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20 lines
416 B
C++
20 lines
416 B
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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namespace Pica {
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namespace Shader {
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struct OutputVertex;
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}
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namespace Rasterizer {
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void ProcessTriangle(const Shader::OutputVertex& v0, const Shader::OutputVertex& v1,
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const Shader::OutputVertex& v2);
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} // namespace Rasterizer
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} // namespace Pica
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