bunnei
08e09184df
Merge pull request #1751 from linkmauve/no-recursive-readdir
...
Make recursive FileUtil functions take a maximum recursion
2016-05-30 20:59:10 -04:00
Emmanuel Gil Peyrot
314ce5e505
CitraQt: Simplify the game list loader code
2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
8ab6f26c09
Common: Make recursive FileUtil functions take a maximum recursion
...
Fixes #1115 .
Also improves the performances of DiskArchive’s directory
implementation a lot, simply by not going through the entire tree
instead of just listing the first level files.
Thanks to JayRoxFox for rebasing this on current master!
2016-05-21 16:41:02 +01:00
wwylele
0176e2786f
make the name column larger as default
2016-05-04 13:02:49 +03:00
wwylele
5d5dd66d92
add icon & title to game list
2016-05-04 13:02:49 +03:00
bunnei
a1b81469a3
Merge pull request #1368 from LittleWhite-tb/configure-widget
...
Implementation for a configure widget
2016-04-10 20:21:34 -04:00
LFsWang
acfa76aa38
Fix encode problem On Windows
2016-03-31 18:58:37 +08:00
LittleWhite
b0e2e1d3f5
Compilation fix
2016-03-28 15:33:03 +02:00
LittleWhite
e33b938505
Whole config is handled by Config class.
...
This also means : we have only one config file, now
2016-03-21 20:03:18 +01:00
LFsWang
933af7af66
Fix Qt chinese words encode problem on Windows
2016-03-17 17:18:45 +08:00
archshift
b3cfcf55ea
Refactor ScanDirectoryTreeAndCallback to separate errors and retvals
...
ScanDirectoryTreeAndCallback, before this change, coupled error/return
codes and actual return values (number of entries found). This caused
confusion and difficulty interpreting the precise way the function
worked.
Supersedes, and closes #1255 .
2015-11-27 13:33:38 -08:00
wwylele
6e57389172
change file path encoding to Local8bit()
...
to support non-latin characters
2015-10-20 20:58:23 +03:00
archshift
0fae76c741
Game list: save and load column sizes, sort order, to QSettings
2015-10-01 19:39:15 -07:00
archshift
6e1bb58ee8
Initial implementation of a game list
2015-10-01 19:39:14 -07:00