// Copyright 2017 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include "common/assert.h" #include "common/color.h" #include "common/logging/log.h" #include "common/math_util.h" #include "common/vector_math.h" #include "video_core/texture/texture_decode.h" #include "video_core/utils.h" namespace Pica { namespace Texture { Math::Vec4 LookupTexture(const u8* source, int x, int y, const TextureInfo& info, bool disable_alpha) { const unsigned int coarse_x = x & ~7; const unsigned int coarse_y = y & ~7; if (info.format != Regs::TextureFormat::ETC1 && info.format != Regs::TextureFormat::ETC1A4) { // TODO(neobrain): Fix code design to unify vertical block offsets! source += coarse_y * info.stride; } // TODO: Assert that width/height are multiples of block dimensions switch (info.format) { case Regs::TextureFormat::RGBA8: { auto res = Color::DecodeRGBA8(source + VideoCore::GetMortonOffset(x, y, 4)); return {res.r(), res.g(), res.b(), static_cast(disable_alpha ? 255 : res.a())}; } case Regs::TextureFormat::RGB8: { auto res = Color::DecodeRGB8(source + VideoCore::GetMortonOffset(x, y, 3)); return {res.r(), res.g(), res.b(), 255}; } case Regs::TextureFormat::RGB5A1: { auto res = Color::DecodeRGB5A1(source + VideoCore::GetMortonOffset(x, y, 2)); return {res.r(), res.g(), res.b(), static_cast(disable_alpha ? 255 : res.a())}; } case Regs::TextureFormat::RGB565: { auto res = Color::DecodeRGB565(source + VideoCore::GetMortonOffset(x, y, 2)); return {res.r(), res.g(), res.b(), 255}; } case Regs::TextureFormat::RGBA4: { auto res = Color::DecodeRGBA4(source + VideoCore::GetMortonOffset(x, y, 2)); return {res.r(), res.g(), res.b(), static_cast(disable_alpha ? 255 : res.a())}; } case Regs::TextureFormat::IA8: { const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 2); if (disable_alpha) { // Show intensity as red, alpha as green return {source_ptr[1], source_ptr[0], 0, 255}; } else { return {source_ptr[1], source_ptr[1], source_ptr[1], source_ptr[0]}; } } case Regs::TextureFormat::RG8: { auto res = Color::DecodeRG8(source + VideoCore::GetMortonOffset(x, y, 2)); return {res.r(), res.g(), 0, 255}; } case Regs::TextureFormat::I8: { const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1); return {*source_ptr, *source_ptr, *source_ptr, 255}; } case Regs::TextureFormat::A8: { const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1); if (disable_alpha) { return {*source_ptr, *source_ptr, *source_ptr, 255}; } else { return {0, 0, 0, *source_ptr}; } } case Regs::TextureFormat::IA4: { const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1); u8 i = Color::Convert4To8(((*source_ptr) & 0xF0) >> 4); u8 a = Color::Convert4To8((*source_ptr) & 0xF); if (disable_alpha) { // Show intensity as red, alpha as green return {i, a, 0, 255}; } else { return {i, i, i, a}; } } case Regs::TextureFormat::I4: { u32 morton_offset = VideoCore::GetMortonOffset(x, y, 1); const u8* source_ptr = source + morton_offset / 2; u8 i = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF); i = Color::Convert4To8(i); return {i, i, i, 255}; } case Regs::TextureFormat::A4: { u32 morton_offset = VideoCore::GetMortonOffset(x, y, 1); const u8* source_ptr = source + morton_offset / 2; u8 a = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF); a = Color::Convert4To8(a); if (disable_alpha) { return {a, a, a, 255}; } else { return {0, 0, 0, a}; } } case Regs::TextureFormat::ETC1: case Regs::TextureFormat::ETC1A4: { bool has_alpha = (info.format == Regs::TextureFormat::ETC1A4); // ETC1 further subdivides each 8x8 tile into four 4x4 subtiles const int subtile_width = 4; const int subtile_height = 4; int subtile_index = ((x / subtile_width) & 1) + 2 * ((y / subtile_height) & 1); unsigned subtile_bytes = has_alpha ? 