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https://github.com/Lime3DS/Lime3DS
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Fix boot_filename encode on Windows
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e08fcb0df4
commit
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1 changed files with 22 additions and 0 deletions
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@ -17,11 +17,16 @@
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#include <getopt.h>
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#endif
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#ifdef _WIN32
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#include <Windows.h>
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#endif
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#include "common/logging/log.h"
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#include "common/logging/backend.h"
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#include "common/logging/filter.h"
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#include "common/scm_rev.h"
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#include "common/scope_exit.h"
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#include "common/string_util.h"
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#include "core/settings.h"
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#include "core/system.h"
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@ -55,6 +60,15 @@ int main(int argc, char **argv) {
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bool use_gdbstub = Settings::values.use_gdbstub;
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u32 gdb_port = static_cast<u32>(Settings::values.gdbstub_port);
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char *endarg;
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#ifdef _WIN32
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int argc_w;
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auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w);
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if (argv_w == nullptr) {
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LOG_CRITICAL(Frontend, "Failed to get command line arguments");
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return -1;
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}
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#endif
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std::string boot_filename;
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static struct option long_options[] = {
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@ -86,11 +100,19 @@ int main(int argc, char **argv) {
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return 0;
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}
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} else {
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#ifdef _WIN32
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boot_filename = Common::UTF16ToUTF8(argv_w[optind]);
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#else
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boot_filename = argv[optind];
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#endif
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optind++;
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}
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}
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#ifdef _WIN32
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LocalFree(argv_w);
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#endif
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Log::Filter log_filter(Log::Level::Debug);
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Log::SetFilter(&log_filter);
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