Commit graph

10266 commits

Author SHA1 Message Date
RyzenDew
cc84d6bd43
Update README.md 2024-03-11 20:15:13 -03:00
RyzenDew
67c1e5837a
Merge pull request #3 from Reelix/patch-1
Fixed the licenses.txt location file in the readme
2024-03-10 12:59:48 -03:00
Reelix
d8b3ae9b51
Fixed the licenses.txt location file in the readme
Also did some very small typo fixes.
2024-03-10 01:27:08 +02:00
RyzenDew
1ca2a4cbbe
Merge pull request #2 from RyzenDew/revert-1-master
Revert "Update icons and strings"
2024-03-08 01:56:16 -04:00
RyzenDew
12b838cc7f
Revert "Update icons and strings" 2024-03-08 01:55:15 -04:00
RyzenDew
44870d16c8
Merge pull request #1 from ShyVortex/master
Update icons and strings
2024-03-08 01:02:11 -04:00
Angelo Trotta
2c951dd6e3 Merge branch 'master' of https://github.com/ShyVortex/Lime-3DS-Emulator 2024-03-07 14:38:47 +01:00
Angelo Trotta
e63ae9cd0e Change linux shortcuts 2024-03-07 14:38:17 +01:00
Angelo Trotta
a876dd284d
Update README.md 2024-03-07 12:18:40 +01:00
Angelo Trotta
db7533ef26 Update about and configuration 2024-03-07 12:11:44 +01:00
Angelo Trotta
ecb87468a9 Update UI legacy references
- Fixed Lime icon not loading in About page
- Changed old Citra references to Lime in the UI (WIP)
2024-03-07 11:30:21 +01:00
Angelo Trotta
6601120c01 Fix default qt_theme
- Fixed error when compiling caused by the Lime image change and renaming.
- Updated compatibility list UI to reflect changes from Citra to Lime
2024-03-07 11:08:01 +01:00
Angelo Trotta
e57bcc1675 Update icons and strings
Removed CItra icons and modified several files to change references from Citra to Lime and point to new Lime icons.
2024-03-07 03:07:03 +01:00
RyzenDew
63fc7c4592
Update README.md 2024-03-06 03:05:15 -04:00
RyzenDew
a433156a43
Update publish.yml 2024-03-05 21:37:11 -04:00
RyzenDew
69a1997f03
Update publish.yml 2024-03-05 21:36:23 -04:00
RyzenDew
f902d1e934
Update publish.yml 2024-03-05 21:31:15 -04:00
RyzenDew
f443944c0b
Update publish.yml 2024-03-05 21:29:11 -04:00
RyzenDew
eeabf48b34
Update publish.yml 2024-03-05 21:24:56 -04:00
RyzenDew
06fd778557
Update README.md 2024-03-05 15:36:13 -04:00
blitzingeagle
5ea742b9c7 Silence compat list 2024-03-05 01:30:25 -05:00
blitzingeagle
44133353e9 Merge branch 'master' of https://github.com/RyzenDew/Lime-3DS-Emulator 2024-03-05 01:20:41 -05:00
blitzingeagle
3605f11e63 Update .gitmodules 2024-03-05 01:20:25 -05:00
RyzenDew
edae7b5b8d
Update README.md 2024-03-04 18:52:19 -04:00
RyzenDew
16fe00e38e
Update README.md 2024-03-04 18:52:04 -04:00
blitzingeagle
d14ea5bf04 Merge branch 'master' of https://github.com/RyzenDew/Lime-3DS-Emulator 2024-03-04 17:29:45 -05:00
blitzingeagle
67553eeea7 Update window strings for Lime 2024-03-04 17:29:39 -05:00
RyzenDew
5db665f628
Update README.md 2024-03-04 18:14:06 -04:00
RyzenDew
0e98a27ab2
Update README.md 2024-03-04 18:01:44 -04:00
RyzenDew
cae326f887
Update README.md 2024-03-04 17:56:36 -04:00
RyzenDew
5f5300954b
Update README.md 2024-03-04 17:56:24 -04:00
RyzenDew
f6b34d6c65
Update README.md 2024-03-04 17:56:03 -04:00
RyzenDew
0961887599
Update README.md 2024-03-04 17:54:23 -04:00
blitzingeagle
daca34930c Update .gitmodules to relocated repo 2024-03-04 16:34:54 -05:00
liushuyu
69e758d738
dedicated_room: properly initialize logging (#7468) 2024-02-27 20:36:28 +05:30
Steveice10
f4768cd26c
video_core: Remove pre-compilation of Vulkan host-shaders. (#7461) 2024-02-26 10:26:44 -08:00
Théo B
e0d2c1308e
log: fix SOC_U::Accept LOG_DEBUG call, and ensure such mistakes get picked up at compile time (#7463)
* fix SOC_U::Accept invalid log function

