Lime3DS/src/core/tracer/citrace.h

101 lines
2.3 KiB
C++

// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
namespace CiTrace {
// NOTE: Things are stored in little-endian
#pragma pack(1)
struct CTHeader {
static const char* ExpectedMagicWord() {
return "CiTr";
}
static u32 ExpectedVersion() {
return 1;
}
char magic[4];
u32 version;
u32 header_size;
struct {
// NOTE: Register range sizes are technically hardware-constants, but the actual limits
// aren't known. Hence we store the presumed limits along the offsets.
// Sizes are given in u32 units.
u32 gpu_registers;
u32 gpu_registers_size;
u32 lcd_registers;
u32 lcd_registers_size;
u32 pica_registers;
u32 pica_registers_size;
u32 default_attributes;
u32 default_attributes_size;
u32 vs_program_binary;
u32 vs_program_binary_size;
u32 vs_swizzle_data;
u32 vs_swizzle_data_size;
u32 vs_float_uniforms;
u32 vs_float_uniforms_size;
u32 gs_program_binary;
u32 gs_program_binary_size;
u32 gs_swizzle_data;
u32 gs_swizzle_data_size;
u32 gs_float_uniforms;
u32 gs_float_uniforms_size;
// Other things we might want to store here:
// - Initial framebuffer data, maybe even a full copy of FCRAM/VRAM
// - Lookup tables for fragment lighting
// - Lookup tables for procedural textures
} initial_state_offsets;
u32 stream_offset;
u32 stream_size;
};
enum CTStreamElementType : u32 {
FrameMarker = 0xE1,
MemoryLoad = 0xE2,
RegisterWrite = 0xE3,
};
struct CTMemoryLoad {
u32 file_offset;
u32 size;
u32 physical_address;
u32 pad;
};
struct CTRegisterWrite {
u32 physical_address;
enum : u32 {
SIZE_8 = 0xD1,
SIZE_16 = 0xD2,
SIZE_32 = 0xD3,
SIZE_64 = 0xD4
} size;
// TODO: Make it clearer which bits of this member are used for sizes other than 32 bits
u64 value;
};
struct CTStreamElement {
CTStreamElementType type;
union {
CTMemoryLoad memory_load;
CTRegisterWrite register_write;
};
};
#pragma pack()
}