mirror of
https://github.com/Lime3DS/Lime3DS
synced 2024-10-30 03:37:52 +00:00
6cf2c37392
- Rebranded executable files to reference Lime instead of Citra - Rebranded many files in the source tree to reference Lime instead of Citra - Rebranded many resource files to reference Lime instead of Citra - Rebranded all instances of Citra's reverse DNS to Lime's reverse DNS - Other small misc rebrands
374 lines
18 KiB
CMake
374 lines
18 KiB
CMake
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if (BUNDLE_TARGET_EXECUTE)
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# --- Bundling method logic ---
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function(symlink_safe_copy from to)
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if (WIN32)
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# Use cmake copy for maximum compatibility.
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execute_process(COMMAND ${CMAKE_COMMAND} -E copy "${from}" "${to}"
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RESULT_VARIABLE cp_result)
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else()
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# Use native copy to turn symlinks into normal files.
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execute_process(COMMAND cp -L "${from}" "${to}"
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RESULT_VARIABLE cp_result)
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endif()
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if (NOT cp_result EQUAL "0")
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message(FATAL_ERROR "cp \"${from}\" \"${to}\" failed: ${cp_result}")
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endif()
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endfunction()
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function(bundle_qt executable_path)
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if (WIN32)
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# Perform standalone bundling first to copy over all used libraries, as windeployqt does not do this.
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bundle_standalone("${executable_path}" "${EXECUTABLE_PATH}" "${BUNDLE_LIBRARY_PATHS}")
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get_filename_component(executable_parent_dir "${executable_path}" DIRECTORY)
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# Create a qt.conf file pointing to the app directory.
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# This ensures Qt can find its plugins.
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file(WRITE "${executable_parent_dir}/qt.conf" "[Paths]\nPrefix = .")
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find_program(windeployqt_executable windeployqt6 PATHS "${QT_HOST_PATH}/bin")
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find_program(qtpaths_executable qtpaths6 PATHS "${QT_HOST_PATH}/bin")
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# TODO: Hack around windeployqt's poor cross-compilation support by
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# TODO: making a local copy with a prefix pointing to the target Qt.
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if (NOT "${QT_HOST_PATH}" STREQUAL "${QT_TARGET_PATH}")
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set(windeployqt_dir "${BINARY_PATH}/windeployqt_copy")
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file(MAKE_DIRECTORY "${windeployqt_dir}")
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symlink_safe_copy("${windeployqt_executable}" "${windeployqt_dir}/windeployqt.exe")
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symlink_safe_copy("${qtpaths_executable}" "${windeployqt_dir}/qtpaths.exe")
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symlink_safe_copy("${QT_HOST_PATH}/bin/Qt6Core.dll" "${windeployqt_dir}")
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if (EXISTS "${QT_TARGET_PATH}/share")
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# Unix-style Qt; we need to wire up the paths manually.
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file(WRITE "${windeployqt_dir}/qt.conf" "\
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[Paths]\n
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Prefix = ${QT_TARGET_PATH}\n \
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ArchData = ${QT_TARGET_PATH}/share/qt6\n \
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Binaries = ${QT_TARGET_PATH}/bin\n \
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Data = ${QT_TARGET_PATH}/share/qt6\n \
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Documentation = ${QT_TARGET_PATH}/share/qt6/doc\n \
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Headers = ${QT_TARGET_PATH}/include/qt6\n \
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Libraries = ${QT_TARGET_PATH}/lib\n \
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LibraryExecutables = ${QT_TARGET_PATH}/share/qt6/bin\n \
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Plugins = ${QT_TARGET_PATH}/share/qt6/plugins\n \
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QmlImports = ${QT_TARGET_PATH}/share/qt6/qml\n \
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Translations = ${QT_TARGET_PATH}/share/qt6/translations\n \
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")
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else()
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# Windows-style Qt; the defaults should suffice.
