Commit graph

8 commits

Author SHA1 Message Date
Wunk
0b37c1da57
shader_jit/tests: Add additional shader-jit tests (#6648)
* shader_jit/tests: Add support for multiple inputs

Allows for multiple `Vec4f` inputs for each run

* shader_jit/tests: Add additional shader-jit tests

Add some more expansive tests for each of the shader-instructions for
regression-testing.  `MAD`/`MADI` is not added due to an upstream bug in
nihstro:

https://github.com/neobrain/nihstro/issues/68
2023-07-03 02:44:56 +03:00
GPUCode
9b82de6b24
Refactor software renderer (#6621) 2023-06-24 00:59:18 +02:00
Steveice10
a8848cce43 build: Update to support multi-arch builds. 2023-01-07 01:09:32 -08:00
GPUCode
cbd5d1c15c
Upgrade codebase to C++ 20 + fix warnings + update submodules (#6115) 2022-09-21 18:36:12 +02:00
SachinVin
65611e5b51 Shader jit: Save and restore LOOPCOUNT_REG for nested loops,
also add the assert back for nested loops
update test
2022-05-21 11:24:32 +05:30
SachinVin
047e238d09 shader_jit: Compile nested loops
and use `T_NEAR` instead of the default in Compile_BREAKC
2022-04-24 23:12:53 +05:30
zhaowenlan1779
3b37818e5e Port "externals: Update catch to 2.3.0" from yuzu (#4060)
* externals: Update catch to 2.3.0

Updates the library from 2.2.3 to 2.3.0

* fix catch2/catch.hpp includes
2018-08-24 19:45:57 +02:00
MerryMage
235a251d3c tests: Add tests for x64 shader jit
Tests LG2 and EX2 instructions
2017-11-30 18:17:35 +00:00