// Copyright 2016 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include "audio_core/input_details.h" #include "audio_core/sink.h" #include "audio_core/sink_details.h" #include "common/settings.h" #include "lime_qt/configuration/configuration_shared.h" #include "lime_qt/configuration/configure_audio.h" #include "ui_configure_audio.h" #if defined(__APPLE__) #include "common/apple_authorization.h" #endif ConfigureAudio::ConfigureAudio(bool is_powered_on, QWidget* parent) : QWidget(parent), ui(std::make_unique()) { ui->setupUi(this); ui->output_type_combo_box->clear(); ui->output_type_combo_box->addItem(tr("Auto"), QVariant::fromValue(AudioCore::SinkType::Auto)); for (const auto& sink : AudioCore::ListSinks()) { ui->output_type_combo_box->addItem(QString::fromUtf8(sink.name), QVariant::fromValue(sink.type)); } ui->emulation_combo_box->setEnabled(!is_powered_on); connect(ui->volume_slider, &QSlider::valueChanged, this, &ConfigureAudio::SetVolumeIndicatorText); ui->input_type_combo_box->clear(); ui->input_type_combo_box->addItem(tr("Auto"), QVariant::fromValue(AudioCore::InputType::Auto)); for (const auto& input : AudioCore::ListInputs()) { ui->input_type_combo_box->addItem(QString::fromUtf8(input.name), QVariant::fromValue(input.type)); } ui->volume_label->setVisible(Settings::IsConfiguringGlobal()); ui->volume_combo_box->setVisible(!Settings::IsConfiguringGlobal()); SetupPerGameUI(); SetConfiguration(); connect(ui->output_type_combo_box, qOverload(&QComboBox::currentIndexChanged), this, &ConfigureAudio::UpdateAudioOutputDevices); connect(ui->input_type_combo_box, qOverload(&QComboBox::currentIndexChanged), this, &ConfigureAudio::UpdateAudioInputDevices); } ConfigureAudio::~ConfigureAudio() {} void ConfigureAudio::SetConfiguration() { SetOutputTypeFromSinkType(); SetInputTypeFromInputType(); // The device list cannot be pre-populated (nor listed) until the output sink is known. UpdateAudioOutputDevices(ui->output_type_combo_box->currentIndex()); UpdateAudioInputDevices(ui->input_type_combo_box->currentIndex()); SetOutputDeviceFromDeviceID(); SetInputDeviceFromDeviceID(); ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching.GetValue()); const s32 volume = static_cast(Settings::values.volume.GetValue() * ui->volume_slider->maximum()); ui->volume_slider->setValue(volume); SetVolumeIndicatorText(ui->volume_slider->sliderPosition()); if (!Settings::IsConfiguringGlobal()) { if (Settings::values.volume.UsingGlobal()) { ui->volume_combo_box->setCurrentIndex(0); ui->volume_slider->setEnabled(false); } else { ui->volume_combo_box->setCurrentIndex(1); ui->volume_slider->setEnabled(true); } ConfigurationShared::SetHighlight(ui->volume_layout, !Settings::values.volume.UsingGlobal()); ConfigurationShared::SetHighlight(ui->widget_emulation, !Settings::values.audio_emulation.UsingGlobal()); ConfigurationShared::SetPerGameSetting(ui->emulation_combo_box, &Settings::values.audio_emulation); } else { s32 selection = static_cast(Settings::values.audio_emulation.GetValue()); ui->emulation_combo_box->setCurrentIndex(selection); } } void ConfigureAudio::SetOutputTypeFromSinkType() { int new_index = -1; for (int index = 0; index < ui->output_type_combo_box->count(); index++) { const auto sink_type = static_cast(ui->output_type_combo_box->itemData(index).toUInt()); if (Settings::values.output_type.GetValue() == sink_type) { new_index = index; break; } } ui->output_type_combo_box->setCurrentIndex(new_index); } void ConfigureAudio::SetOutputDeviceFromDeviceID() { int new_device_index = -1; const QString device_id = QString::fromStdString(Settings::values.output_device.GetValue()); for (int index = 0; index < ui->output_device_combo_box->count(); index++) { if (ui->output_device_combo_box->itemText(index) == device_id) { new_device_index = index; break; } } ui->output_device_combo_box->setCurrentIndex(new_device_index); } void ConfigureAudio::SetInputTypeFromInputType() { int