Commit graph

378 commits

Author SHA1 Message Date
GPUCode
dfa2fd0e0d
Add vulkan backend (#6512)
* code: Prepare frontend for vulkan support

* citra_qt: Add vulkan options to the GUI

* vk_instance: Collect tooling info

* renderer_vulkan: Add vulkan backend

* qt: Fix fullscreen and resize issues on macOS. (#47)

* qt: Fix bugged macOS full screen transition.

* renderer/vulkan: Fix swapchain recreation destroying in-use semaphore.

* renderer/vulkan: Make gl_Position invariant. (#48)

This fixes an issue with black artifacts in Pokemon games on Apple GPUs.
If the vertex calculations differ slightly between render passes, it can
cause parts of model faces to fail depth test.

* vk_renderpass_cache: Bump pixel format count

* android: Custom driver code

* vk_instance: Set moltenvk configuration

* rasterizer_cache: Proper surface unregister

* citra_qt: Fix invalid characters

* vk_rasterizer: Correct special unbind

* android: Allow async presentation toggle

* vk_graphics_pipeline: Fix async shader compilation

* We were actually waiting for the pipelines regardless of the setting, oops

* vk_rasterizer: More robust attribute loading

* android: Move PollEvents to OpenGL window

* Vulkan does not need this and it causes problems

* vk_instance: Enable robust buffer access

* Improves stability on mali devices

* vk_renderpass_cache: Bring back renderpass flushing

* externals: Update vulkan-headers

* gl_rasterizer: Separable shaders for everyone

* vk_blit_helper: Corect depth to color convertion

* renderer_vulkan: Implement reinterpretation with copy

* Allows reinterpreteration with simply copy on AMD

* vk_graphics_pipeline: Only fast compile if no shaders are pending

* With this shaders weren't being compiled in parallel

* vk_swapchain: Ensure vsync doesn't lock framerate

* vk_present_window: Match guest swapchain size to vulkan image count

* Less latency and fixes crashes that were caused by images being deleted before free

* vk_instance: Blacklist VK_EXT_pipeline_creation_cache_control with nvidia gpus

* Resolves crashes when async shader compilation is enabled

* vk_rasterizer: Bump async threshold to 6

* Many games have fullscreen quads with 6 vertices. Fixes pokemon textures missing with async shaders

* android: More robust surface recreation

* renderer_vulkan: Fix dynamic state being lost

* vk_pipeline_cache: Skip cache save when no pipeline cache exists

* This is the cache when loading a save state

* sdl: Fix surface initialization on macOS. (#49)

* sdl: Fix surface initialization on macOS.

* sdl: Fix render window events not being handled under Vulkan.

* renderer/vulkan: Fix binding/unbinding of shadow rendering buffer.

* vk_stream_buffer: Respect non coherent access alignment

* Required by nvidia GPUs on MacOS

* renderer/vulkan: Support VK_EXT_fragment_shader_interlock for shadow rendering. (#51)

* renderer_vulkan: Port some recent shader fixes

* vk_pipeline_cache: Improve shadow detection

* vk_swapchain: Add missing check

* renderer_vulkan: Fix hybrid screen

* Revert "gl_rasterizer: Separable shaders for everyone"

Causes crashes on mali GPUs, will need separate PR

This reverts commit d22d556d30ff641b62dfece85738c96b7fbf7061.

* renderer_vulkan: Fix flipped screenshot

---------

Co-authored-by: Steveice10 <1269164+Steveice10@users.noreply.github.com>
2023-09-13 01:28:50 +03:00
GPUCode
1159e4d928
video_core: Take factors into account with min/max blending functions (#6925)
* sw_framebuffer: Take factors into account for min/max blending

* renderer_gl: Take factors into account for min/max blending

* Address review comments

* gl_shader_gen: Fix frambuffer fetch on qcom and mali

* renderer_opengl: Add fallback path for mesa

* gl_shader_gen: Avoid emitting blend emulation if minmax_factor is present
2023-08-30 21:26:28 +03:00
GPUCode
a94297922b
shader_interpreter: Fix control flow edge cases and implement break/breakc (#6844) 2023-08-21 18:12:46 -07:00
Steveice10
66404a669f
build: Fixes for a few minor issues (#6886) 2023-08-14 09:47:17 -07:00
Steveice10
6d0cd5b00e
build: Expose ENABLE_SCRIPTING and ENABLE_WEB_SERVICE flags as public. (#6872) 2023-08-07 03:12:49 -07:00
GPUCode
0048e61fc7
Fix compilation without ENABLE_WEB_SERVICE (#6856) 2023-08-06 12:23:53 -07:00
liushuyu
7e6a761f07
cmake: fix USE_SYSTEM_BOOST behavior ... (#6837) 2023-08-02 12:20:35 -07:00
GPUCode
4ccd9f24fb
Merge pull request #6638 from GPUCode/new-log
common: Backport yuzu log improvements
2023-07-06 23:44:54 +03:00
Steveice10
df9cc1b84c
ci: Fix CI builds being marked as dirty. (#6656) 2023-07-04 21:02:33 -07:00
Steveice10
13a8969824
build: Clear out remaining compile warnings. (#6662) 2023-07-04 21:00:24 -07:00
GPUCode
9c3e2d0f50 externals: Update boost
* To include stack traces
2023-06-30 12:15:52 +03:00
Steveice10
2d6aca4563
build: Rework CI and move all bundling into new build target. (#6556)
* build: Rework CI and move all bundling into new build target.