* make logging get checked at compile time
- ensures log strings match the amount and type (if the format specifies an integer, for example) of the arguments
- if at any later point a runtime-generated string is used as the log format, FmtLogMessage might require an overload taking a fmt::runtime_format_string<> as the format argument type, everything else being equal. wrap the generated string with fmt::runtime() before passing to the LOG_X function

* formatting fix: aligning the arguments
2024-02-25 21:43:29 -08:00
Steveice10
4f9fc88bb3
apt: Improve accuracy of applet slot states on system applet launch. (#7456) 2024-02-23 16:18:16 -08:00
GPUCode
d857743075
Downgrade blend factor crash to warning (#7459)
* pica_to_vk: Downgrade assert to warning

* pica_to_gl: Downgrade unreachable to warning
2024-02-22 15:43:44 -08:00
kylon
b5042a5257
Core: update kernel config memory to latest 11.17 (#7460) 2024-02-22 15:43:33 -08:00
Wunk
e524542a40
vk_texture_runtime: Use boost-static_vector (#7455)
* vk_texture_runtime: Use boost-`static_vector` for image init-barriers

Uses `static_vector` rather than `std::array`+`u32` when passing input
parameters into the initialization barriers.

* vk_texture_runtime: Use boost-`static_vector` for framebuffer attachments

* vk_texture_runtime: Use boost-`static_vector` for surface uploads
2024-02-22 02:35:57 +02:00
Steveice10
3a4ebb1413
file_util: Make sure portable user path is absolute. (#7448) 2024-02-18 15:21:53 -08:00
Steveice10
cbe8987036
ci: Update action versions. (#7449) 2024-02-18 08:23:15 -08:00
Charles Lombardo
da5aa70fc9
android: Port yuzu system info logging (#7431) 2024-02-17 20:10:10 -08:00
Castor215
749a721aa2
externals: disable system cpp-httplib if it is a shared object (#7446)
Co-authored-by: Castor216 <davidjamescastor215@proton.me>
2024-02-17 06:39:38 -08:00
SachinVin
bb003c2bd4
audio_core\hle\source.cpp: Improve accuracy of SourceStatus (#7432) 2024-02-17 02:12:54 +01:00
Tobias
7638f87f74
Port several small multiplayer PRs from yuzu (#7419)
* yuzu: Use displayed port on direct connect

* Color player counts in the multiplayer public lobby list

- Full lobbies have their player count displayed in red.
- Lobbies with one slot left have their player count displayed in orange.
- Empty lobbies have their player count grayed out.

* Add hotkeys for multiplayer actions

Default shortcuts were chosen as to be intuitive (use the first letter
of the action, or the second word's first letter) and work on all
types of keyboards. The hotkeys can be used while playing a game too,
as they are application-wide.

* Persist filters in multiplayer public lobby list

After connecting to a room, the chosen filter text, "Games I Own",
"Hide Empty Rooms" and "Hide Full Rooms" values are persisted
to configuration so they are preserved across restarts.

This makes it easier to rejoin a room if you regularly play the same
game, or after a crash.

* citra_qt/lobby: Fix multiplayer player count color in dark theme

Co-Authored-By: Kevnkkm <56404895+kevnkkm@users.noreply.github.com>

* Address review comments

---------

Co-authored-by: Narr the Reg <juangerman-13@hotmail.com>
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: Kevnkkm <56404895+kevnkkm@users.noreply.github.com>
2024-02-16 04:34:10 -08:00
Steveice10
aa6809e2a8
renderer_vulkan: Use no more than target supported version. (#7439) 2024-02-15 19:38:32 -08:00
Steveice10
5e02be75a3
renderer_vulkan: Use getToolPropertiesEXT instead of getToolProperties (#7434)
getToolProperties is not available until Vulkan 1.3; we need to use the EXT version.
2024-02-13 21:43:09 -08:00
Tobias
b9c9beeee5
android: add basic support for google game dashboard (#7430)
This adds support for the Performance and Battery Saver modes in the Game Dashboard mostly found on Google Pixel devices.
This does not yet define the specifics for the performance modes but does provide the initial basic support.

Co-authored-by: Emma <153868115+gaypotatoemma@users.noreply.github.com>
2024-02-10 17:24:10 -08:00