new_index = -1; for (int index = 0; index < ui->input_type_combo_box->count(); index++) { const auto input_type = static_cast(ui->input_type_combo_box->itemData(index).toUInt()); if (Settings::values.input_type.GetValue() == input_type) { new_index = index; break; } } ui->input_type_combo_box->setCurrentIndex(new_index); } void ConfigureAudio::SetInputDeviceFromDeviceID() { int new_device_index = -1; const QString device_id = QString::fromStdString(Settings::values.input_device.GetValue()); for (int index = 0; index < ui->input_device_combo_box->count(); index++) { if (ui->input_device_combo_box->itemText(index) == device_id) { new_device_index = index; break; } } ui->input_device_combo_box->setCurrentIndex(new_device_index); } void ConfigureAudio::SetVolumeIndicatorText(int percentage) { ui->volume_indicator->setText(tr("%1%", "Volume percentage (e.g. 50%)").arg(percentage)); } void ConfigureAudio::ApplyConfiguration() { ConfigurationShared::ApplyPerGameSetting(&Settings::values.enable_audio_stretching, ui->toggle_audio_stretching, audio_stretching); ConfigurationShared::ApplyPerGameSetting(&Settings::values.audio_emulation, ui->emulation_combo_box); ConfigurationShared::ApplyPerGameSetting( &Settings::values.volume, ui->volume_combo_box, [this](s32) { return static_cast(ui->volume_slider->value()) / ui->volume_slider->maximum(); }); if (Settings::IsConfiguringGlobal()) { Settings::values.output_type = static_cast(ui->output_type_combo_box->currentData().toUInt()); Settings::values.output_device = ui->output_device_combo_box->currentText().toStdString(); Settings::values.input_type = static_cast(ui->input_type_combo_box->currentData().toUInt()); Settings::values.input_device = ui->input_device_combo_box->currentText().toStdString(); } } void ConfigureAudio::UpdateAudioOutputDevices(int sink_index) { auto sink_type = static_cast(ui->output_type_combo_box->itemData(sink_index).toUInt()); auto& sink_details = AudioCore::GetSinkDetails(sink_type); ui->output_device_combo_box->clear(); ui->output_device_combo_box->addItem(QString::fromUtf8(AudioCore::auto_device_name)); for (const auto& device : sink_details.list_devices()) { ui->output_device_combo_box->addItem(QString::fromStdString(device)); } } void ConfigureAudio::UpdateAudioInputDevices(int input_index) { auto input_type = static_cast(ui->input_type_combo_box->itemData(input_index).toUInt()); auto& input_details = AudioCore::GetInputDetails(input_type); #if defined(__APPLE__) if (input_details.real) { AppleAuthorization::CheckAuthorizationForMicrophone(); } #endif ui->input_device_combo_box->clear(); ui->input_device_combo_box->addItem(QString::fromUtf8(AudioCore::auto_device_name)); for (const auto& device : input_details.list_devices()) { ui->input_device_combo_box->addItem(QString::fromStdString(device)); } } void ConfigureAudio::RetranslateUI() { ui->retranslateUi(this); } void ConfigureAudio::SetupPerGameUI() { if (Settings::IsConfiguringGlobal()) { ui->volume_slider->setEnabled(Settings::values.volume.UsingGlobal()); return; } ui->output_type_combo_box->setVisible(false); ui->output_type_label->setVisible(false); ui->output_device_combo_box->setVisible(false); ui->output_device_label->setVisible(false); ui->input_type_label->setVisible(false); ui->input_type_combo_box->setVisible(false); ui->input_device_label->setVisible(false); ui->input_device_combo_box->setVisible(false); ui->input_layout->setVisible(false); connect(ui->volume_combo_box, qOverload(&QComboBox::activated), this, [this](int index) { ui->volume_slider->setEnabled(index == 1); ConfigurationShared::SetHighlight(ui->volume_layout, index == 1); }); ConfigurationShared::SetColoredComboBox( ui->emulation_combo_box, ui->widget_emulation, static_cast(Settings::values.audio_emulation.GetValue(true))); ConfigurationShared::SetColoredTristate( ui->toggle_audio_stretching, Settings::values.enable_audio_stretching, audio_stretching); }