* ci: Use "mingw" in msys2 release names for compatibility.

* ci: Use "osx" in macOS release names for compatibility.

* ci: Disable macOS upload.

Will be moved to a separate PR for canary merge.
2023-06-26 17:42:00 -07:00
Steveice10
70225e92f7
externals: Move library headers CMake logic to Citra. (#6627) 2023-06-19 17:08:11 -07:00
SachinVin
35d1b67fd4
Merge pull request #6602 from SachinVin/wall
Chore: enable `-Werror` on GCC and clang
2023-06-18 22:37:39 +05:30
SachinVin
4c8a98a321
common\string_util.cpp: switch to boost::locale::conv for UTF16ToUTF8() and UTF8ToUTF16() (#6623) 2023-06-18 20:00:00 +03:00
SachinVin
c66594caf8 Enable warnings as errors
cpp-jwt: supress OpenSSL deprecation warnings
2023-06-17 21:23:58 +05:30
Steveice10
38435e9b3e
Dynamically load FFmpeg and libfdk-aac if available. (#6570) 2023-06-17 02:06:18 +03:00
Steveice10
238a574645
qt: Add support for building for iOS. (#6594) 2023-06-07 20:40:53 -07:00
Steveice10
d9bf4fd8a2
externals: Update dynarmic to 6.4.8 (#6596) 2023-06-07 20:25:28 -07:00
Steveice10
54c499ed5b
Prepare for Vulkan backend (#6595)
* externals: Add libraries required for vulkan

* build: Add support for downloading bundled MoltenVK.

* ci: Install tools needed for Vulkan.

* citra_qt: Add API status indicator

---------

Co-authored-by: GPUCode <geoster3d@gmail.com>
2023-06-05 07:29:05 -07:00
Steveice10
52f88f8fb4
chore: Fix GCC 13 compilation and SoundTouch libraries being installed. (#6593) 2023-06-02 23:11:17 -07:00
Steveice10
40962c4479
sdl: Enable cpuinfo detection. (#6554) 2023-05-19 15:48:30 +02:00
Danila Malyutin
110063aa56
externals: update cubeb (#6548) 2023-05-19 00:24:43 +02:00
Steveice10
71a9981430
externals: Link SDL2 statically. (#6461) 2023-05-10 05:08:25 +02:00
Steveice10
2035433159
externals: Update dynarmic for hotfix. (#6513) 2023-05-07 10:30:35 -07:00
Steveice10
ee025174fb
externals: Update dynarmic to 6.4.7 (#6507) 2023-05-07 09:19:03 -07:00
Vitor Kiguchi
53da17b925 externals: update catch to v3.3.2 2023-05-04 11:12:59 -03:00
Vitor Kiguchi
7b4e2b3c9d externals: update zstd to v1.5.5 again 2023-05-04 11:08:05 -03:00
SachinVin
41f13456c0
Chore: Enable warnings as errors on MSVC (#6456)
* tests: add Sanity test for SplitFilename83

fix test

fix test

* disable `C4715:not all control paths return a value` for nihstro includes

nihstro: no warn

* Chore: Enable warnings as errors on msvc + fix warnings

fixes

some more warnings

clang-format

* more fixes

* Externals: Add target_compile_options `/W0` nihstro-headers and ...

Revert "disable `C4715:not all control paths return a value` for nihstro includes"
This reverts commit 606d79b55d3044b744fb835025b8eb0f4ea5b757.

