Commit graph

8352 commits

Author SHA1 Message Date
Marshall Mohror
688e44bc8b
videocore/renderer_opengl/gl_rasterizer_cache: Move bits per pixel table out of function (#5101)
* videocore/renderer_opengl/gl_rasterizer_cache: Move bits per pixel table out of function

GCC and MSVC copy the table at runtime with the old implementation, which is wasteful and prevents inlining. Unfortunately, static constexpr variables are not legal in constexpr functions, so the table has to be external.
Also replaced non-standard assert with DEBUG_ASSERT_MSG.

* fix case of table name in assert

* set table to private
2020-02-22 14:37:42 -07:00
James Rowe
276d56ca9b Add CPU Clock Frequency slider
This slider affects the number of cycles that the guest cpu emulation
reports that have passed since the last time slice. This option scales
the result returned by a percentage that the user selects. In some games
underclocking the CPU can give a major speedup. Exposing this as an
option will give users something to toy with for performance, while also
potentially enhancing games that experience lag on the real console
2020-02-21 16:03:07 -07:00
BreadFish64
670119ef86 android: use cmake 3.10
bitrise still doesn't have 3.10 despite it being part of the NDK now
2020-02-21 16:47:04 -06:00
Marshall Mohror
990d27f4f9 Remove C++ standard flag 2020-02-21 16:45:02 -06:00
Ben
55ec7031cc
Core timing 2.0 (#4913)
* Core::Timing: Add multiple timer, one for each core

* revert clang-format; work on tests for CoreTiming

* Kernel:: Add support for multiple cores, asserts in HandleSyncRequest because Thread->status == WaitIPC

* Add some TRACE_LOGs

* fix tests

* make some adjustments to qt-debugger, cheats and gdbstub(probably still broken)

* Make ARM_Interface::id private, rework ARM_Interface ctor

* ReRename TimingManager to Timing for smaler diff

* addressed review comments
2020-02-21 19:31:32 +01:00
Ben
e3dbdcbdff
HTTP_C::Implement Context::MakeRequest (#4754)
* HTTP_C::Implement Context::MakeRequest

* httplib: Add add_client_cert_ASN1 and set_verify

* HTTP_C: Fix request methode strings case in MakeRequest

* HTTP_C: clang-format and cleanups

* HTTP_C: Add comment about async in BeginRequest and BeginRequestAsync

* Update httplib to contain all the changes we need; adapt http_c and web_services to the changes in httplib; addressed minor review comments

* Add android-ifaddrs
2020-02-21 19:04:04 +01:00
Marshall Mohror
996f1546b2
core: Remove outdated MSVC workarounds (#5099)
* core/hw/gpu: Remove outdated MSVC workarounds

* core/hle/service/hid: Remove MSVC workaround
2020-02-20 13:40:21 -06:00
Vitor K
4991c0121a
Remove duplicate code from the migration of frame limit to gene… (#5091) 2020-02-15 14:38:20 +01:00
Tobias
f106e76132
Port yuzu commit: "yuzu/CMakeLists: Disable implicit QString co… (#5074)
* yuzu/CMakeLists: Disable implicit QString conversions

Now that all of our code is compilable with implicit QString
conversions, we can enforce it at compile-time by disabling them.

