Commit graph

124 commits

Author SHA1 Message Date
TheKoopaKingdom
f008b22e3b Addressed Bunnei's review comments, and made some other tweaks:
- Deleted GetStatus() because it wasn't used anywhere outside of Core::System.
 - Fixed design flaw where the message bar status could be set despite the game being stopped.
2017-06-02 18:40:39 -04:00
TheKoopaKingdom
59de38b965 Switched to the ERROR_NOT_FOUND constant from errors.h. 2017-06-02 18:40:39 -04:00
TheKoopaKingdom
cea19fd659 Moved whitelist checks from FS_User to the Archive_NCCH handler. 2017-06-02 18:40:27 -04:00
TheKoopaKingdom
a8aef599e0 Created a whitelist of system archives to prevent false positives creating dialogs. 2017-06-02 18:28:14 -04:00
TheKoopaKingdom
37bec598ea Made some changes from review comments:
- Made LoadKernelSystemMode return a pair consisting of a system mode and a result code (Could use review).
- Deleted ErrorOpenGL error code in favor of just having ErrorVideoCore.
- Made dialog messages more clear.
- Compared archive ID in fs_user.cpp to ArchiveIdCode::NCCH as opposed to hex magic.
- Cleaned up some other stuff.
2017-06-02 18:28:14 -04:00
TheKoopaKingdom
1ecb322daa Added system for handling core errors in citra-qt. 2017-06-02 18:27:56 -04:00
Yuri Kunde Schlesner
a5810d61da FS: Remove unused result definition 2017-05-24 21:06:00 -07:00
Yuri Kunde Schlesner
2cdb40d709 Kernel: Centralize error definitions in errors.h 2017-05-24 21:06:00 -07:00
Yuri Kunde Schlesner
92be29adba FileSys: Move all result description to errors.h 2017-05-24 21:06:00 -07:00
wwylele
20544977da loader: use self NCCH archive 2017-02-13 13:57:38 +02:00
Lectem
8baae9d982 IPC helpers example 2016-12-26 14:07:29 +01:00
bunnei
5ac5cbeab7 Address clang-format issues. 2016-12-21 23:48:14 -05:00
bunnei
4fc8b8229e core: Remove HLE module, consolidate code & various cleanups. 2016-12-21 23:48:13 -05:00
wwylele
a7cd452ea1 FS: fix debug build from #2249 2016-12-16 00:22:36 +02:00
Yuri Kunde Schlesner
905fc92ce1 Merge pull request #2249 from Subv/sessions_v3
Kernel/IPC: Use Ports and Sessions as the fundamental building block of Inter Process Communication.
2016-12-14 20:35:33 -08:00
Subv
016307ae65 Fixed the codestyle to match our clang-format rules. 2016-12-14 12:45:36 -05:00
Subv
ebbb55ec8f Moved the HLE command buffer translation task to ServerSession instead of the HLE handler superclass. 2016-12-09 12:52:12 -05:00
Subv
386112da32 Added a framework for partially handling Session disconnections.
Further implementation will happen in a future commit.

Fixes a regression.
2016-12-08 15:01:10 -05:00
Subv
f9bcf89510 Use std::move where appropriate. 2016-12-08 11:06:19 -05:00
Lioncash
006e6a7f4a fs_user: Update function table
Updated based off information from 3dbrew.
2016-12-08 00:56:46 -05:00
bunnei
8d529a5cda Merge pull request #2232 from wwylele/other-save
FS: implement archives for other game save data
2016-12-07 10:17:02 -05:00
Subv
00f0c77570 Split SessionRequestHandler::HandleSyncRequest into HandleSyncRequest, TranslateRequest and HandleSyncRequestImpl.
HandleSyncRequest now takes care of calling the command buffer translate function before actually invoking the command handler for HLE services.
2016-12-05 12:05:00 -05:00
Subv
2eceee3a4c Fixed the rebase mistakes. 2016-11-30 23:28:31 -05:00
Subv
009b15b3aa A bit of a redesign.
Sessions and Ports are now detached from each other.
HLE services are handled by means of a SessionRequestHandler class, Interface now inherits from this class.
The File and Directory classes are no longer kernel objects, but SessionRequestHandlers instead, bound to a ServerSession when requested.
File::OpenLinkFile now creates a new session pair and binds the File instance to it.
2016-11-30 23:12:35 -05:00
Subv
073653e858 Kernel/IPC: Use Ports and Sessions as the fundamental building block of Inter Process Communication.
All handles obtained via srv::GetServiceHandle or svcConnectToPort are references to ClientSessions.
Service modules will wait on the counterpart of those ClientSessions (Called ServerSessions) using svcReplyAndReceive or svcWaitSynchronization[1|N], and will be awoken when a SyncRequest is performed.