* src\citra\config.cpp: ReadSetting: simplify type casting

* settings.cpp: Get*Name: remove superflous logs
2023-05-01 22:38:58 +03:00
Steveice10
055a58f01e
audio_core: Implement OpenAL backend (#6450) 2023-05-01 21:17:45 +02:00
Steveice10
ea649263b7
build: Improvements to bundled libraries support. (#6435) 2023-04-28 13:02:53 -07:00
Steveice10
9bd8c9290b
externals: Update SoundTouch (#6473) 2023-04-27 17:48:57 +05:30
GPUCode
06f3c90cfb
Custom textures rewrite (#6452)
* common: Add thread pool from yuzu

* Is really useful for asynchronous operations like shader compilation and custom textures, will be used in following PRs

* core: Improve ImageInterface

* Provide a default implementation so frontends don't have to duplicate code registering the lodepng version

* Add a dds version too which we will use in the next commit

* rasterizer_cache: Rewrite custom textures

* There's just too much to talk about here, look at the PR description for more details

* rasterizer_cache: Implement basic pack configuration file

* custom_tex_manager: Flip dumped textures

* custom_tex_manager: Optimize custom texture hashing

* If no convertions are needed then we can hash the decoded data directly removing the needed for duplicate decode

* custom_tex_manager: Implement asynchronous texture loading

* The file loading and decoding is offloaded into worker threads, while the upload itself still occurs in the main thread to avoid having to manage shared contexts

* Address review comments

* custom_tex_manager: Introduce custom material support

* video_core: Move custom textures to separate directory

* Also split the files to make the code cleaner

* gl_texture_runtime: Generate mipmaps for material

* custom_tex_manager: Prevent memory overflow when preloading

* externals: Add dds-ktx as submodule

* string_util: Return vector from SplitString

* No code benefits from passing it as an argument

* custom_textures: Use json config file

* gl_rasterizer: Only bind material for unit 0

* Address review comments
2023-04-27 07:38:28 +03:00
Steveice10
d16dce6d99
externals: Update SoundTouch to upstream. (#6451) 2023-04-26 00:25:02 +02:00
GPUCode
26d6f9d1c6
Rasterizer cache refactor (#6375)
* rasterizer_cache: Remove custom texture code

* It's a hacky buggy mess, will be reimplemented later when the cache is in a better state

* rasterizer_cache: Refactor surface upload/download

* Switch to the texture_codec header which was written as part of the vulkan backend by steveice and me

* Move most of the upload logic to the rasterizer cache and out of the surface object

* Scaled uploads/downloads have been disabled for now since they require more runtime infrastructure

* rasterizer_cache: Refactor runtime interface

* Remove aspect enum which is the same as SurfaceType

* Replace Subresource with specific structures for each operation (blit/copy/clear). This mimics moderns APIs vulkan much better

* Pass the surface to the runtime instead of the texture

* Implement CopyTextures with glCopyImageSubData which is available on 4.3 and gles.
  This function also has an overload for cubes which will be removed later.

* rasterizer_cache: Move texture allocation to the runtime

* renderer_opengl: Remove TextureDownloaderES

* It's overly compilcated and unused at the moment. Will be replaced with a simple compute shader in a later commit

* rasterizer_cache: Split CachedSurface

* This commit splits CachedSurface into two classes, SurfaceBase which contains the backend agnostic functions and Surface which is the opengl specific part

* For now the cache uses the opengl surface directly and there are a few ugly casts with watchers, those will be taken care of when the template convertion and watcher removal are added respectively

* rasterizer_cache: Move reinterpreters to the runtime

* rasterizer_cache: Move some pixel format function to the cpp file

* rasterizer_cache: Common texture acceleration functions

* They don't contain any backend specific code so they shouldn't be duplicated

* rasterizer_cache: Remove BlitSurfaces

* It's better to prefer copy/blit in the caller anyway

* rasterizer_cache: Only allocate needed levels

* rasterizer_cache: Move texture runtime out of common dir

* Also shorten the util header filename

* surface_params: Cleanup code

* Add more comments, organize it a bit etc

* rasterizer_cache: Move texture filtering to the runtime

* rasterizer_cache: Move to VideoCore

* renderer_opengl: Reimplement scaled uploads/downloads

* Instead of looking up for temporary textures, each allocation now contains both a scaled and unscaled handle
  This allows the scale operations to be done inside the surface object itself and improves performance in general

* In particular the scaled download code has been expanded to use ARB_get_texture_sub_image when possible
  which is faster and more convenient than glReadPixels. The latter is still relevant for OpenGLES though.

* Finally allocations are now given a handy debug name that can be viewed from renderdoc.

* rasterizer_cache: Remove global state

* gl_rasterizer: Abstract common draw operations to Framebuffer

* This also allows to cache framebuffer objects instead of always swapping the textures, something that particularly benefits mali gpus

* rasterizer_cache: Implement multi-level surfaces

* With this commit the cache can now directly upload and use mipmaps
  without needing to sync them with watchers. By using native mimaps
  directly this also adds support for mipmap for cube

* Texture cubes have also been updated to drop the watcher requirement

* host_shaders: Add CMake integration for string shaders

* Improves build time shader generation making it much less prone to errors.
  Also moves the presentation shaders here to avoid embedding them to the cpp file.

