mirror of
https://github.com/Lime3DS/Lime3DS
synced 2024-12-27 09:32:30 -06:00
Merge pull request #4082 from zhaowenlan1779/port-yuzu-906
Port "input_common: minor changes" from yuzu
This commit is contained in:
commit
f201484c63
3 changed files with 8 additions and 19 deletions
|
@ -5,6 +5,7 @@
|
|||
#include <atomic>
|
||||
#include <list>
|
||||
#include <mutex>
|
||||
#include <utility>
|
||||
#include "input_common/keyboard.h"
|
||||
|
||||
namespace InputCommon {
|
||||
|
@ -12,9 +13,9 @@ namespace InputCommon {
|
|||
class KeyButton final : public Input::ButtonDevice {
|
||||
public:
|
||||
explicit KeyButton(std::shared_ptr<KeyButtonList> key_button_list_)
|
||||
: key_button_list(key_button_list_) {}
|
||||
: key_button_list(std::move(key_button_list_)) {}
|
||||
|
||||
~KeyButton();
|
||||
~KeyButton() override;
|
||||
|
||||
bool GetStatus() const override {
|
||||
return status.load();
|
||||
|
|
|
@ -133,7 +133,7 @@ public:
|
|||
device = std::make_shared<MotionEmuDevice>(update_millisecond, sensitivity, tilt_clamp);
|
||||
}
|
||||
|
||||
std::tuple<Math::Vec3<float>, Math::Vec3<float>> GetStatus() const {
|
||||
std::tuple<Math::Vec3<float>, Math::Vec3<float>> GetStatus() const override {
|
||||
return device->GetStatus();
|
||||
}
|
||||
|
||||
|
|
|
@ -82,7 +82,7 @@ private:
|
|||
class SDLButton final : public Input::ButtonDevice {
|
||||
public:
|
||||
explicit SDLButton(std::shared_ptr<SDLJoystick> joystick_, int button_)
|
||||
: joystick(joystick_), button(button_) {}
|
||||
: joystick(std::move(joystick_)), button(button_) {}
|
||||
|
||||
bool GetStatus() const override {
|
||||
return joystick->GetButton(button);
|
||||
|
@ -96,7 +96,7 @@ private:
|
|||
class SDLDirectionButton final : public Input::ButtonDevice {
|
||||
public:
|
||||
explicit SDLDirectionButton(std::shared_ptr<SDLJoystick> joystick_, int hat_, Uint8 direction_)
|
||||
: joystick(joystick_), hat(hat_), direction(direction_) {}
|
||||
: joystick(std::move(joystick_)), hat(hat_), direction(direction_) {}
|
||||
|
||||
bool GetStatus() const override {
|
||||
return joystick->GetHatDirection(hat, direction);
|
||||
|
@ -112,7 +112,7 @@ class SDLAxisButton final : public Input::ButtonDevice {
|
|||
public:
|
||||
explicit SDLAxisButton(std::shared_ptr<SDLJoystick> joystick_, int axis_, float threshold_,
|
||||
bool trigger_if_greater_)
|
||||
: joystick(joystick_), axis(axis_), threshold(threshold_),
|
||||
: joystick(std::move(joystick_)), axis(axis_), threshold(threshold_),
|
||||
trigger_if_greater(trigger_if_greater_) {}
|
||||
|
||||
bool GetStatus() const override {
|
||||
|
@ -132,7 +132,7 @@ private:
|
|||
class SDLAnalog final : public Input::AnalogDevice {
|
||||
public:
|
||||
SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_)
|
||||
: joystick(joystick_), axis_x(axis_x_), axis_y(axis_y_) {}
|
||||
: joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_) {}
|
||||
|
||||
std::tuple<float, float> GetStatus() const override {
|
||||
return joystick->GetAnalog(axis_x, axis_y);
|
||||
|
@ -314,10 +314,6 @@ namespace Polling {
|
|||
|
||||
class SDLPoller : public InputCommon::Polling::DevicePoller {
|
||||
public:
|
||||
SDLPoller() = default;
|
||||
|
||||
~SDLPoller() = default;
|
||||
|
||||
void Start() override {
|
||||
// SDL joysticks must be opened, otherwise they don't generate events
|
||||
SDL_JoystickUpdate();
|
||||
|
@ -341,10 +337,6 @@ private:
|
|||
|
||||
class SDLButtonPoller final : public SDLPoller {
|
||||
public:
|
||||
SDLButtonPoller() = default;
|
||||
|
||||
~SDLButtonPoller() = default;
|
||||
|
||||
Common::ParamPackage GetNextInput() override {
|
||||
SDL_Event event;
|
||||
while (SDL_PollEvent(&event)) {
|
||||
|
@ -364,10 +356,6 @@ public:
|
|||
|
||||
class SDLAnalogPoller final : public SDLPoller {
|
||||
public:
|
||||
SDLAnalogPoller() = default;
|
||||
|
||||
~SDLAnalogPoller() = default;
|
||||
|
||||
void Start() override {
|
||||
SDLPoller::Start();
|
||||
|
||||
|
|
Loading…
Reference in a new issue