2 : 1; // TODO: Name... const u64* source_ptr = (const u64*)(source + coarse_x * subtile_bytes * 4 + coarse_y * subtile_bytes * 4 * (info.width / 8) + subtile_index * subtile_bytes * 8); u64 alpha = 0xFFFFFFFFFFFFFFFF; if (has_alpha) { alpha = *source_ptr; source_ptr++; } union ETC1Tile { // Each of these two is a collection of 16 bits (one per lookup value) BitField<0, 16, u64> table_subindexes; BitField<16, 16, u64> negation_flags; unsigned GetTableSubIndex(unsigned index) const { return (table_subindexes >> index) & 1; } bool GetNegationFlag(unsigned index) const { return ((negation_flags >> index) & 1) == 1; } BitField<32, 1, u64> flip; BitField<33, 1, u64> differential_mode; BitField<34, 3, u64> table_index_2; BitField<37, 3, u64> table_index_1; union { // delta value + base value BitField<40, 3, s64> db; BitField<43, 5, u64> b; BitField<48, 3, s64> dg; BitField<51, 5, u64> g; BitField<56, 3, s64> dr; BitField<59, 5, u64> r; } differential; union { BitField<40, 4, u64> b2; BitField<44, 4, u64> b1; BitField<48, 4, u64> g2; BitField<52, 4, u64> g1; BitField<56, 4, u64> r2; BitField<60, 4, u64> r1; } separate; const Math::Vec3 GetRGB(int x, int y) const { int texel = 4 * x + y; if (flip) std::swap(x, y); // Lookup base value Math::Vec3 ret; if (differential_mode) { ret.r() = static_cast(differential.r); ret.g() = static_cast(differential.g); ret.b() = static_cast(differential.b); if (x >= 2) { ret.r() += static_cast(differential.dr); ret.g() += static_cast(differential.dg); ret.b() += static_cast(differential.db); } ret.r() = Color::Convert5To8(ret.r()); ret.g() = Color::Convert5To8(ret.g()); ret.b() = Color::Convert5To8(ret.b()); } else { if (x < 2) { ret.r() = Color::Convert4To8(static_cast(separate.r1)); ret.g() = Color::Convert4To8(static_cast(separate.g1)); ret.b() = Color::Convert4To8(static_cast(separate.b1)); } else { ret.r() = Color::Convert4To8(static_cast(separate.r2)); ret.g() = Color::Convert4To8(static_cast(separate.g2)); ret.b() = Color::Convert4To8(static_cast(separate.b2)); } } // Add modifier unsigned table_index = static_cast((x < 2) ? table_index_1.Value() : table_index_2.Value()); static const std::array, 8> etc1_modifier_table = {{ {{2, 8}}, {{5, 17}}, {{9, 29}}, {{13, 42}}, {{18, 60}}, {{24, 80}}, {{33, 106}}, {{47, 183}}, }}; int modifier = etc1_modifier_table.at(table_index).at(GetTableSubIndex(texel)); if (GetNegationFlag(texel)) modifier *= -1; ret.r() = MathUtil::Clamp(ret.r() + modifier, 0, 255); ret.g() = MathUtil::Clamp(ret.g() + modifier, 0, 255); ret.b() = MathUtil::Clamp(ret.b() + modifier, 0, 255); return ret.Cast(); } } const* etc1_tile = reinterpret_cast(source_ptr); alpha >>= 4 * ((x & 3) * 4 + (y & 3)); return Math::MakeVec(etc1_tile->GetRGB(x & 3, y & 3), disable_alpha ? (u8)255 : Color::Convert4To8(alpha & 0xF)); } default: LOG_ERROR(HW_GPU, "Unknown texture format: %x", (u32)info.format); DEBUG_ASSERT(false); return {}; } } TextureInfo TextureInfo::FromPicaRegister(const Regs::TextureConfig& config, const Regs::TextureFormat& format) { TextureInfo info; info.physical_address = config.GetPhysicalAddress(); info.width = config.width; info.height = config.height; info.format = format; info.stride = Pica::Regs::NibblesPerPixel(info.format) * info.width / 2; return info; } } // namespace Texture } // namespace Pica