* Texture filter shaders now make explicit use of uniform bindings for better vulkan compatibility

* renderer_opengl: Emulate lod bias in the shader

* This way opengles can emulate it correctly

* gl_rasterizer: Respect GL_MAX_TEXTURE_BUFFER_SIZE

* Older Bifrost Mali GPUs only support up to 64kb texture buffers. Citra would try to allocate a much larger buffer the first 64kb of which would work fine but after that the driver starts misbehaving and showing various graphical glitches

* rasterizer_cache: Cleanup CopySurface

* renderer_opengl: Keep frames synchronized when using a GPU debugger

* rasterizer_cache: Rename Surface to SurfaceRef

* Makes it clear that surface is a shared_ptr and not an object

* rasterizer_cache: Cleanup

* Move constructor to the top of the file

* Move FindMatch to the top as well and remove the Invalid flag which was redudant;
  all FindMatch calls used it expect from MatchFlags::Copy which ignores it anyway

* gl_texture_runtime: Make driver const

* gl_texture_runtime: Fix RGB8 format handling

* The texture_codec header, being written with vulkan in mind converts RGB8 to RGBA8. The backend wasn't adjusted to account for this though and treated the data as RGB8.

* Also remove D16 convertions, both opengl and vulkan are required to support this format so these are not needed

* gl_texture_runtime: Reduce state switches during FBO blits

* glBlitFramebuffer is only affected by the scissor rectangle so just disable scissor testing instead of resetting our entire state

* surface_params: Prevent texcopy that spans multiple levels

* It would have failed before as well, with multi-level surfaces it triggers the assert though

* renderer_opengl: Centralize texture filters

* A lot of code is shared between the filters thus is makes it sense to centralize them

* Also fix an issue with partial texture uploads

* Address review comments

* rasterizer_cache: Use leading return types

* rasterizer_cache: Cleanup null checks

* renderer_opengl: Add additional logging

* externals: Actually downgrade glad

* For some reason I missed adding the files to git

* surface_params: Do not check for levels in exact match

* Some games will try to use the base level of a multi level surface. Checking for levels forces another surface to be created and a copy to be made which is both unncessary and breaks custom textures

---------

Co-authored-by: bunnei <bunneidev@gmail.com>
2023-04-21 10:14:55 +03:00
SachinVin
5f81940e63
Merge pull request #6419 from vitor-k/states
Update zstd and improve savestates logging
2023-04-15 10:11:40 +05:30
Vitor Kiguchi
7b8832cebb externals: update zstd to v1.5.5 2023-04-10 00:51:01 -03:00
SachinVin
8d19483b7e
externals: bump dynarmic to 6.4.6 (#6423) 2023-04-09 21:03:48 +02:00
SachinVin
9c81dc0dd8
externals\CMakeLists.txt: dynarmic, fmt, xbyak: add EXCLUDE_FROM_ALL property (#6398) 2023-04-06 14:31:28 +02:00
GPUCode
ffc95eb59b
Frontend PR fixes (#6378)
* citra_qt: Check if renderer is null

* core: Fix dynarmic use-after-free error

* bootmanager: Add current context check in DoneCurrent

* Loading a save state would destroy the frame dumper class, which contains a shared context. That context would call DoneCurrent without checking if it was actually bound or not, resulting in crashes when calling opengl functions

* externals: Correct glad readme

* common: Log renderer debug setting

* citra: Make lambda lower case

* Consistency with review comments on the PR

* video_core: Kill more global state

* GetResolutionScaleFactor would be called somewhere in the renderer constructor chain but it relies on the yet unitialized g_renderer, resulting in crashes when the resolution scale is set to auto. Rather than adding a workaround, let's kill this global state to fix this for good
2023-03-30 14:24:49 +03:00
GPUCode
b5d6f645bd
Prepare frontend for multiple graphics APIs (#6347)
* externals: Update dynarmic

* settings: Introduce GraphicsAPI enum

* For now it's OpenGL only but will be expanded upon later

* citra_qt: Introduce backend agnostic context management

* Mostly a direct port from yuzu

* core: Simplify context acquire

* settings: Add option to create debug contexts

* renderer_opengl: Abstract initialization to Driver

* This commit also updates glad and adds some useful extensions which we will use in part 2

* Rasterizer construction is moved to the specific renderer instead of RendererBase.
  Software rendering has been disable to achieve this but will be brought back in the next commit.

