Anon
e91327c86a
Input GUI: Add tab to remap controls ( #1900 )
2016-07-29 08:45:49 -04:00
wwylele
ec3e99eec7
Qt: add system settings config tab
2016-07-10 06:22:38 +03:00
bunnei
98b1436b8b
Merge pull request #1765 from JayFoxRox/debug-surface-viewer
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Debugger: Pica surface viewer
2016-06-07 18:26:24 -04:00
Emmanuel Gil Peyrot
314ce5e505
CitraQt: Simplify the game list loader code
2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
8fc9c03126
Loader, Frontends: Refactor loader creation and game loading
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This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
2016-05-21 17:09:56 +01:00
Jannik Vogel
7d7849d71a
citra_qt: Replace 'Pica Framebuffer Debugger' with 'Pica Surface Viewer'
2016-05-07 11:30:47 +02:00
Emmanuel Gil Peyrot
aa4d4ff23c
Frontends, VideoCore: Move glad initialisation to the frontend
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On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.
On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader.
2016-05-06 03:10:14 +01:00
Henrik Rydgård
90501f20e6
Make Citra build with MICROPROFILE_ENABLED set to 0 ( #1709 )
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* Make Citra build with MICROPROFILE_ENABLED set to 0
* Buildfix with microprofile kept on
* moc did not like a dialog to conditionally exist.
* Cleanup
* Fix end of line
2016-04-28 20:17:31 -04:00
Jannik Vogel
f2c8619704
CitraQt: Apply config at startup
2016-04-11 15:18:00 +02:00
bunnei
a1b81469a3
Merge pull request #1368 from LittleWhite-tb/configure-widget
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Implementation for a configure widget
2016-04-10 20:21:34 -04:00
Mathew Maidment
aa6380e5bc
Merge pull request #1643 from MerryMage/make_unique
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Common: Remove Common::make_unique, use std::make_unique
2016-04-05 20:10:11 -04:00
MerryMage
a06dcfeb61
Common: Remove Common::make_unique, use std::make_unique
2016-04-05 13:31:17 +01:00
LFsWang
acfa76aa38
Fix encode problem On Windows
2016-03-31 18:58:37 +08:00
LittleWhite
3eb737a5f5
Add more stuff to configure.
2016-03-22 21:53:43 +01:00
LittleWhite
e33b938505
Whole config is handled by Config class.
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This also means : we have only one config file, now
2016-03-21 20:03:18 +01:00
LittleWhite
426c4a2a5b
Add Configure widget
2016-03-21 20:03:18 +01:00
LittleWhite
5912c9c327
Register ROM started through the gamelist in the list of ROM recently started
2016-03-16 22:20:39 +01:00
bunnei
8530a2d7df
Merge pull request #1344 from LittleWhite-tb/error-output
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Output errors in GUI
2016-03-08 23:12:04 -05:00
LittleWhite
4be68dddfb
Improve error report from Init() functions
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Add error popup when citra initialization failed
2016-03-08 22:05:25 +01:00
LittleWhite
9d8a724225
Set the appropriate locale to get float conversion working using std::to_string
2016-03-07 19:51:35 +01:00
LittleWhite
7ad669a911
Display errors in GUI when loading ROM failed
2016-03-03 22:52:29 +01:00
LittleWhite
973a6c40da
Add a configuration entry to enable/disable the check
2016-02-04 22:15:42 +01:00
LittleWhite
c2b210f713
Add check before closure when emulation is running
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Implement confirmation in a specific function
Fix typos and coding style
Coding convention
2016-02-04 22:15:42 +01:00
archshift
0144b8e1da
Change default gameListRootDir from "" to "."
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Not much thought went into that one...
2016-01-06 16:54:14 -08:00
archshift
e516a5bc96
Gamelist: supply default settings for QSettings config
2016-01-01 13:54:06 -08:00
bunnei
43bb29edc5
Merge pull request #1122 from polaris-/gdbstub
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gdbstub implementation
2015-11-11 23:21:31 -05:00
polaris-
a5ab8accc2
Handle changes pointed out in comments on PR
2015-10-22 00:11:25 -04:00
wwylele
6e57389172
change file path encoding to Local8bit()
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to support non-latin characters
2015-10-20 20:58:23 +03:00
Pierre de La Morinerie
71f6672415
citra-qt: persist hardware-rendering and shaders-jit settings
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Before this changing these settings from the GUI would apply the
settings, but they were reseted to the default values when exiting
citra.