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file(WRITE "${windeployqt_dir}/qt.conf" "[Paths]\nPrefix = ${QT_TARGET_PATH}")
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endif()
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set(windeployqt_executable "${windeployqt_dir}/windeployqt.exe")
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set(qtpaths_executable "${windeployqt_dir}/qtpaths.exe")
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endif()
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message(STATUS "Executing windeployqt for executable ${executable_path}")
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execute_process(COMMAND "${windeployqt_executable}" "${executable_path}"
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--qtpaths "${qtpaths_executable}"
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--no-compiler-runtime --no-system-d3d-compiler --no-opengl-sw --no-translations
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--plugindir "${executable_parent_dir}/plugins"
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RESULT_VARIABLE windeployqt_result)
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if (NOT windeployqt_result EQUAL "0")
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message(FATAL_ERROR "windeployqt failed: ${windeployqt_result}")
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endif()
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# Remove the FFmpeg multimedia plugin as we don't include FFmpeg.
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# We want to use the Windows media plugin instead, which is also included.
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file(REMOVE "${executable_parent_dir}/plugins/multimedia/ffmpegmediaplugin.dll")
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elseif (APPLE)
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get_filename_component(executable_name "${executable_path}" NAME_WE)
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find_program(macdeployqt_executable macdeployqt6 PATHS "${QT_HOST_PATH}/bin")
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message(STATUS "Executing macdeployqt at \"${macdeployqt_executable}\" for executable \"${executable_path}\"")
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execute_process(
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COMMAND "${macdeployqt_executable}"
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"${executable_path}"
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"-executable=${executable_path}/Contents/MacOS/${executable_name}"
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-always-overwrite
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RESULT_VARIABLE macdeployqt_result)
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if (NOT macdeployqt_result EQUAL "0")
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message(FATAL_ERROR "macdeployqt failed: ${macdeployqt_result}")
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endif()
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# Bundling libraries can rewrite path information and break code signatures of system libraries.
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# Perform an ad-hoc re-signing on the whole app bundle to fix this.
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execute_process(COMMAND codesign --deep -fs - "${executable_path}"
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RESULT_VARIABLE codesign_result)
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if (NOT codesign_result EQUAL "0")
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message(FATAL_ERROR "codesign failed: ${codesign_result}")
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endif()
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else()
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message(FATAL_ERROR "Unsupported OS for Qt bundling.")
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endif()
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endfunction()
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function(bundle_appimage bundle_dir executable_path source_path binary_path linuxdeploy_executable enable_qt)
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get_filename_component(executable_name "${executable_path}" NAME_WE)
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set(appdir_path "${binary_path}/AppDir-${executable_name}")
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if (enable_qt)
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# Find qmake to make sure the plugin uses the right version of Qt.
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find_program(qmake_executable qmake6 PATHS "${QT_HOST_PATH}/bin")
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set(extra_linuxdeploy_env "QMAKE=${qmake_executable}")
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set(extra_linuxdeploy_args --plugin qt)
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endif()
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message(STATUS "Creating AppDir for executable ${executable_path}")
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execute_process(COMMAND ${CMAKE_COMMAND} -E env
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${extra_linuxdeploy_env}
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"${linuxdeploy_executable}"
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${extra_linuxdeploy_args}
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--plugin checkrt
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--executable "${executable_path}"
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--icon-file "${source_path}/dist/lime.svg"
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--desktop-file "${source_path}/dist/${executable_name}.desktop"
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--appdir "${appdir_path}"
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RESULT_VARIABLE linuxdeploy_appdir_result)
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if (NOT linuxdeploy_appdir_result EQUAL "0")
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message(FATAL_ERROR "linuxdeploy failed to create AppDir: ${linuxdeploy_appdir_result}")
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endif()
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if (enable_qt)
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set(qt_hook_file "${appdir_path}/apprun-hooks/linuxdeploy-plugin-qt-hook.sh")
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file(READ "${qt_hook_file}" qt_hook_contents)
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# Add Cinnamon to list of DEs for GTK3 theming.
