUCT_UNINST_KEY}" "URLInfoAbout" "${PRODUCT_WEB_SITE}"
WriteRegStr SHCTX "${PRODUCT_UNINST_KEY}" "Publisher" "${PRODUCT_PUBLISHER}"
WriteRegStr SHCTX "${PRODUCT_UNINST_KEY}" "InstallLocation" "$INSTDIR"
${GetSize} "$INSTDIR" "/S=0K" $0 $1 $2
IntFmt $0 "0x%08X" $0
WriteRegDWORD SHCTX "${PRODUCT_UNINST_KEY}" "EstimatedSize" "$0"
WriteRegStr SHCTX "${PRODUCT_UNINST_KEY}" "Comments" "3DS emulator based on Citra"
SectionEnd
Section Uninstall
!insertmacro UPDATE_DISPLAYNAME
Delete "$SMPROGRAMS\${PRODUCT_NAME}\Uninstall $DisplayName.lnk"
Delete "$DESKTOP\$DisplayName.lnk"
Delete "$SMPROGRAMS\${PRODUCT_NAME}\$DisplayName.lnk"
RMDir "$SMPROGRAMS\${PRODUCT_NAME}"
; Be a bit careful to not delete files a user may have put into the install directory.
Delete "$INSTDIR\*.dll"
Delete "$INSTDIR\lime3ds.exe"
Delete "$INSTDIR\lime3ds-room.exe"
Delete "$INSTDIR\license.txt"
Delete "$INSTDIR\qt.conf"
Delete "$INSTDIR\README.md"
Delete "$INSTDIR\uninst.exe"
RMDir /r "$INSTDIR\dist"
RMDir /r "$INSTDIR\plugins"
RMDir /r "$INSTDIR\scripting"
; In case user is upgrading from 2117.1 or earlier
Delete "$INSTDIR\lime3ds-cli.exe"
Delete "$INSTDIR\lime3ds-gui.exe"
; This should never be distributed via the installer, but just in case it is
Delete "$INSTDIR\tests.exe"
; Delete the installation directory if there are no files left
RMDir "$INSTDIR"
DeleteRegKey SHCTX "${PRODUCT_UNINST_KEY}"
DeleteRegKey SHCTX "${PRODUCT_DIR_REGKEY}"
SetAutoClose true
SectionEnd