2015-10-18 14:08:23 +02:00
Emmanuel Gil Peyrot
14af5919ba
CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls.
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The LOG_* function itself already appends one.
2015-10-09 22:14:56 +01:00
archshift
2ce2e05db0
Game list: propely hide on toggling window mode
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Properly hides the game list upon toggling from external
window mode to single window mode. Previously, both the game
list and the render window would have been shown at the same
time upon toggling.
2015-10-06 12:20:26 -07:00
polaris-
31dee93e84
Implement gdbstub
2015-10-04 11:16:59 -04:00
archshift
0fae76c741
Game list: save and load column sizes, sort order, to QSettings
2015-10-01 19:39:15 -07:00
archshift
797b91a449
Add menu item for selecting the game list folder
2015-10-01 19:39:14 -07:00
archshift
6e1bb58ee8
Initial implementation of a game list
2015-10-01 19:39:14 -07:00
archshift
afd06675fa
Don't show render window until a game is started
2015-10-01 19:39:14 -07:00
bunnei
d6e56b8c88
Merge pull request #1111 from LittleWhite-tb/qt-close-renderwindow
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Stop emulation when render window is closed
2015-09-14 15:23:08 -04:00
Lioncash
abe5bb4019
citra_qt: Reorganize headers
2015-09-11 00:57:24 -04:00
Yuri Kunde Schlesner
2aad510c84
Merge pull request #1125 from yuriks/uilayout-config
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citra-qt: Separate UI layout state in a separate section of the config
2015-09-07 23:52:13 -03:00
Yuri Kunde Schlesner
3244b2b79e
citra-qt: Separate UI layout state in a separate section of the config
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Closes #1113
2015-09-07 22:11:21 -03:00
Yuri Kunde Schlesner
06b3891c66
citra-qt: Trim recently used files list to size when insterting new item
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Even though they weren't visible in the UI, old entries would never be
removed from the list and would be stored in the config file across
sessions.
2015-09-07 22:00:08 -03:00
LittleWhite
86e29ac281
Stop emulation when render window is closed
2015-09-07 20:34:39 +02:00
Yuri Kunde Schlesner
cd817be922
citra-qt: Move system shutdown to run inside EmuThread
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This stops (for some reason sporadic) crashes and OpenGL errors during
shutdown, when the OpenGL renderer tries to clean up objects from the
UI thread, which has no OpenGL context active.
2015-09-03 15:09:50 -03:00
Yuri Kunde Schlesner
0fcabd2b11
Integrate the MicroProfile profiling library
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This brings goodies such as a configurable user interface and
multi-threaded timeline view.
2015-08-24 22:16:28 -03:00
LittleWhite
adee93d784
Improvements for MRU
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avoid duplicates
always put the last file loaded to top of the list
2015-08-19 21:33:34 +02:00
bunnei
882040fde7
Merge pull request #1017 from LittleWhite-tb/qt-recent-files
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citra-qt: save path for recent files loaded
2015-08-16 00:22:10 -04:00
bunnei
094ae6fadb
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
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- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
2015-08-15 18:01:07 -04:00
LittleWhite
66eabd326f
Add menu and logic to save and load recently loaded files.
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This menu is only for ROM and will not save symbols recently loaded.
When the menu is empty, the menu is disabled (greyed out)
2015-08-11 18:45:44 +02:00
LittleWhite
cb405ad1b4
Save the path leading where the last file have been loaded
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I use two variables to save the path for the ROMs and the symbols.
Use of QSettings to avoid new member variable to the class.
Global settings of QSettings is done in main.
2015-07-31 17:51:01 +02:00
Lioncash
13ddf60f60
citra-qt: Pass string by const reference
2015-07-29 11:54:07 -04:00
LittleWhite
5e1c32048f
Update Start menu text to match with the real state of the emulator.