* video_core: Remove Init/Shutdown methods from renderer

* The constructor and destructor can do the same job

* In addition move opengl function loading to Qt since SDL already does this. Also remove ErrorVideoCore which is never reached

* citra_qt: Decouple software renderer from opengl part 1

* citra: Decouple software renderer from opengl part 2

* android: Decouple software renderer from opengl part 3

* swrasterizer: Decouple software renderer from opengl part 4

* This commit simply enforces the renderer naming conventions in the software renderer

* video_core: Move RendererBase to VideoCore

* video_core: De-globalize screenshot state

* video_core: Pass system to the renderers

* video_core: Commonize shader uniform data

* video_core: Abstract backend agnostic rasterizer operations

* bootmanager: Remove references to OpenGL for macOS

OpenGL macOS headers definitions clash heavily with each other

* citra_qt: Proper title for api settings

* video_core: Reduce boost usage

* bootmanager: Fix hide mouse option

Remove event handlers from RenderWidget for events that are
already handled by the parent GRenderWindow.
Also enable mouse tracking on the RenderWidget.

* android: Remove software from graphics api list

* code: Address review comments

* citra: Port per-game settings read

* Having to update the default value for all backends is a pain so lets centralize it

* android: Rename to OpenGLES

---------

Co-authored-by: MerryMage <MerryMage@users.noreply.github.com>
Co-authored-by: Vitor Kiguchi <vitor-kiguchi@hotmail.com>
2023-03-27 14:29:17 +03:00
hank121314
8d563d37b4
citra_android: Storage Access Framework implementation (#6313) 2023-03-23 14:30:52 +01:00
Steveice10
8b116aaa04
externals: Fix mismatched CryptoPP definitions between compile time and header use. (#6314) 2023-02-25 12:58:38 +02:00
Steveice10
3a6a17c708
externals: Bundle cryptopp as submodule. (#6272)
fix https://github.com/citra-emu/citra/issues/6271
2023-02-02 16:26:21 +01:00
Steveice10
a298e4969b
externals: Switch to newer cryptopp-cmake. (#6242) 2023-01-15 21:45:42 +05:30
Steveice10
a8848cce43 build: Update to support multi-arch builds. 2023-01-07 01:09:32 -08:00
SachinVin
0e325255f3 externals: point to upstream dynarmic 2023-01-06 06:41:51 -08:00
SachinVin
21fe65c29c externals: bump xbyak to v6.68 2023-01-06 06:41:51 -08:00
Merry
2238e6c3ef externals: Update dynarmic to 7a926d689bcc1cc39dd26d5bba379dffcc6815a3 2022-11-22 22:52:37 +00:00
Vitor K
3b6ffd9c27
Add MSVC binaries for Windows on releases (#6190)
* Improve directory creation in WindowsCopyFiles.cmake

* Release msvc compiled binaries as an alternative to mingw releases

* msvc: do not ship .pdb files

* msvc: Copy necessary files to the release

* windows-msvc: enable compatibility reporting

translation was disabled because the bundled qt doesn't have
the necessary component

Co-authored-by: Michał Janiszewski <janisozaur@users.noreply.github.com>
2022-11-19 22:22:10 +02:00
Tobias
bb05d8c12a
src/CMakeLists: Enforce multiple warnings on MSVC (#5692) 2022-11-09 23:14:28 +01:00
Steven Smith
7801907288
externals: Update dynarmic (#6175) 2022-11-05 11:19:50 +05:30
Tobias
1ddea27ac8
code: Cleanup and warning fixes from the Vulkan PR (#6163)
Co-authored-by: emufan4568 <geoster3d@gmail.com>
Co-authored-by: Kyle Kienapfel <Docteh@users.noreply.github.com>
2022-11-04 23:32:57 +01:00
SachinVin
0fb792d216 bump dynarmic: fix moving imm to fpr 2022-10-27 18:47:52 +05:30
SachinVin
fbe06234b1 Core: Port Exclusive memory impl from yuzu
core\arm\dynarmic\arm_dynarmic.cpp: fix build

core\arm\dynarmic\arm_dynarmic.cpp: Fixes

CPP 20
2022-10-23 13:19:33 +05:30
SachinVin
98d3b9c776 externals\CMakeLists.txt: add fmt before dynarmic 2022-10-23 13:19:32 +05:30
SachinVin
4a590d1fcb xbyak: Correct xbyak include directory
xbyak is intended to be installed in /usr/local/include/xbyak.
Since we desire not to install xbyak before using it, we copy the headers
to the appropriate directory structure and use that instead
Co-authored-by: merry <git@mary.rs>
2022-10-23 13:19:32 +05:30
SachinVin
726964ff20 bump xbyak 2022-10-23 13:19:32 +05:30
SachinVin
e5f30fdbf8 bump dynarmic
bump dynarmic

