Lioncash
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d0e4d1182b
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citra-qt: Make constructors explicit where applicable
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2016-12-11 14:18:06 +00:00 |
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Emmanuel Gil Peyrot
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ebdae19fd2
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Remove empty newlines in #include blocks.
This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
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2016-09-21 11:15:47 +09:00 |
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Emmanuel Gil Peyrot
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dc8479928c
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Sources: Run clang-format on everything.
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2016-09-18 09:38:01 +09:00 |
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Lioncash
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abe5bb4019
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citra_qt: Reorganize headers
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2015-09-11 00:57:24 -04:00 |
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Yuri Kunde Schlesner
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2c98275b51
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Shader Debugger: Remove useless signal
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2015-09-07 16:46:30 -03:00 |
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Yuri Kunde Schlesner
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c1beb2ce20
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Shader Debugger: Fix freeze when double-clicking shader disassembly
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2015-09-07 16:46:29 -03:00 |
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Tony Wasserka
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32592364b8
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citra-qt/VertexShader: Minor UI improvements.
Renamed "Iteration index" to the (hopefully) more intuitive "Cycle Index".
Added flexible space at the bottom of the widget.
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2015-08-16 14:12:12 +02:00 |
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Tony Wasserka
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493c432d1e
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citra-qt: Fix comment style.
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2015-08-16 14:12:11 +02:00 |
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Tony Wasserka
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33ba604fd9
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Introduce a shader tracer to allow inspection of input/output values for each processed instruction.
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2015-08-16 14:12:11 +02:00 |
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Tony Wasserka
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4cb302c8ae
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citra-qt: Improve shader debugger.
Now supports dumping the current shader and recognizes a larger number of output semantics.
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2015-08-16 13:22:00 +02:00 |
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Tony Wasserka
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12a5cd1d65
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citra-qt: Add a vertex shader debugger.
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2015-02-11 15:40:45 +01:00 |
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