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Move start menu text update in ShutdownGame as adviced by neobrain
2015-07-28 21:04:14 +02:00
Tony Wasserka
01a526e1c4
citra-qt: Properly disable the CiTrace widget upon starting/stopping emulation.
2015-07-13 22:27:21 +02:00
Tony Wasserka
902fa4da52
Add CiTrace recording support.
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This is exposed in the GUI as a new "CiTrace Recording" widget.
Playback is implemented by a standalone 3DS homebrew application (which only runs reliably within Citra currently; on an actual 3DS it will often crash still).
2015-07-13 22:27:20 +02:00
Emmanuel Gil Peyrot
45c4781544
CitraQt: Cleanup includes.
2015-06-28 00:36:54 +01:00
Emmanuel Gil Peyrot
ce0cfd62d9
Common: Remove now-unused EMU_PLATFORM define, fixes issue #373 .
2015-06-27 14:43:57 +01:00
Emmanuel Gil Peyrot
b1503b2020
Remove every trailing whitespace from the project (but externals).
2015-05-29 21:59:29 +01:00
tfarley
16fbba3c2a
MakeCurrent race condition fix
2015-05-22 15:51:33 -07:00
tfarley
05dc633a8c
OpenGL renderer
2015-05-22 15:51:18 -07:00
Yuri Kunde Schlesner
ba2fe7f795
Merge pull request #758 from yuriks/sync-logging
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Common: Remove async logging
2015-05-15 20:54:48 -07:00
bunnei
c3bd797917
Qt: Shutdown emulation session only if EmuThread exists.
2015-05-12 23:14:24 -04:00
Yuri Kunde Schlesner
b88c91dd3d
Common: Remove async logging
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It provided a large increase in complexity of the logging system while
having a negligible performance impact: the usage patterns of the ring
buffer meant that each log contended with the logging thread, causing
it to effectively act as a synchronous extra buffering.
Also removed some broken code related to filtering of subclasses which
was broken since it was introduced. (Which means no one ever used that
feature anyway, since, 8 months later, no one ever complained.)
2015-05-12 02:31:04 -03:00
Yuri Kunde Schlesner
eb3eb9f75d
Loader: Remove .bin file support
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It is of very limited practical utility currently, and will soon be
impossible to support due to more accurate memory map emulation.
2015-05-08 23:09:41 -03:00
Yuri Kunde Schlesner
e1fbac3ca1
Common: Remove common.h
2015-05-07 15:45:22 -03:00
Yuri Kunde Schlesner
bf12f270b3
Common: Remove many unnecessary cross-platform compatibility macros
2015-05-06 23:50:08 -03:00
bunnei
046dd6e3ef
Qt: Shutdown game on emulator close event.
2015-05-01 18:35:56 -04:00
bunnei
85cc81d8cc
Qt: Disable "Start" unless we are paused (it otherwise has no meaning and causes a crash).
2015-05-01 18:35:55 -04:00
bunnei
bc41de2131
Qt: Fixed a bug in shutdown procedure, various cleanups.
2015-05-01 18:35:51 -04:00
bunnei
ad4445c529
Qt: Clear registers widget on shutdown.
2015-05-01 18:34:49 -04:00
bunnei
43cf424907
Qt: Use signals for emu_thread start/stop and fix disasm widget.
2015-05-01 18:34:42 -04:00
bunnei
e4ea133717
Qt: Restructured to remove unnecessary shutdown event and various cleanups.
2015-05-01 18:27:07 -04:00
bunnei
3dd2688785
Qt: Fix loading a new game without stopping emulation.
2015-05-01 18:27:06 -04:00
bunnei
28df8dbfeb
Qt: Create emu thread on bootup, kill it on shutdown.
2015-05-01 18:27:00 -04:00
bunnei
d5665fea89
EmuThread: Remove unused filename attribute.
2015-05-01 18:26:59 -04:00
bunnei
762c1a9ff5
Qt: Move EmuThread ownership from render window to main window.
2015-05-01 18:26:58 -04:00
bunnei
3da94a597b
Merge pull request #634 from linkmauve/logging-performances
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Apply the logging filter before sending the message to the queue
2015-03-09 15:42:18 -04:00
Emmanuel Gil Peyrot
0aa44e238d
Logging: check for filter before sending to the queue, to skip all heavy formatting on the other thread.