bump dynarmic

bump dynarmic
2022-10-23 13:19:32 +05:30
Vitor K
76f8d08d66
externals: track a stable version of sdl, 2.24.1 (#6150) 2022-10-06 03:06:12 +02:00
liushuyu
3e692eb383
externals: Upgrade httplib (#6147) 2022-10-06 03:01:37 +02:00
GPUCode
cbd5d1c15c
Upgrade codebase to C++ 20 + fix warnings + update submodules (#6115) 2022-09-21 18:36:12 +02:00
SachinVin
9268b7d48e
Merge branch 'master' into tex-cache 2022-09-01 19:50:32 +05:30
emufan4568
12f84e18dc externals: Upgrade glad to latest version
* Also change some mentions to OpenGL 3.3 to 4.3
2022-08-22 23:44:03 +03:00
Ian Chamberlain
a90b0daebe
Look at version_major.h when for newer ffmpeg libs
In ffmpeg 5.1, it seems most (or all) of these libraries use a separate
version_major.h, so the logic to check minimum version didn't work
without looking at the major version file.
2022-08-20 20:40:26 -04:00
SachinVin
243548afc4 bump dynarmic
workaround MSCV compile error
2022-07-03 13:56:33 +05:30
Morph
f71e853054
externals: Update cpp-jwt to e12ef062 (#6051)
Resolves compilation errors when compiling with C++20
2022-06-25 14:41:57 +05:30
Morph
46c6e5c4c0
externals: Update libressl to 3.5.2 (#6021)
Resolves compiler errors in VS 2022
2022-05-15 11:01:54 +05:30
SachinVin
d65f50e512 Bump libressl to latest commit 2022-03-26 10:00:34 +05:30
Trung Lê
25ad002e6e
Update teakra (#5961)
Co-authored-by: Trung Le <trung.le@ruby-joural.com>
2022-02-24 21:02:40 +05:30
pkubaj
cdbd72e79c
Fix build on powerpc64le (#5947)
After cryptopp update, build again fails.
2022-02-08 22:07:21 +05:30
bunnei
bae1c31406
Merge pull request #5718 from liushuyu/httpc
externals: update httplib and libressl
2022-02-05 02:59:18 -07:00
SachinVin
d35a7a8e23
Merge pull request #5804 from weihuoya/minorfx
Minor fx
2022-01-30 21:51:11 +05:30
weihuoya
7fa64af3d6 externals: update enet 2022-01-14 10:36:49 +08:00
liushuyu
af24f75c18
externals: update httplib and libressl ...
* In older `httplib`, SSL connections were not handled correctly and
  will have issues with proxy servers. Also, keep alive directives were
  not available back then, which is probably necessary to implement
  HTTP_C service correctly.
* Another reason being `httplib` now requires OpenSSL 1.1+ API while
  LibreSSL 2.x provided OpenSSL 1.0 compatible API.
* The bundled LibreSSL has been updated to 3.2.2 so it now provides
  OpenSSL 1.1 compatible API now.
* Also the path hint has been added so that it will find the correct
  path to the CA certs on *nix systems.
* An option is provided so that *nix system distributions/providers can
  use their own SSL implementations when compiling Yuzu/Citra to
  (hopefully) complies with their maintenance guidelines.
* LURLParse is also removed since `httplib` can handle
  `scheme:host:port` string itself now.
2022-01-13 19:32:50 -07:00
Jan Beich
4b04175c5d cryptopp: enable SIMD flags on i386
externals/cryptopp/cryptopp/rijndael_simd.cpp:460:20: error: always_inline function '_mm_loadu_si128' requires target feature 'sse2', but would be inlined into function 'Rijndael_UncheckedSetKey_SSE4_AESNI' that is compiled without support for 'sse2'
    __m128i temp = _mm_loadu_si128(M128_CAST(userKey+keyLen-16));
                   ^
externals/cryptopp/cryptopp/rijndael_simd.cpp:469:50: error: '__builtin_ia32_aeskeygenassist128' needs target feature aes
        rk[keyLen/4] = rk[0] ^ _mm_extract_epi32(_mm_aeskeygenassist_si128(temp, 0), 3) ^ *(rc++);
                                                 ^
externals/cryptopp/cryptopp/rijndael_simd.cpp:481:20: error: '__builtin_ia32_vec_set_v4si' needs target feature sse4.1
            temp = _mm_insert_epi32(temp, rk[11], 3);
                   ^
[...]
2022-01-06 23:57:05 +00:00
Vitor K
60d1def6f8
Update cryptopp to 8.5.0 (#5669)
* Update cryptopp to 8.3.0

Modified the CMakeLists.txt based on the noloader/cryptopp-cmake
8.3.0 CMakeLists.txt.