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string(REPLACE
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"*XFCE*"
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"*X-Cinnamon*|*XFCE*"
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qt_hook_contents "${qt_hook_contents}")
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# Wayland backend crashes due to changed schemas in Gnome 40.
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string(REPLACE
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"export QT_QPA_PLATFORMTHEME=gtk3"
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"export QT_QPA_PLATFORMTHEME=gtk3; export GDK_BACKEND=x11"
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qt_hook_contents "${qt_hook_contents}")
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file(WRITE "${qt_hook_file}" "${qt_hook_contents}")
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endif()
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message(STATUS "Creating AppImage for executable ${executable_path}")
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execute_process(COMMAND ${CMAKE_COMMAND} -E env
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"OUTPUT=${bundle_dir}/${executable_name}.AppImage"
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"${linuxdeploy_executable}"
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--output appimage
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--appdir "${appdir_path}"
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RESULT_VARIABLE linuxdeploy_appimage_result)
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if (NOT linuxdeploy_appimage_result EQUAL "0")
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message(FATAL_ERROR "linuxdeploy failed to create AppImage: ${linuxdeploy_appimage_result}")
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endif()
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endfunction()
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function(bundle_standalone executable_path original_executable_path bundle_library_paths)
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get_filename_component(executable_parent_dir "${executable_path}" DIRECTORY)
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# Resolve dependent library files if they were not passed in.
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message(STATUS "Determining runtime dependencies of ${executable_path} using library paths ${bundle_library_paths}")
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file(GET_RUNTIME_DEPENDENCIES
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EXECUTABLES ${original_executable_path}
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RESOLVED_DEPENDENCIES_VAR resolved_deps
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UNRESOLVED_DEPENDENCIES_VAR unresolved_deps
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DIRECTORIES ${bundle_library_paths}
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POST_EXCLUDE_REGEXES ".*system32.*")
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if (WIN32)
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# Same directory since we don't have rpath.
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set(lib_dir "${executable_parent_dir}")
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else()
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set(lib_dir "${executable_parent_dir}/libs")
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endif()
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# Copy files to bundled output.
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if (resolved_deps)
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file(MAKE_DIRECTORY ${lib_dir})
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foreach (lib_file IN LISTS resolved_deps)
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message(STATUS "Bundling library ${lib_file}")
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symlink_safe_copy("${lib_file}" "${lib_dir}")
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endforeach()
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endif()
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# Add libs directory to executable rpath where applicable.
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if (APPLE)
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execute_process(COMMAND install_name_tool -add_rpath "@loader_path/libs" "${executable_path}"
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RESULT_VARIABLE install_name_tool_result)
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if (NOT install_name_tool_result EQUAL "0")
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message(FATAL_ERROR "install_name_tool failed: ${install_name_tool_result}")
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endif()
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elseif (UNIX)
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execute_process(COMMAND patchelf --set-rpath '$ORIGIN/../libs' "${executable_path}"
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RESULT_VARIABLE patchelf_result)
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if (NOT patchelf_result EQUAL "0")
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message(FATAL_ERROR "patchelf failed: ${patchelf_result}")
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endif()
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endif()
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endfunction()
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# --- Root bundling logic ---
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set(bundle_dir ${BINARY_PATH}/bundle)
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# On Linux, always bundle an AppImage.
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if (CMAKE_HOST_SYSTEM_NAME STREQUAL "Linux")
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if (IN_PLACE)
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message(FATAL_ERROR "Cannot bundle for Linux in-place.")