2015-03-06 19:23:52 +01:00
Yuri Kunde Schlesner
cd1fbfcf1b
Add profiling infrastructure and widget
2015-03-01 21:47:13 -03:00
Tony Wasserka
12a5cd1d65
citra-qt: Add a vertex shader debugger.
2015-02-11 15:40:45 +01:00
Tony Wasserka
8946df97b5
Merge pull request #429 from Kingcom/titlebar
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Add option to hide dock widget title bars
2015-01-20 23:17:42 +01:00
Kingcom
76c74ffc96
citra-qt: Add option to hide dock widget title bars
2015-01-20 22:50:24 +01:00
Kingcom
2bbc12e6c3
citra-qt: Replace OnCpuStepped signal by new signals DebugModeEntered and DebugModeLeft
2015-01-11 21:22:51 +01:00
chrisvj
b0a14cfe7f
citra-qt: Renamed all .hxx headers to .h
2015-01-06 04:51:54 -08:00
Dante38490
35a085d567
Add support load 3DS room
2015-01-05 04:39:42 +01:00
chrisvj
6dfcf2271b
citra-qt: Added license headers to files.
2015-01-04 09:36:57 -08:00
Daniel Lundqvist
85c150a4fd
Make letter cases consistent in menus and widgets
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In various menu options letter cases were not consistent. This was also
the case within various debugging widgets. This attempts to make letter
cases consistent, but it is of course a matter of opinion which way is the
correct one.
2015-01-01 18:52:39 +01:00
Daniel Lundqvist
3f3b890694
Change popout mode to "Single Window Mode"
2015-01-01 18:50:56 +01:00
Daniel Lundqvist
7e3f62a367
Remove duplicate work
2014-12-26 20:12:11 +01:00
Daniel Lundqvist
ba4ca041f4
Allow focus only when in popout mode
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Only allow manually setting focus to the rendering widget when in Single Window mode. Apply this behavior to when changing the mode while an app is running.
2014-12-26 19:42:27 +01:00
Daniel Lundqvist
9d90b26020
Allow focus on the Qt render widget
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By default widgets are set to the focus policy Qt::NoFocus which disallows manually focusing it. Changing the policy to allow clicking the widget to set focus to it allows for keyboard input when not rendering to a popout window. This commit also sets focus to the widget when showing it.
Fixes issue #158 .
2014-12-26 02:37:52 +01:00
Yuri Kunde Schlesner
ca67bb7945
HLE: Rename namespaces to match move & fix initialization order
2014-12-16 01:08:38 -02:00
Yuri Kunde Schlesner
4d2a6f8b9b
Remove old logging system
2014-12-13 02:08:06 -02:00
Yuri Kunde Schlesner
0e0a007a25
Add configurable per-class log filtering
2014-12-13 02:08:06 -02:00
Yuri Kunde Schlesner
0600e2d8b5
Convert old logging calls to new logging macros
2014-12-13 02:08:02 -02:00
Yuri Kunde Schlesner
616d874443
New logging system
2014-12-13 01:59:52 -02:00
Tony Wasserka
55ce9aca71
citra-qt: Add pica framebuffer widget.
2014-12-09 16:37:34 +01:00
Tony Wasserka
c63a495de6
Add GUI widget for controlling pica breakpoints.
2014-12-09 16:37:34 +01:00
Tony Wasserka
2c71ec7052
Pica/DebugUtils: Add breakpoint functionality.
2014-12-09 16:37:34 +01:00
ichfly
1aa969741d
Loader: Add 3DSX support
2014-12-08 18:06:43 +01:00
Rohit Nirmal
8a62423970
Change NULLs to nullptrs.
2014-12-03 12:57:57 -06:00
Tony Wasserka
182476c96a
EmuWindow: Remove window title getters/setters.
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The window title is none of the emulation core's business. The GUI code is free to put whatever it wants there.
Providing properly thread-safe window title getters and setters is a mess anyway.
2014-11-18 13:09:01 +01:00