* Update cryptopp to version 8.5.0
2022-01-05 20:05:07 +05:30
xperia64
1911c9791e
Add libyuv (#5623)
* Add libyuv

* Only use libyuv on Android

Co-authored-by: Marshall Mohror <mohror64@gmail.com>
2021-12-12 20:22:30 +05:30
SachinVin
64b502aad3
Merge pull request #5810 from vitor-k/discord
Port yuzu-emu/yuzu#6484: "update submodule discord-rpc to latest [now deprecated]"
2021-11-20 21:01:27 +05:30
pkubaj
219eaabbcf
Fix build on powerpc64le (#5884)
Without compiling ppc-simd.cpp, linking fails with:
: && /usr/bin/c++ -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing  -isystem /usr/local/include -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing  -isystem /usr/local/include -Wl,--as-needed -fstack-protector-strong -L/usr/local/lib src/tests/CMakeFiles/tests.dir/common/bit_field.cpp.o src/tests/CMakeFiles/tests.dir/common/param_package.cpp.o src/tests/CMakeFiles/tests.dir/core/arm/arm_test_common.cpp.o src/tests/CMakeFiles/tests.dir/core/arm/dyncom/arm_dyncom_vfp_tests.cpp.o src/tests/CMakeFiles/tests.dir/core/core_timing.cpp.o src/tests/CMakeFiles/tests.dir/core/file_sys/path_parser.cpp.o src/tests/CMakeFiles/tests.dir/core/hle/kernel/hle_ipc.cpp.o src/tests/CMakeFiles/tests.dir/core/memory/memory.cpp.o src/tests/CMakeFiles/tests.dir/core/memory/vm_manager.cpp.o src/tests/CMakeFiles/tests.dir/audio_core/decoder_tests.cpp.o src/tests/CMakeFiles/tests.dir/tests.cpp.o -o bin/Release/tests  src/common/libcommon.a  src/core/libcore.a  src/video_core/libvideo_core.a  src/audio_core/libaudio_core.a  src/core/libcore.a  src/video_core/libvideo_core.a  src/audio_core/libaudio_core.a  externals/soundtouch/libSoundTouch.a  externals/teakra/src/libteakra.a  /usr/local/lib/libSDL2main.a  /usr/local/lib/libSDL2.so  externals/cubeb/libcubeb.a  -lpthread  externals/cryptopp/libcryptopp.a  src/web_service/libweb_service.a  src/network/libnetwork.a  externals/enet/libenet.a  externals/libressl/tls/libtls.a  externals/libressl/ssl/libssl.a  externals/libressl/crypto/libcrypto.a  externals/lurlparser/liblurlparser.a  /usr/local/lib/libavformat.so  /usr/local/lib/libavcodec.so  /usr/local/lib/libswscale.so  /usr/local/lib/libswresample.so  /usr/local/lib/libavutil.so  src/common/libcommon.a  externals/fmt/libfmt.a  externals/zstd/build/cmake/lib/libzstd.a
 -pthread  /usr/local/lib/libboost_serialization.a  externals/glad/libglad.a && :
ld: error: undefined symbol: CryptoPP::CPU_ProbeAltivec()
>>> referenced by cpu.cpp
>>>               cpu.cpp.o:(CryptoPP::DetectPowerpcFeatures()) in archive externals/cryptopp/libcryptopp.a
>>> referenced by cpu.cpp
>>>               cpu.cpp.o:(_GLOBAL__I_000260) in archive externals/cryptopp/libcryptopp.a

ld: error: undefined symbol: CryptoPP::CPU_ProbePower7()
>>> referenced by cpu.cpp
>>>               cpu.cpp.o:(CryptoPP::DetectPowerpcFeatures()) in archive externals/cryptopp/libcryptopp.a
>>> referenced by cpu.cpp
>>>               cpu.cpp.o:(_GLOBAL__I_000260) in archive externals/cryptopp/libcryptopp.a

ld: error: undefined symbol: CryptoPP::CPU_ProbePower8()
>>> referenced by cpu.cpp
>>>               cpu.cpp.o:(CryptoPP::DetectPowerpcFeatures()) in archive externals/cryptopp/libcryptopp.a
>>> referenced by cpu.cpp
>>>               cpu.cpp.o:(_GLOBAL__I_000260) in archive externals/cryptopp/libcryptopp.a

ld: error: undefined symbol: CryptoPP::CPU_ProbeAES()
>>> referenced by cpu.cpp
>>>               cpu.cpp.o:(CryptoPP::DetectPowerpcFeatures()) in archive externals/cryptopp/libcryptopp.a
>>> referenced by cpu.cpp
>>>               cpu.cpp.o:(_GLOBAL__I_000260) in archive externals/cryptopp/libcryptopp.a

ld: error: undefined symbol: CryptoPP::CPU_ProbeSHA256()
>>> referenced by cpu.cpp
>>>               cpu.cpp.o:(CryptoPP::DetectPowerpcFeatures()) in archive externals/cryptopp/libcryptopp.a
>>> referenced by cpu.cpp
>>>               cpu.cpp.o:(_GLOBAL__I_000260) in archive externals/cryptopp/libcryptopp.a