Co-Authored-By: Mat M. <lioncash@users.noreply.github.com>

* citra_qt: Remove lots of implicit QString conversions

Co-authored-by: Mat M. <mathew1800@gmail.com>
2020-02-11 13:12:09 +01:00
zhupengfei
4273b967b5
core/file_sys: Do not apply the same mods to DLCs
Now you can apply separate mods to DLCs and mods for the original title won't be applied.
2020-02-11 14:03:07 +08:00
FearlessTobi
4c2c27046d Fix compilation 2020-02-10 12:10:42 +01:00
Pengfei Zhu
b53b4bfb17 Merge pull request #5062 from FearlessTobi/port-3173
Port yuzu-emu/yuzu#3173: "common: SPSCQueue: Notify after incrementing queue size."
2020-02-10 12:10:45 +08:00
zhupengfei
b81c9bd738
fix clang format 2020-02-10 07:41:31 +08:00
Lioncash
7362fe48ac input_common/udp: Add missing override specifiers
Prevents trivial warnings and ensures interfaces are properly
maintained between the base class.
2020-02-09 23:00:02 +01:00
Lioncash
575ab92a76 input_common/udp: std::move SocketCallback instances where applicable
std::function is allowed to heap allocate if the size of the captures
associated with each lambda exceed a certain threshold. This prevents
potentially unnecessary reallocations from occurring.
2020-02-09 23:00:02 +01:00
Lioncash
fcdc191107 input_common/udp: std::move shared_ptr within Client constructor
Gets rid of a trivially avoidable atomic reference count increment and
decrement.
2020-02-09 23:00:02 +01:00
Lioncash
8a0f8c3a4f udp/client: Replace deprecated from_string() call with make_address_v4()
Future-proofs code if boost is ever updated.
2020-02-09 23:00:02 +01:00
Lioncash
7d45fdc1df input_common/udp: Silence -Wreorder warning for Socket
Amends the constructor initializer list to specify the order of its
elements in the same order that initialization would occur.
2020-02-09 23:00:01 +01:00
Lioncash
d7a58fe24d input_common/udp: Remove unnecessary inclusions 2020-02-09 23:00:01 +01:00
Lioncash
b39a611a3d input_common/udp: Add missing header guard 2020-02-09 23:00:01 +01:00
zhupengfei
d9ae4c332d
layered_fs: Do not open all replacement files on load
Instead open them when we want to read them. This is because the standard library has a limit on the number of opened files.
2020-02-09 21:48:42 +08:00
zhupengfei
b87bc5d351
citra_qt: Add 'Dump RomFS' menu action
A progress dialog will be displayed. However no progress is reported and the user also cannot cancel it.
2020-02-09 21:01:56 +08:00
zhupengfei
13e2d534e9
core: Add dump RomFS support
This is added to LayeredFS, then the NCCH container and then the loader interface.
2020-02-09 20:59:31 +08:00
James Rowe
03cde53cb6 Merge pull request #5077 from FearlessTobi/port-3339
Port yuzu-emu/yuzu#3339: "GUI: fix minor issues with dark themes + rename and reorder themes"
2020-02-08 12:49:15 -07:00
James Rowe
17e9522921
Merge pull request #5069 from vitor-k/min-window2
Update minimum window size based on current layout
2020-02-08 12:46:20 -07:00
zhupengfei
db18f6c79a
Address review
simplify code
2020-02-07 23:53:00 +08:00
zhupengfei
2ec99b83aa
core: Reset archive_manager on shutdown.
This holds the archives which include the SelfNCCH archive which holds the RomFS files. If we don't reset it the LayeredFS class can't get destructed and mods files won't be released.
2020-02-07 23:45:02 +08:00
zhupengfei
6e0afbaa19
Fix build
Explicitly use `std::min<std::size_t>`

Added virtual destructor
2020-02-07 16:26:33 +08:00
zhupengfei
eed9de2336
core/file_sys: Allow exheader replacement to be read from mods path
The previous method (filename.exheader) can still be used.
2020-02-07 15:55:35 +08:00
zhupengfei
53d0c618a0
core/file_sys: Read mods for the original title for updates
Updates can override RomFS and ExeFS, therefore we should apply the mods to them as well.
2020-02-07 15:20:20 +08:00
zhupengfei
7c652a0479
citra_qt: Add 'Open Mods Location' 2020-02-07 15:20:20 +08:00
zhupengfei
91e5a39a08
core/file_sys: Allow exefs mods to be read from mods path
The original path (file_name.exefsdir) is still supported, but alternatively users can choose to put exefs patches in the same place as LayeredFS files (`load/mods/<Title ID>/exefs`).
2020-02-07 15:20:19 +08:00
zhupengfei
8a570bf00c
core: Use LayeredFS while reading RomFS
Only enabled for NCCHs that do not have an override romfs.

