Subv
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846cc6cee3
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Services/UDS: Implement RecvBeaconBroadcastData.
This allows the applications to retrieve 802.11 beacon frames from nearby UDS networks.
Note that the networks are still not announced anywhere.
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2017-05-15 13:05:16 -05:00 |
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Subv
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528dea988c
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Services/UDS: Generate the UDS beacons when the beacon callback fires.
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2017-05-15 13:05:15 -05:00 |
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Sebastian Valle
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5c4bd3ef33
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Services/UDS: Fixed a style mistake in GetChannel.
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2017-03-27 13:08:26 -05:00 |
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Subv
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f8f3b27eb3
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Services/UDS: Use consistent spelling for WiFi and simplify the GetChannel function.
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2017-03-26 08:17:57 -05:00 |
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Subv
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0ae6d8be5b
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Services/UDS: Signal the connection event when closing down the network.
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2017-03-26 08:17:56 -05:00 |
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Subv
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d7d5bf411a
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Services/UDS: Do not allow trying to start up a network that only the host can connect to.
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2017-03-26 08:17:55 -05:00 |
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Subv
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97f1e62b66
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Service/UDS: Schedule an event to broadcast the beacon frames every 102.4ms.
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2017-03-26 08:17:53 -05:00 |
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Subv
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4243c1198f
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Services/UDS: Store the entire NetworkInfo structure that was used to create the network.
It will be needed when generating the beacon frames.
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2017-03-26 08:17:52 -05:00 |
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Subv
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9771615f16
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Services/UDS: Initial support for hosting local-wlan networks.
Currently it will let games create a network as hosts, but will not broadcast it anywhere and will not allow clients to connect.
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2017-03-26 08:17:51 -05:00 |
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mailwl
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069a88dad7
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Service/NWM: add nwm services
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2016-12-22 22:51:27 +03:00 |
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