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endif()
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bundle_appimage("${bundle_dir}" "${EXECUTABLE_PATH}" "${SOURCE_PATH}" "${BINARY_PATH}" "${LINUXDEPLOY}" ${BUNDLE_QT})
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else()
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if (IN_PLACE)
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message(STATUS "Bundling dependencies in-place")
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set(bundled_executable_path "${EXECUTABLE_PATH}")
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else()
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message(STATUS "Copying base executable ${EXECUTABLE_PATH} to output directory ${bundle_dir}")
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file(COPY ${EXECUTABLE_PATH} DESTINATION ${bundle_dir})
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get_filename_component(bundled_executable_name "${EXECUTABLE_PATH}" NAME)
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set(bundled_executable_path "${bundle_dir}/${bundled_executable_name}")
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endif()
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if (BUNDLE_QT)
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bundle_qt("${bundled_executable_path}")
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else()
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bundle_standalone("${bundled_executable_path}" "${EXECUTABLE_PATH}" "${BUNDLE_LIBRARY_PATHS}")
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endif()
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endif()
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elseif (BUNDLE_TARGET_DOWNLOAD_LINUXDEPLOY)
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# --- linuxdeploy download logic ---
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# Downloads and extracts a linuxdeploy component.
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function(download_linuxdeploy_component base_dir name executable_name)
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set(executable_file "${base_dir}/${executable_name}")
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if (NOT EXISTS "${executable_file}")
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message(STATUS "Downloading ${executable_name}")
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file(DOWNLOAD
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"https://github.com/${name}/releases/download/continuous/${executable_name}"
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"${executable_file}" SHOW_PROGRESS)
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file(CHMOD "${executable_file}" PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE)
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get_filename_component(executable_ext "${executable_file}" LAST_EXT)
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if (executable_ext STREQUAL ".AppImage")
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message(STATUS "Extracting ${executable_name}")
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execute_process(
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COMMAND "${executable_file}" --appimage-extract
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WORKING_DIRECTORY "${base_dir}"
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RESULT_VARIABLE extract_result)
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if (NOT extract_result EQUAL "0")
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message(FATAL_ERROR "AppImage extract failed: ${extract_result}")
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endif()
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else()
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message(STATUS "Copying ${executable_name}")
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file(COPY "${executable_file}" DESTINATION "${base_dir}/squashfs-root/usr/bin/")
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endif()
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endif()
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endfunction()
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# Download plugins first so they don't overwrite linuxdeploy's AppRun file.
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download_linuxdeploy_component("${LINUXDEPLOY_PATH}" "linuxdeploy/linuxdeploy-plugin-qt" "linuxdeploy-plugin-qt-${LINUXDEPLOY_ARCH}.AppImage")
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download_linuxdeploy_component("${LINUXDEPLOY_PATH}" "darealshinji/linuxdeploy-plugin-checkrt" "linuxdeploy-plugin-checkrt.sh")
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download_linuxdeploy_component("${LINUXDEPLOY_PATH}" "linuxdeploy/linuxdeploy" "linuxdeploy-${LINUXDEPLOY_ARCH}.AppImage")
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else()
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# --- Bundling target creation logic ---
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# Creates the base bundle target with common files and pre-bundle steps.
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function(create_base_bundle_target)
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message(STATUS "Creating base bundle target")
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add_custom_target(bundle)
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add_custom_command(
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TARGET bundle
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COMMAND ${CMAKE_COMMAND} -E make_directory "${CMAKE_BINARY_DIR}/bundle/")
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add_custom_command(
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TARGET bundle
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COMMAND ${CMAKE_COMMAND} -E make_directory "${CMAKE_BINARY_DIR}/bundle/dist/")
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add_custom_command(
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TARGET bundle
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COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_SOURCE_DIR}/dist/icon.png" "${CMAKE_BINARY_DIR}/bundle/dist/lime.png")
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add_custom_command(
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TARGET bundle
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COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_SOURCE_DIR}/license.txt" "${CMAKE_BINARY_DIR}/bundle/")
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add_custom_command(
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TARGET bundle
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COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_SOURCE_DIR}/README.md" "${CMAKE_BINARY_DIR}/bundle/")
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add_custom_command(
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TARGET bundle
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COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/dist/scripting" "${CMAKE_BINARY_DIR}/bundle/scripting")
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# On Linux, add a command to prepare linuxdeploy and any required plugins before any bundling occurs.
