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Services/UDS: Use consistent spelling for WiFi and simplify the GetChannel function.
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1 changed files with 4 additions and 4 deletions
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@ -35,7 +35,7 @@ static NodeInfo node_info;
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// Mapping of bind node ids to their respective events.
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// Mapping of bind node ids to their respective events.
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static std::unordered_map<u32, Kernel::SharedPtr<Kernel::Event>> bind_node_events;
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static std::unordered_map<u32, Kernel::SharedPtr<Kernel::Event>> bind_node_events;
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// The wifi network channel that the network is currently on.
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// The WiFi network channel that the network is currently on.
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// Since we're not actually interacting with physical radio waves, this is just a dummy value.
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// Since we're not actually interacting with physical radio waves, this is just a dummy value.
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static u8 network_channel = DefaultNetworkChannel;
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static u8 network_channel = DefaultNetworkChannel;
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@ -320,10 +320,10 @@ static void GetChannel(Interface* self) {
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IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x1A, 0, 0);
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IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x1A, 0, 0);
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IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
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IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
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u8 channel = network_channel;
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bool is_connected = connection_status.status !=
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static_cast<u32>(NetworkStatus::NotConnected);
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if (connection_status.status == static_cast<u32>(NetworkStatus::NotConnected))
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u8 channel = is_connected ? network_channel : 0;
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channel = 0;
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rb.Push(RESULT_SUCCESS);
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rb.Push(RESULT_SUCCESS);
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rb.PushRaw(channel);
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rb.PushRaw(channel);
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