HLE Interfaces are now ClientPorts which override the HandleSyncRequest virtual member function to perform command handling immediately.
2016-11-30 23:02:05 -05:00
mailwl
5b136aa211 Set client SDK version to Service APIs 2016-11-30 09:51:14 +03:00
wwylele
589b642790 FileSys: Implement OtherSaveData 2016-11-29 23:50:00 +02:00
wwylele
b25f19ac26 FS: add missing MediaType 2016-11-29 23:50:00 +02:00
wwylele
5af117e00c FileSys: abstract SD save data archive source 2016-11-29 23:50:00 +02:00
wwylele
d7d6975af0 FileSys: rename SaveDataCheck archive to NCCH archive
According to the observation from game and 3dbrew "Used for accessing general NCCH data"
2016-11-19 18:55:35 +02:00
wwylele
0987783699 FileSys: add SDMCWriteOnlyArchive 2016-11-19 18:55:34 +02:00
wwylele
4dd8a831bd FileSys: make Archive interfaces return error code
and make the mode parameter a reference since it is a BitField union
2016-11-01 18:30:32 +02:00
wwylele
257e7afb79 fs: clean up log format 2016-10-02 12:39:28 +08:00
wwylele
96b0e9476b fs: implement DeleteDirectoryRecursively 2016-10-02 11:29:16 +08:00
Yuri Kunde Schlesner
84fbbe2629 Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot
ebdae19fd2 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner
396a8d91a4 Manually tweak source formatting and then re-run clang-format 2016-09-18 21:14:25 -07:00
Emmanuel Gil Peyrot
dc8479928c Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
Yuri Kunde Schlesner
ffda82eea5 Merge pull request #1894 from wwylele/set-config-block
Implement config savegame editing & clean up
2016-07-09 20:39:19 -07:00
bunnei
6fa7b1f486 Merge pull request #1940 from JamePeng/fix-archive-error-code
Fix the errorcode of archive handle
2016-07-06 18:37:43 -04:00
JamePeng
f87bb8ba0a Fix the errorcode of archive handle 2016-07-05 00:39:09 +08:00
Subv
8752f07e8e HLE/FS: Document some command parameters and implemented command 0x08560240 (CreateLegacySystemSaveData) 2016-07-03 13:42:52 -05:00
wwylele
ab2eef396a Service::CFG/FS: add and refactor out utilities for front-end 2016-07-03 08:23:59 +03:00
Subv
0aef634a54 Memory: Handle RasterizerCachedMemory and RasterizerCachedSpecial page types in the memory block manipulation functions. 2016-05-28 13:52:50 -05:00
MerryMage
896e5009ae FS/Archive: Remove use of Memory::GetPointer 2016-05-28 13:44:44 -05:00
Sam Spilsbury
040b7386a9 fs: Fix what appears to be a typo (filename_size / file_size) 2016-04-23 11:54:02 +08:00
tfarley
22f3a7e94c HWRasterizer: Texture forwarding 2016-04-21 17:27:56 -04:00
MerryMage
a06dcfeb61 Common: Remove Common::make_unique, use std::make_unique 2016-04-05 13:31:17 +01:00
Subv
f707026ac5 HLE/FS: Change the error code returned when an ExtSaveData archive is not found.
This allows Fire Emblem to boot again.
2016-03-20 14:52:50 -05:00
Subv
3aa42627a3 HLE/FS: Corrected some style concerns. 2016-03-20 14:52:26 -05:00