LayeredFS files should be put in the `load` directory in User Directory. The directory structure is similar to yuzu's but currently does not allow named mods yet. Replacement files should be put in `load/mods/<Title ID>/romfs` while patches/stubs should be put in `load/mods/<Title ID>/romfs_ext`.
2020-02-07 15:20:18 +08:00
zhupengfei
890405bb7c
core/file_sys: LayeredFS implementation
This implementation is different from Luma3DS's which directly hooks the SDK functions. Instead, we read the RomFS's metadata and figure out the directory and file structure. Then, relocations (i.e. replacements/deletions/patches) are applied. Afterwards, we rebuild the metadata, and assign 'fake' data offsets to the files. When we want to read file data from this rebuilt RomFS, we use binary search to find the last data offset smaller or equal to the given offset and read from that file  (either from the original RomFS, or from replacement files, or from buffered data with patches applied) and any later files when length is not enough.

The code that rebuilds the metadata is pretty complex and uses quite a few variables to keep track of necessary information like metadata offsets. According to my tests, it is able to build RomFS-es identical to the original (but without trailing garbage data) when no relocations are applied.
2020-02-07 15:19:57 +08:00
zhupengfei
83e0cc45f4
core/file_sys: Make RomFSReader an abstract interface
The original RomFSReader is renamed to DirectRomFSReader that directly reads the RomFS.
2020-02-07 15:19:53 +08:00
Pengfei Zhu
821a35bd2b
Merge pull request #5086 from zhaowenlan1779/swkbd-digit-fix
swkbd: Fix digit filter
2020-02-05 00:41:27 +08:00
zhupengfei
05a82b15e6
swkbd: Fix digit filter
The DIGIT filter was incorrectly implemented as preventing all digits. It actually limits the maximum digit count to max_digits, according to ctrulib and hardware testing.
2020-02-04 16:56:30 +08:00
Bartosz Kaszubowski
6a59765332 dark themes refinements and cleanup 2020-02-03 14:55:20 +01:00
Tobias
eb0364dd5f
citra_qt: config: Move audio to its own tab. (#5079)
- We have some important audio settings, makes them more discoverable.

Co-Authored-By: bunnei <bunneidev@gmail.com>

Co-authored-by: bunnei <bunneidev@gmail.com>
2020-02-01 16:04:48 +01:00
Tobias
3a1c68accd
logging/backend: Change type of filename from string to const c… (#5078)
logging/backend: Change type of filename from string to const char*
2020-02-01 16:04:18 +01:00
BreadFish64
e7a073e15f logging/backend: Change type of filename from string to const char*
This was suggested by degasus in https://github.com/yuzu-emu/yuzu/pull/3326 in order to avoid an unnecessary copy.
2020-01-28 14:29:26 +01:00
Bartosz Kaszubowski
203a25378e fix qss stylesheet whitespaces 2020-01-28 14:25:00 +01:00
Bartosz Kaszubowski
ff66f723bb GUI: fix minor issues with dark themes
GUI: rename and reorder themes
2020-01-28 14:24:52 +01:00
James Rowe
5d502dfecc
Merge pull request #5010 from FearlessTobi/port-2513-new
yuzu/main: Specify string conversions explicitly
2020-01-23 16:29:50 -07:00
FearlessTobi
4b7a45ccc7 yuzu/main: Specify string conversions explicitly 2020-01-23 22:45:13 +01:00
James Rowe
5f20bf0e10
Merge pull request #5073 from vitor-k/log-shader-cache-option
Log disk shader cache setting
2020-01-22 21:25:17 -07:00
James Rowe
f3e6c4f841
Merge pull request #5071 from jroweboy/loading-bar
QT Frontend: Add disk shader loading progress bar
2020-01-22 21:24:43 -07:00
Vitor Kiguchi
2035207dde log disk shader cache setting 2020-01-23 00:49:17 -03:00
James Rowe
426e214c25 Loading Screen: Vertically Center everything 2020-01-22 17:26:27 -07:00
James Rowe
961a7b59c9 QT Frontend: Add disk shader loading progress bar
Until we get a on screen display or async shader loading, we should at
least have some measure of progress in the meantime. This is 90% a port
from the loading screen I made for yuzu, but with a slightly different
changed detection for when to display the ETA. Now we keep track of a
rolling estimate for shader load ETA and only display a ETA if its going
to take longer than 10 seconds.
2020-01-22 17:18:00 -07:00