ld: error: undefined symbol: CryptoPP::CPU_ProbeSHA512()
>>> referenced by cpu.cpp
>>>               cpu.cpp.o:(CryptoPP::DetectPowerpcFeatures()) in archive externals/cryptopp/libcryptopp.a
>>> referenced by cpu.cpp
>>>               cpu.cpp.o:(_GLOBAL__I_000260) in archive externals/cryptopp/libcryptopp.a
c++: error: linker command failed with exit code 1 (use -v to see invocation)
ninja: build stopped: subcommand failed.
2021-10-31 14:47:20 -05:00
Idesmi
a5d01c0c15
fix build on glibc 2.34 (#5872)
* fix build on glibc 2.34

* bump Catch to latest tag and update dynarmic
2021-10-23 18:54:36 +05:30
SachinVin
62236b7257
Update dynarmic (#5814) 2021-07-11 20:16:10 +05:30
Vortex
de9d640de4 update submodule discord-rpc to latest [now deprecated] 2021-07-06 23:56:27 -03:00
Vitor Kiguchi
18ad3bafb6 Update dynarmic
this should allow the cpu jit to run on builds compiled for the M1
2021-05-12 17:30:19 -03:00
Vitor Kiguchi
63589f4a1b Re-update catch and dynarmic 2021-04-29 01:34:07 -03:00
Morph
48fad3a903 libusb: Add /utf-8 compile option for MSVC. 2021-04-24 02:22:13 -04:00
ameerj
a80e566464 gcadapter: Implement auto map feature
Implements the auto map functionality for the GC adapter.
The controls map nicely to the original 3ds controls, with the select button being mapped to the Z button on GC.
The ZL/ZR buttons are not mapped by this feature.
2021-04-24 02:03:40 -04:00
Jan Beich
161e6a541b cmake: unbreak system libusb support
Reference libusb doesn't support DragonFly and FreeBSD because those
ship a different libusb implementation (supports 0.1, 1.0, 2.0 API).
2021-04-24 02:02:45 -04:00
Lioncash
c5094ed614 externals: Track upstream libusb
We can place the external in an inner folder and manage the custom files
necessary to integrate it with CMake directly. This allows us to
directly change how we use it with our build system, as opposed to
needing to change a fork.
2021-04-24 02:02:45 -04:00
bunnei
33e5d16c89
Merge pull request #5748 from vitor-k/update-dynarmic
Update dynarmic
2021-04-23 22:32:48 -07:00
Vitor Kiguchi
b660adea0f update catch 2021-04-06 19:56:28 -03:00
Vitor Kiguchi
a2f9fef97e Update dynarmic
fixes dynarmic compilation when targeting MacOS on ARM
2021-04-06 19:54:39 -03:00
Lioncash
9c08409e0e externals: Update Xbyak to 5.96
I made a request on the Xbyak issue tracker to allow some constructors
to be constexpr in order to avoid static constructors from needing to
execute for some of our register constants.

This request was implemented, so this updates Xbyak so that we can make
use of it.
2021-01-04 05:11:18 +01:00
FearlessTobi
0e534f7e61 CMakeFiles: Update json to 3.9.0
Keeps the tracked version of the library up to date.

Co-Authored-By: LC <712067+lioncash@users.noreply.github.com>
2021-01-04 03:35:56 +01:00
Vitor Kiguchi
a6fbc1c9e3 zstd: define include_directories for build interface only 2021-01-01 06:31:20 -03:00
Vitor Kiguchi
6876f1aaa4 zstd: set include directory directly 2021-01-01 02:57:15 -03:00
Vitor Kiguchi
8a67605450 Update zstd to v1.4.8 2020-12-31 14:52:07 -03:00
xperia64
94013c8e00
Merge ARM64 Dynarmic (#5620)
* Point dynarmic to citra fork, update dynarmic to AArch64 merge branch

* Enable dynarmic ARM64 support
2020-12-28 18:39:00 -05:00
Tobias
c557b290af
microprofile: Don't memset through std::atomic types (#5528)
Two of the members of the MicroProfileThreadLog contains two std::atomic
instances. Given these aren't trivially-copyable types, we shouldn't be
memsetting the structure, given implementation details can contain other
members within it.

To avoid potential undefined behavior on platforms, we can use aggregate
initialization to zero out the members while still having well-defined
behavior.

While we're at it we can also silence some sign conversion warnings.

Co-authored-by: Lioncash <mathew1800@gmail.com>
2020-12-07 16:04:31 +01:00
xperia64
36780040a6
Update dynarmic to last compatible version (#5618) 2020-12-05 22:18:07 +01:00