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if (CMAKE_HOST_SYSTEM_NAME STREQUAL "Linux")
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add_custom_command(
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TARGET bundle
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COMMAND ${CMAKE_COMMAND}
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"-DBUNDLE_TARGET_DOWNLOAD_LINUXDEPLOY=1"
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"-DLINUXDEPLOY_PATH=${CMAKE_BINARY_DIR}/externals/linuxdeploy"
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"-DLINUXDEPLOY_ARCH=${CMAKE_HOST_SYSTEM_PROCESSOR}"
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-P "${CMAKE_SOURCE_DIR}/CMakeModules/BundleTarget.cmake"
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WORKING_DIRECTORY "${CMAKE_BINARY_DIR}")
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endif()
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endfunction()
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# Adds a target to the bundle target, packing in required libraries.
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# If in_place is true, the bundling will be done in-place as part of the specified target.
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function(bundle_target_internal target_name in_place)
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# Create base bundle target if it does not exist.
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if (NOT in_place AND NOT TARGET bundle)
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create_base_bundle_target()
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endif()
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set(bundle_executable_path "$<TARGET_FILE:${target_name}>")
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if (target_name MATCHES ".*qt")
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set(bundle_qt ON)
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if (APPLE)
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# For Qt targets on Apple, expect an app bundle.
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set(bundle_executable_path "$<TARGET_BUNDLE_DIR:${target_name}>")
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endif()
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else()
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set(bundle_qt OFF)
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endif()
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# Build a list of library search paths from prefix paths.
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foreach(prefix_path IN LISTS CMAKE_FIND_ROOT_PATH CMAKE_PREFIX_PATH CMAKE_SYSTEM_PREFIX_PATH)
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if (WIN32)
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list(APPEND bundle_library_paths "${prefix_path}/bin")
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endif()
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list(APPEND bundle_library_paths "${prefix_path}/lib")
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endforeach()
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foreach(library_path IN LISTS CMAKE_SYSTEM_LIBRARY_PATH)
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list(APPEND bundle_library_paths "${library_path}")
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endforeach()
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if (in_place)
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message(STATUS "Adding in-place bundling to ${target_name}")
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set(dest_target ${target_name})
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else()
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message(STATUS "Adding ${target_name} to bundle target")
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set(dest_target bundle)
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add_dependencies(bundle ${target_name})
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endif()
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add_custom_command(TARGET ${dest_target} POST_BUILD
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COMMAND ${CMAKE_COMMAND}
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"-DQT_HOST_PATH=\"${QT_HOST_PATH}\""
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"-DQT_TARGET_PATH=\"${QT_TARGET_PATH}\""
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"-DBUNDLE_TARGET_EXECUTE=1"
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"-DTARGET=${target_name}"
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"-DSOURCE_PATH=${CMAKE_SOURCE_DIR}"
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"-DBINARY_PATH=${CMAKE_BINARY_DIR}"
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"-DEXECUTABLE_PATH=${bundle_executable_path}"
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"-DBUNDLE_LIBRARY_PATHS=\"${bundle_library_paths}\""
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"-DBUNDLE_QT=${bundle_qt}"
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"-DIN_PLACE=${in_place}"
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"-DLINUXDEPLOY=${CMAKE_BINARY_DIR}/externals/linuxdeploy/squashfs-root/AppRun"
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-P "${CMAKE_SOURCE_DIR}/CMakeModules/BundleTarget.cmake"
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WORKING_DIRECTORY "${CMAKE_BINARY_DIR}")
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endfunction()
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# Adds a target to the bundle target, packing in required libraries.
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function(bundle_target target_name)
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bundle_target_internal("${target_name}" OFF)
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endfunction()
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# Bundles the target in-place, packing in required libraries.
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function(bundle_target_in_place target_name)
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bundle_target_internal("${target_name}" ON)
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endfunction()
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endif()
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